This page was last updated on 12 December 2018, 7:34PM
Changelogs
Version 1.10
VERSION 1.10
BUILD 01 - EQ: Sword marked as playable - EQ: Armor changed to light version - LOC: Fixed underscore issue with Virelda's home - AUD: Boosted gain 5% - AUD: Restored 3 orginal songs that errored out on XWM extraction - AUD: Recreated lip files from scratch - AUD: Songs left in WAV format due to lip sync issues with longform files. Other voice files exceeding 150 characters appear to have this issue as well. These should be broken up and separated at a later date including breaking up and updating the subtitles.
BUILD02 - MAG: removed "WpnSwingBladeAxeSD" from all card magic effect. Sound/Release. 16 total. - MAG: added summon spell book to dialogue. - MAG: removed summoning spell given to player doing mission start. - MAG: Player Flame veil (resist fire) reduced from 50 to 10. Scales of Justice (fortify health) reduced 100 to 25. - EQ: Bow marked as playable. Helmet marked as unplayable. Mask added to inventory. Duplicated and separated mask and helmet. Added new helmet and mask to merchant chest. - EQ: Player version of bow and sword removed from merchant chest. - DIA: Added option to remove and re-add armor. - AIP: DlcRavenRock02(vendor) MWF, DLC2RRTheRetchingNetch SS, dlc2telmithryn TT. - MAG: CloseWound clone increased from 0 to 126. Flamecloak clone increased from 0 to 289. Stoneflesh clone increased from 0 to 166. All card spells increased from 0 to 150.
BUILD03 - BDY: Changed weight from 0 to 10. - Original, head-FHeadDarkElf, FemaleEyesDarkElfDeepRed, HairFemaleElf04, FemaleBrowsHuman01 - Original, hair10BlueBlack, skin-darkelfskinfemale04, - Racemenu preset: nosecolor 6, cheekcolor 4, LindsMerEyesDragonTonue, 0Sky243Elf warpaint13, sgbrow17 - BDY: new appearance parts added.
BUILD04 - BDY: Facegen export appears to be working. - Cleaned install. - Build passes UI tests for combat and dialog changes. Moving to release.