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COIN PURSE GEMS
Version 1.1
January 21, 2018

Among the many items scattered around the world of Skyrim that a player can pick up and harvest are small, medium, and large coin purses. In an unmodded game, the coin purses can contain between 5 and 56 gold, depending on chance and the size of the purse. Coin Purse Gems allows you to boost the gold received and add a chance to find gems when harvesting coin purses.

In the MCM menu, you can choose one of four options for increasing the amount of gold, to add that amount: 10 to 19, 25 to 34, 55 to 64, or 90 to 117. That will allow coin purses to provide a total amount of gold of 15 to 75, 30 to 90, 60 to 120, or 95 to 173. For gems, you can specify a percent chance of receiving up to three regular and two flawless gems.

Coin Purse Gems is based on concepts originating in Harvest Overhaul and intended for use with Complete Alchemy and Cooking Overhaul. CACO includes most features of Harvest Overhaul, but omitted those related to coin purses. So, I created Coin Purse Gems to fill that gap in my game after adding CACO.


COMPATIBILITY
=========================
Coin Purse Gems will be compatible with just about everything if you use a Bashed Patch. I have edited only six existing records, which are all leveled item lists for coin purse contents. It can also be combined easily with other mods via Merge Plugins.

The following mods are worth a special note:

Harvest Overhaul:
As Coin Purse Gems was based on Harvest Overhaul, it should be no surprise that Harvest Overhaul includes similar functionality. However, there are a few differences.

First, there is a bug in Harvest Overhaul's handling for the First Flawless Gem chance - it uses the First Regular Gem setting instead of the First Flawless Gem setting. It's not something you would notice unless looking through the ESP. Coin Purse Gems uses the correct setting.

Second, the gem settings are more restricted in Harvest Overhaul. You can never go above 50, 25, or 10 percent for the regular gems and 50 (meant to be 25; see the aforementioned bug) or 10 percent for the flawless gems (respective to first, second, or third setting, of course). Coin Purse Gems allows up to a 100 percent chance on all of these.

Third, Harvest Overhaul missed three variations of coin purses.

Finally, the MCM menu of Coin Purse Gems is a bit more descriptive. A separate language file is used for easier handling of translations.

Generally, I recommend using Coin Purse Gems and removing Harvest Overhaul's coin purse handling from your Bashed Patch. You can use both with a Bashed Patch, but keep in mind that the two mods will use completely different settings. That means you can have the gold and gems boost from both mods active at the same time.

Better Harvesting:
Fully compatible with a Bashed Patch, Better Harvesting also boosts the amount of gold received from coin purses, adding 1 to 100 gold depending on chance and coin purse size. It does not add any gems, however. Use both mods if you like.


REQUIREMENTS
=========================
Coin Purse Gems requires the following:

Skyrim
SkyUI - for an MCM menu for configuration options


SPECIAL THANKS
=========================
Harvest Overhaul by Omeletter and Xubarku
http://www.nexusmods.com/skyrim/mods/16553/?
For the original concept.

Complete Alchemy and Cooking Overhaul by kryptopyr
http://www.nexusmods.com/skyrim/mods/69306/?
For integrating Harvest Overhaul in CACO, but leaving out the coin purses, creating my need for this mod.

Better Harvesting by grazman
http://www.nexusmods.com/skyrim/mods/75511/?
For leading me to noticing three extra coin purses not covered by Harvest Overhaul.

Skyrim Script Extender (SKSE)
http://skse.silverlock.org/

SkyUI
http://www.nexusmods.com/skyrim/mods/3863/

TES5Edit
http://www.nexusmods.com/skyrim/mods/25859
With a couple of small exceptions, this mod was created entirely in TES5Edit.


CHANGELOG
=========================
Version 1.1 - January 21, 2018
* Saved the .esp in Creation Kit, in order to fix potential problems with Wrye Bash 307.beta2.

Version 1.0 - May 25, 2017
* Initial Release.


PERMISSIONS
=========================
Since the original idea for Coin Purse Gems comes from Harvest Overhaul, I reference you to the permissions for that mod, as of May 6, 2017:

... [F]eel free to use any assets from this mod in your own work, make any updates/bug fixes, or make your own variations of this mod if you're uploading to the Nexus (however, if an asset from this mod is originally from another mod, you might have to check permissions of that mod also). Send me a link via private messaging, I'd love to see what you guys come up with.

-Omeletter

For my part, I don't care what you do with Coin Purse Gems. I'm putting it out there and letting you have at it. However, please keep the mod exclusive to the Nexus as per the above.

Regarding Skyrim Special Edition:
I have no plans to port Coin Purse Gems to Skyrim Special Edition at this time. My current PC doesn't meet the requirements to run Special Edition, so I can't test the mod in that game. If you want to port it, go ahead. Without SkyUI's MCM, you'll need a new way to specify the settings for user configuration, though.