This prompted me to take a close look at the armor. I use Perfect Legionnaire - Imperial Armor Reforged by Ali Bengali. It was hard to see a seam down the back since there was a lot of new addons, fur etc, but I looked down the front, and sure enough, a very visible seam, which I had not noticed before, just like in your picture, only in front.
I actually never thought to check the front of the UNP armor but your comment made me do so, and turns out there is a seam there too. Not as obvious as the back but it's there.
Its actually quite noticeable, once you stop and look for it. Dont suppose I you could be talked into fixing Perfect legionnaire version too could I? Feel bad asking a modder to fix another modders work, but It is doubtful he ever will. Every time I look at Rikke now, all I see is that big line down her front.....
Alternately, I could just use your fixed vanilla for that mod and forgo his heavy legionnaire.
All good, just loaded it up now, and looks great Front and back, look perfect, especially the front. All these years and still so many small flaws like this being discovered and fixed by the community.
Not to be that guy, but the meshes for the armor that you have fixed are quite misshaped and broken, just look at the vanilla version compared to the UNP version you use, even though it would have been best if you had corrected the vanilla version first and then manually converted it to UNP yourself.
This was meant to be a seam fix and not a conversion so I simply worked off Exeter's files, which as far as I know is the only UNP version available (excluding the skimpy remodeled versions).
I don't like the Imperial Armor enough to spend time converting it. In fact, who even wears CW faction armor? (aside from me on this off-chance playthrough)
This seams to be a very useful correction, as that seam is very unseamly when seam in certain lighting. It would seam that some armor mods correct their own seams, so then it would not be necessary. But what a seam it would be watching all these corrected seams seamingly seam the same.
Thanks for linking the tutorial videos. Editing meshes with a Hex-Editor, huh? Who would have thunk Pretty cool. However, in my experience it's not required to have the UV mapping exactly identical on both 0- and 1-weight meshes. Roughly the same will suffice. There are lots of things that need to be precisely equal on both meshes or else lots of bad things will happen in-game, but the UV mapping is not one of those things. Unless of course you are a perfectionist and want them to be identical.
I actually edited both the _0 and _1 UV by hand at first but found it acted funny at weights below 1.0 (the scratch marks running across the seam weren't lining up). So I ended up seeking help on how to do an exact copy.
Even though doing it with a hex editor is a pain, I found it still faster than editing the UV a second time.
And a fine job you did at it. Now you need to do the same for all the skimpy armor replacers and all the bodyslide base meshes of this armor as well Just kidding of course...
19 comments
v1.1 fixes the front seam.
Alternately, I could just use your fixed vanilla for that mod and forgo his heavy legionnaire.
This mod was mostly for myself but I figured I'd share it while I was at it.
This was meant to be a seam fix and not a conversion so I simply worked off Exeter's files, which as far as I know is the only UNP version available (excluding the skimpy remodeled versions).
I don't like the Imperial Armor enough to spend time converting it. In fact, who even wears CW faction armor? (aside from me on this off-chance playthrough)
Thanks for the fix, nice mod!
However, in my experience it's not required to have the UV mapping exactly identical on both 0- and 1-weight meshes. Roughly the same will suffice.
There are lots of things that need to be precisely equal on both meshes or else lots of bad things will happen in-game, but the UV mapping is not one of those things. Unless of course you are a perfectionist and want them to be identical.
Even though doing it with a hex editor is a pain, I found it still faster than editing the UV a second time.
Just kidding of course...
Sorry for asking but what mod is that hairstyle from?