Converted this to SSE, and as expected, it doesn't work. The mod itself installs properly, but the .dll uses a SKSE that is way too old (according to Vortex). SKSE64 2.0.2 for Skyrim 1.5.97 can't recognize the scripts, and i do not know how to edit .dll files.
I say this for those interested in this mod and using SE or AE versions.
bro, a .dll cant be converted. it need to either rebuild or when build with compatiblity across version. that's why all of SE .dll cannot work on AE until the author rebuild it with compatibility tool
This mod is very underappreciated... I think the problem was that it was released for Oldrim when SSE was already released for good 7-8 months... Too bad... This would be excelent in SSE...
I'm not trying to be a smartass, but you should look into build or invite someone to make you an MCM menu(power is oldfashioned). It might even be able to make memorizing numbers and custom location icons obsolete, since you could drop a customized marker icon/name from the MCM menu.
Though I want to add that your mod is outstanding. Thank you for your work.
Hello, kassent, your mod is very good. Is there a limit in how many markers can be created?
I edited it a little in Creation kit for myself - removed the night eye sound, edited the messages a bit, changed the magic menu animation - little things like that. But there is a thing I cannot do yet. The icon selection (typing a number) really sucks. Is there another way of doing it?
Guys, does anyone know another way of doing it? This mod is one step shy of being perfect.
Just installed it and works great. Unfortunately that message "custom map marker redone installed succesfully" just wouldn't go away after i load a save. Any idea to fix this ?
It would be best if it set just as debug notification in the upper left window.
33 comments
I say this for those interested in this mod and using SE or AE versions.
that's why all of SE .dll cannot work on AE until the author rebuild it with compatibility tool
Though I want to add that your mod is outstanding. Thank you for your work.
I edited it a little in Creation kit for myself - removed the night eye sound, edited the messages a bit, changed the magic menu animation - little things like that. But there is a thing I cannot do yet. The icon selection (typing a number) really sucks. Is there another way of doing it?
Guys, does anyone know another way of doing it? This mod is one step shy of being perfect.
Do you think you can make a mod that... the camera won't focus on your current location, when you open the map?
https://www.nexusmods.com/skyrim/mods/37062
It would be best if it set just as debug notification in the upper left window.