Skyrim

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opusGlass

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opusGlass

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91 comments

  1. ShawnDriscoll
    ShawnDriscoll
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    Will this mod work with Moonlight Tales Essentials, do you know?
  2. Piggynub
    Piggynub
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    works great, using it with requiem and it's absolutely terrifying.  there's reason to carry a silver weapon now!  I was an idiot and set them all to enabled at lvl 3, so I had the fun experience of trying to kill a bandit and getting swarmed by lvl 52 werewolves.  always keeps you on edge, at least
  3. SunGuardian1
    SunGuardian1
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    Excellent work as usual on this mod. It is a wonderful feeling when a pack of werewolves suddenly decides to rush you :) 
  4. guardian1368
    guardian1368
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    is there a way you could get this to go with the modRaceCompatibility for Skyrim and Dawnguard
    thanks
  5. ShawnDriscoll
    ShawnDriscoll
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    What's a good way to test this mod to see if werewolves are attacking cities during full moons? Because I haven't seen such encounters at all during my playthrough. I'm at level 52 now in my game.

    ADDED 30 September 2020:
    Something is not right with my ogmw variables, werewolf attacks are not happening in my cities for my entire playthrough. It worked before in past playthroughs just fine.
  6. deleted77884818
    deleted77884818
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    im liking this mod so far but my console command is limited to how to open it can someone give me the the exact console command to turn off city attacks on the full moon and town attacks I know that u kind of told the dude earlier but where does set and to go in the command
    i tried "set ogmw_CityAttackFullmoon to 0" it says unkown variable
    nvm i figured it out im a moron and forgot the s
    1. Orkekum
      Orkekum
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      if you read carefully, it's attacks, not attack
  7. ERISONNAGATO
    ERISONNAGATO
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    oii adorei o seu mod mas gostaria de saber se por padrao apartir do nivel 10 os ataques aleatorios ja começam a acontecer ou precisa ativar eles no console com o comando que voce citou, obrigado amei muito o seu trabalho e vou recomendar
    1. opusGlass
      opusGlass
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      You do not need to use console commands to activate the default attack events. Only the ogmw_CityAttacks is disabled by default.
    2. ERISONNAGATO
      ERISONNAGATO
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      Muito Obrigado Cara de verdade otimo mod
      ??
  8. jedp15
    jedp15
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    The "Run for your Lives" patch needs updating I believe since the mod combined WVA plus more updates.
    1. opusGlass
      opusGlass
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      The patch is not expected to require updates, though it is not impossible. Why are you thinking it requires an update?
  9. nypelinz
    nypelinz
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    How to install this mod..should i copy all the folder to dir? every time I type the global variables the result is "script not found" for example "ogmw_TownAttacks 1" Please help guys.
    1. opusGlass
      opusGlass
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      You need to type the words "set" and "to"
  10. Stryker1177
    Stryker1177
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    I really like this mod. I always found it strange the game says you may encounter werewolves roaming the wilds but you never do. There are some issues, not sure of the cause, but I had to remove this mod. The locations werewolf encounters are added for, something is missing from the mod. In console, I see the game scrolling every second "Warning: access to non-existing object 0x5XXXX". It was so bad when I entered Gallows Rock my frame rate went from 60 outside to 6 inside Gallows Rock. I also have Sexlab Werewolves loaded. I don't have the Diverse Werewolves loaded.