If you want to use it in the Skyrim Special Edition and don't want to lose your pillow, you can also download version 1.1 There are two reasons for CTD:
The first is due to the wrong mapping of pillows. They are: textures\tamagenpillows\Green. dds textures\tamagenpillows\Red. dds Because in the Skyrim Special Edition, dimensions must be divisible by 4, You can modify these two maps with Photoshop.
The second is because of the model: meshes\oaristys\the witch\lamps\lantern02_ red. nif You should first convert the model mesh with SSE NIF Optimizer. Then open it with nifskope and find bsxflags. In the following window, below value and to the right of integer data, there is a number, Change 642 to 640, CTD won't happen again.
Pretty damn cozy. The little bits and baubles are placed wonderfully! and the high ceiling makes for easier screenshots, so thank you for that. I'll be adding my own sooner or later. But, perhaps it is just my ENB, I think that lightsource over the cooking pot could be a bit less intense. Overall, I love it though!
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you can also download version 1.1
There are two reasons for CTD:
The first is due to the wrong mapping of pillows.
They are:
textures\tamagenpillows\Green. dds
textures\tamagenpillows\Red. dds
Because in the Skyrim Special Edition, dimensions must be divisible by 4,
You can modify these two maps with Photoshop.
The second is because of the model:
meshes\oaristys\the witch\lamps\lantern02_ red. nif
You should first convert the model mesh with SSE NIF Optimizer.
Then open it with nifskope and find bsxflags.
In the following window, below value and to the right of integer data, there is a number,
Change 642 to 640,
CTD won't happen again.
But, perhaps it is just my ENB, I think that lightsource over the cooking pot could be a bit less intense.
Overall, I love it though!
For vanilla and my ENB I find the light alright, but maybe I'll adjust it in a new version.