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Author notes
If you want to share/modify this you're free to do it, IF you want to upload a patch/bug fix/custom changes, please ask me first.
File credits
-Lavinge77 - LESS INTRUSIVE HUD -Lordconti2 - MINIMAL HUD -Skyamigo - A MATTER OF TIME -DrHappy SOULS QUICK MENU -Stradivuckos/Himika - Lock-On by himika -CrEatorXx - WIDGET MOD -Tywele - ATTRIBUTE WIDGET MOD -Er hong for your inspirational youtube videos
Please go download and endorse those mods!
All textures and assets belong to their respective authors and games.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 5.6
Updated Display Enemy Level ini to match the last version of that mod format.
Version 5.5
- Fixed Display Enemy Level ini Missing.
Version 5.4
v5.4 for Legendary Edition
v2.0 for Special Edition
Changes from 5.3 to 5.4
- Compatibility for Less intrusive HUD.
- Updated to last version of SkyHUD (v090B for LE v090.1B for SE).
- Added new icons for Gold, Carry Weight, Time and Level.
- Removed Crosshair textures to avoid unnecessary bugs.
- Removed, ESO glossy - Dark Souls Glow (health bar bug) presets.
- Changed Level UP Meter for Main/Classic presets.
- Added a new configuration HUD for Dragonborn preset.
- Added Compatibility patch inside fomod for Display Enemy Level.
- Lower font size in Main/Classic/Dragonborn presets about 25%.
- Fixed Enemy large names issue (e.g. OBIS).
- Fixed missing crosshair issues.
- Added new Placement Images in the mod folder to show the settings for each preset.
Version 5.3
Last update for the skyhud version until I'm done with the Less Intrusive Hud version.
Please before update backup your skyhud.txt IF you have edited it.
- Widget Gold icon font is now updated to the last version of sovngarde 8.3 ( I had an older version of sovngarde)
- Display Enemy Level users now have an option to keep the white color enemy name or keep the enemy level color.
Dragonborn Preset
- Added an option to remove the edge textures from the enemy bar.
Dark Souls Preset
- Vanilla Users: Enemy name now is a bit smaller and has a correct position.
I will post a guide later today how to change the font to any font you like/want so it can match your current font.
Version 5.2
Update 5.2
- Improved textures
- Improved presets
- New textures
- New presets
- Easier installation
- Less bugs
- More compability
- Removed cluttering presets from fomod, presets such as "same lengh bar", "custom 1", "custom 2", "different enemy bars "etc etc were all removed because it takes so much time to make a separate hudmenu for each one.
I will start doing tutorials to how to change stuff from one preset to another.
-Fixed vanilla bugs for enemy name and level progress in all versions.
-Removed Less intrusive hud
-Added skyhud
-Added widget mod as a requirement(not a hard one)
New preset Dragonborn:
-Skyrim theme but darker and more prominent
-New enemy bar
-New player bars
-New compass
-New arrow icon
-New level up icon
-New time and gold icons(credits to isoku and psychosteve)
Main preset:
-Improved textures
-Improved HUD position
-Changed glow effect in level progress letters from black to orange
-Added "EXP" letters in level icon
Dark souls:
-Improved textures
-Improved and larger enemy bar
-Improved and thinner souls quick menu textures
-Added gold icon
-Changed enemy and level progress font
-Changed souls quick menu font
ESO:
-Old presets removed
-New textures
-New player bars
-New Enemy bar
-New level icon
-New Charge meters bars
-Custom Crosshair texture
-New font for enemy and level progress
-New compasses, square and standard
Classic:
-Improved textures
-Changed avatar position
-Includes every main preset changes
Main Vanilla:
-New preset
-Main preset textures with "vanilla" HUD placement.
Added time and gold icons for every preset
Customizable UI Replacer Optionals
- Fixed fomod installation for SQM custom texture
- Added new images/fixed fomod options
- Fixed Witcher icons for DS preset.
Version 5.1
Added EzEs Colored compass patch to all presets made by CyborgArmGun all credits to her and xEightballx for the original mod.
Version 5.0
Major Update 5.0
Features:
-New preset called "WIP" it is an improved and updated version of the main preset, still on wip.
-Fixed Less Intrusive HUD configurator(yaaay)now it is much easier to move/adjust your hud in game, only for Main, WIP and ESO preset.
-FOMOD has been changed a lot, more user friendly, new instructions images and options.
-----------WIP PRESET
-An updated and improved version of the main preset.
-Skyhud compass! (credits and thanks to Fhaarkas from skyhud)
-New texture for a matter of time.
-Smaller player bars.
-----------MAIN PRESET
-Changed level bar progress to the middle, "level up" message is below it.
-Fixed HUD configurator in game.
-Reduced enemy custom font by 15%
-Added Skyhud compass as second option in LIH MCM ( all credits and thanks to Fhaarkas!!)
-Changed style 2 HUD placement.
-Improved vanilla font for foreign languages.
---------ESO STYLE
-Fixed HUD configurator in game.
Some changes I forgot to add in relation to 5.0:
WIP PRESET
- The gold icon is still working I just disabled it in the widget mod mcm menu, you can enable it in the mcm menu.
MAIN PRESET
-Removed flat and texture 2, it was troublesome for me to make changes in every swf file so I left the "mix" texture as the only viable.
-Added EzEs Colored map markers patch only for the WIP preset for now made by CyborgArmGun, all credits to her.
Version 4.7
---------- ESO Style
-Improved textures for border and player bars, they look much closer to ESO now, see images.
Version 4.6
-------------- Main Preset
Fixed/Added a missing fomod option.
Version 4.5
Few changes.
------------ Main Preset
-Changed size and color of compass( it's more flat and desaturated)
-Changed size of gold icon, the text inside is smaller too.
-Added new symbols for the astrolabed texture (see images):
-Skyrim Nord
-Thief
-Mage/druid
-Warrior 1
-Warrior 2
-------------DS Style
-Changed enemy bar center stick color to original.
Version 4.4
Really tiny update.
---------- Dark Souls Style
-Changed the texture for the Souls Quick Menu, see images.
Version 4.3
Few changes and tweaks.
---------- Main Preset
-Tweaks to fomod and folders for an easier installation.
-Changed position/size of widget mod icons, they were too big so I made them slimmer and smaller, however you can adjust then to fit your taste. -Changed and fixed position of some shapes on the fiss files for both styles.
-Changed position of Ineed/loot degradation icons for style 2
-Added a new option that lets you choose between 2 layout from player bars, with or without the custom layer I did for the astrolabed texture, see images section for more info.
Version 4.2
Last update before I port the mod to SSE!
-Redone the ESO style, much better and closer to ESO HUD.
-Still needs a lot of work but it's a good base.
-See Readme and images for more information!
-----------ESO STYLE
-Comes with 2 options you can choose, vanilla or custom.
-In vanilla the placement for the hud is the same as ESO.
-In custom the placement for the hud is my personal settings.
Version 4.1
Few fixes.
----------Main Preset
-Fixed the custom font for Level Progress bar to vanilla for the vanilla option.
-Changed the Level Progress bar position, It is a bit more below now.
---------Dark Souls Style
-Fixed same size bars option in fomod(it wasn't using the right files)
-Fixed Dark Souls fiss presets(I made a mistake replacing the fiss preset for the same size bars option into the core preset)
Version 4.0
A few things in this update.
-Removed the ESO preset from the mod, it didn't really resemble the ESO ui so I'll work in a better one, if anybody want to use it I'll leave the file up.
-------Main Preset
-Fixed arrow icon position
-Tweaked a bit the exp bar flash.
-Added a new texture to player bars, it fits better in the skyrim enviroment.
-Changed the custom crosshair texture.
-------Dark Souls Style
-Added Same size Bars option, let you have the same length for player bars.
-------Optionals
-Tweaked a bit the glow color of the lock/on texture.
Version 3.7
-fixed compass letters color(from gold to white).
Version 3.6
-fixed a fomod issue.
Version 3.5
A lot of changes and good ones!
------------- MAIN PRESET
-Changed and improved A LOT the compass design and shape, it looks really well now(I think)
-Added a new texture for the player bars! they are thicker the original player bars, you can choose between both but the thick one will be the base texture for now.
-Added a few things to the enemy bar! It looks a lot better and probably will stay like that.
-Fixed the position of the gold icon(still needs much more work).
-Changed the FISS presets a bit compass from-80% to 70% enemy bar from 60% to 66%, so please load the presets in game.
-Changed the position for ineed and loot and degradation icons in style2, see placement images.
Version 3.3
Small update:
--------- Main Preset
-Changed and improved a lot the enemy health shape I think it look a lot better than old ones and fits better too, see images for more info.
-Added the custom crosshair option I put it off the last update while testing the preset, you can still desactivate it in Less Intrusive Hud MCM.
-few fixes to enemy font name.
Version 3.2
Sorry for the inconveniences, there was something wrong with the last update.
This is 3.1 update just named 3.2.
Version 3.1
Few changes:
------Dark souls Style
-Improved/changed texture for enemy border and bar.
-Compass is now darker.
-Changed drop shadow on letters(enemy shape), it looks nicer.
------Dark souls Style Er hong's Style
-Improved A LOT the design and shape for the enemy bar, it should be much closer to the original concept, it needs feedback.
Forgot to add few changes sorry!
-----------Main Preset
-Fixed stamina/magicka flash shapes.
-Fixed vanilla optional(as using the old design)
Version 2.1
-Fixed FOMOD installation for NMM users, sorry for the inconveniences.
reuploaded the mod, fixed update typo.
Version 2.0
Major update so far.
-Removed all files, added a FOMOD installation for all presets+optionals.
-Added a new preset, it's going to be the main preset for this mod.
-Added new readmes.
Version 1.4.1
-----------ESO preset
-Added vanilla font as optional.
Version 1.4
DS Preset
-Fixed arrow/sneak eye placement.
-Er hong's enemy style is now inside main folder as optional.
ESO Preset
-Added a new preset much closer to vanilla, based on ESO UI
new shapes for:
-player bars
-enemy bar
-Level meter
-Compass
-Charge bars
-numbers/% above bars
-READ INSTRUCTIONS FROM README!!! it's on mod page and main file folder, READ IT.
-Removed Extended UI texture, going to be re-added in the future with more features.
Version 1.3.3
-Repacked main mod for more clearly optionals
-Fixed font in SQM beta 2.
Version 1.3.2
-Added normal DS bar without glow for the main file
-Removed the glow version from main file, now it is inside main file folder as optional.
-Improved lock-on texture also now it's static like in DS and it doesn't display the enemy name.
-Added same size bars as optional inside main file folder.
-New texture for the Souls Quick Menu, it's currently in beta and needs feedback pics are in the images section.
-Added Souls Quick Menu texture 2 configurator image in the images section.
-Added lighting and frost destruction icons for the SQM menu texture 2, they're inside the SQM texture 2 folder(copy and replace if you want to use one of them).
-tweaks to the souls quick menu texture 2
Version 1.3.1
-Fixed vanilla magicka flash shape
-changed level up alert to vanilla placement
DS preset Er Hong's style
-Added Er Hong's style enemy bar in the DS preset
-Improved texture for Er Hong's style.
Version 1.3
Changes:
-Dark souls 3 theme custom replacer out
-Old main preset will still be there for anyone who liked it
-souls quick menu texture optional( need souls quick menu menu)
-updated lock-on texture
-removed old covenant icons
-added 6 new covenant icons.
-Added witcher 3 icons (may look wrong in 1.3)
Version 1.2
Fixes
-Removed the custom crosshair option from less intrusive hud too many issues with iHUD.
-Fixed the vanilla stamina flash.
-Added vanilla font for foreign languages. -Added ESO icons in optional files. -Removed the big text font, it needs some tweaks.
removed images from main mod, they're in images section of the mod page.
Version 1.1
-Changes to the Enemy Health bar, now it uses Er Hong style + DS fonts comes in small and bigger text.
-new FISS file for less intrusive hud, changes to the enemy health bar from 100% to 80% of size.
Donations
Both straight donations and premium membership donations accepted
Customizable UI Replacer comes from an idea of revolutionize the UI in skyrim, bored of the same bland and opaque skyrim UI? well this is the right mod for you!
It uses popular UI mods as base and provides 6 different presets you can freely choose and test for yourself.
This video is from 5.2 and doesn't show the new icons from 5.4* Credits Inpa Skyrim
Customizable UI Replacer is basically a texture replacer, it works with mods that change or add stuff to the UI and changes them with custom textures. It also configures your HUD for each preset, you can see the full HUD of each preset in the images section for more information. This mod doesn't add a plugin, as I said it's literally a texture replacer mod plus the xmls (FISS files) for each preset to load in game.
The following UI objects have their textures changed:
- Player Bars - Enemy Health - Arrow Icon - Charge Meters - Level UP Meter - Compass - Clock (A Matter Of Time) - Astrolabe (A Matter Of Time) - Gold, Carry Weight, Level Icons (Widget Mod) - Lock On (Lock On mod) - Quick Menu (Souls Quick Menu)
Customizable UI Replacer doesn't work alone, it provides custom textures for the following mods, so you need to download them (endorse them as well please!) before installing CUIR:
Once you got all the requirements installed, download and install CUIR choosing the preset you want, overwrite all. In game go to A Matter Of Time, Widget Mod and Less Intrusive Hud(SkyHUD doesn't have a mcm) and load the presets.
For more information, a clear and a really well explained way to install this mod correctly please read the PDF User Manual inside the docs file, it has everything from installation to how to change/tweak your hud. I won't reply any questions that are already answered in the PDF.
Q: Does this work with x,y,z? It's compatible with every mod that doesn't modify the hudmenu.swf or gtx, for more information please visit the skyhud or less intrusive hud mod pages.
Q: I can't see the icons for gold, carry weight and level! You will need to install Widget Mod to see those icons, the time icon comes from A Matter of Time.
Q: My game CTD when I engage combat! This is a bug that occurs when you use Floating Health Bars with either skyhud or less intrusive hud, to fix it follow these instructions.
Move these files: floatingwidget.swf, hud_extension.swf, hud_extension_config.txt
From "Data\Interface\Exported"
To "Data\Interface"
Q: How can I hide the player bars? I set the player bars permanent in every preset, you can easily change this following these steps: SkyHUD Version Go to skyhud.txt and change this
Less Intrusive HUD Version Go to Less Intrusive HUD MCM - HUD Visibility tab - uncheck the option "Always Show HUD bars"
Q: How can I edit/move/tweak the HUD? If you are using the skyhud version then you will need to edit the skyhud.txt. If you are using the Less Intrusive Hud version you can edit the HUD in game. For more information about this please read the PDF User Manual.
Q: My bars don't appear, they look wrong, wrong position, the hud isn't in the right position! Possible answers: -You don't have the correct resolution, I use 1920x1080 and I made the presets using that resolution. If you have another resolution, you will have to tweak the HUD yourself, there isn't other way around. -You have a compability issue, probably another mod using hudmenu.swf -Make sure this mod overwrites everything or at least the requirements, why? because it comes with the xml files for each presets so you need them to load the HUD correctly, in the case of skyhud it also comes with its own skyhud.txt.
Q: is it compatible with other hud mods? -As I said yes, it is compatible with other mods as along as they don't change the hudmenu.swf or gtx for example: - iHUD - Frostfall - MoreHud I'm going to make a frostfall preset with custom textures in the next updates :)
Q: I can't see my enemy healthbar please help!! -If you use the Skyhud version then there's a bug with iHUD, for some reason the Y parameter in the skyhud.txt doesn't have an effect when iHUD is active. Solution: after installing the mod, in game go to iHUD MCM menu and deactivate it, save and quit the game. Load your save and activate iHUD, the enemy health bar should be fine now. (thanks ghilean for posting this solution in the skyhud comments) - If you use Less Intrusive HUD, this may happen if you have a different resolution than mine but I haven't identified the true source yet. Solution: Use the HUD configurator from less intrusive HUD, select the enemy health bar and grab it down until you can see it.
A list of my recommend mods to use along with Customizable UI Replacer: