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Author notes
If you want to share/modify this you're free to do it, IF you want to upload a patch/bug fix/custom changes, please ask me first.
File credits
-Lavinge77 - LESS INTRUSIVE HUD -Lordconti2 - MINIMAL HUD -Skyamigo - A MATTER OF TIME -DrHappy SOULS QUICK MENU -Stradivuckos/Himika - Lock-On by himika -CrEatorXx - WIDGET MOD -Tywele - ATTRIBUTE WIDGET MOD -Er hong for your inspirational youtube videos
Please go download and endorse those mods!
All textures and assets belong to their respective authors and games.
Changelogs
Version 5.1
Added EzEs Colored compass patch to all presets made by CyborgArmGun all credits to her and xEightballx for the original mod.
Version 5.0
Some changes I forgot to add in relation to 5.0:
WIP PRESET
- The gold icon is still working I just disabled it in the widget mod mcm menu, you can enable it in the mcm menu.
MAIN PRESET
-Removed flat and texture 2, it was troublesome for me to make changes in every swf file so I left the "mix" texture as the only viable.
-Added EzEs Colored map markers patch only for the WIP preset for now made by CyborgArmGun, all credits to her.
Major Update 5.0
Features:
-New preset called "WIP" it is an improved and updated version of the main preset, still on wip.
-Fixed Less Intrusive HUD configurator(yaaay)now it is much easier to move/adjust your hud in game, only for Main, WIP and ESO preset.
-FOMOD has been changed a lot, more user friendly, new instructions images and options.
-----------WIP PRESET
-An updated and improved version of the main preset.
-Skyhud compass! (credits and thanks to Fhaarkas from skyhud)
-New texture for a matter of time.
-Smaller player bars.
-----------MAIN PRESET
-Changed level bar progress to the middle, "level up" message is below it.
-Fixed HUD configurator in game.
-Reduced enemy custom font by 15%
-Added Skyhud compass as second option in LIH MCM ( all credits and thanks to Fhaarkas!!)
-Changed style 2 HUD placement.
-Improved vanilla font for foreign languages.
---------ESO STYLE
-Fixed HUD configurator in game.
Version 4.7
---------- ESO Style
-Improved textures for border and player bars, they look much closer to ESO now, see images.
Version 4.6
-------------- Main Preset
Fixed/Added a missing fomod option.
Version 4.5
Few changes.
------------ Main Preset
-Changed size and color of compass( it's more flat and desaturated)
-Changed size of gold icon, the text inside is smaller too.
-Added new symbols for the astrolabed texture (see images):
-Skyrim Nord
-Thief
-Mage/druid
-Warrior 1
-Warrior 2
-------------DS Style
-Changed enemy bar center stick color to original.
Version 4.4
Really tiny update.
---------- Dark Souls Style
-Changed the texture for the Souls Quick Menu, see images.
Version 4.3
Few changes and tweaks.
---------- Main Preset
-Tweaks to fomod and folders for an easier installation.
-Changed position/size of widget mod icons, they were too big so I made them slimmer and smaller, however you can adjust then to fit your taste. -Changed and fixed position of some shapes on the fiss files for both styles.
-Changed position of Ineed/loot degradation icons for style 2
-Added a new option that lets you choose between 2 layout from player bars, with or without the custom layer I did for the astrolabed texture, see images section for more info.
Version 4.2
Last update before I port the mod to SSE!
-Redone the ESO style, much better and closer to ESO HUD.
-Still needs a lot of work but it's a good base.
-See Readme and images for more information!
-----------ESO STYLE
-Comes with 2 options you can choose, vanilla or custom.
-In vanilla the placement for the hud is the same as ESO.
-In custom the placement for the hud is my personal settings.
Version 4.1
Few fixes.
----------Main Preset
-Fixed the custom font for Level Progress bar to vanilla for the vanilla option.
-Changed the Level Progress bar position, It is a bit more below now.
---------Dark Souls Style
-Fixed same size bars option in fomod(it wasn't using the right files)
-Fixed Dark Souls fiss presets(I made a mistake replacing the fiss preset for the same size bars option into the core preset)
Version 4.0
A few things in this update.
-Removed the ESO preset from the mod, it didn't really resemble the ESO ui so I'll work in a better one, if anybody want to use it I'll leave the file up.
-------Main Preset
-Fixed arrow icon position
-Tweaked a bit the exp bar flash.
-Added a new texture to player bars, it fits better in the skyrim enviroment.
-Changed the custom crosshair texture.
-------Dark Souls Style
-Added Same size Bars option, let you have the same length for player bars.
-------Optionals
-Tweaked a bit the glow color of the lock/on texture.
Version 3.7
-fixed compass letters color(from gold to white).
Version 3.6
-fixed a fomod issue.
Version 3.5
A lot of changes and good ones!
------------- MAIN PRESET
-Changed and improved A LOT the compass design and shape, it looks really well now(I think)
-Added a new texture for the player bars! they are thicker the original player bars, you can choose between both but the thick one will be the base texture for now.
-Added a few things to the enemy bar! It looks a lot better and probably will stay like that.
-Fixed the position of the gold icon(still needs much more work).
-Changed the FISS presets a bit compass from-80% to 70% enemy bar from 60% to 66%, so please load the presets in game.
-Changed the position for ineed and loot and degradation icons in style2, see placement images.
Version 3.3
Small update:
--------- Main Preset
-Changed and improved a lot the enemy health shape I think it look a lot better than old ones and fits better too, see images for more info.
-Added the custom crosshair option I put it off the last update while testing the preset, you can still desactivate it in Less Intrusive Hud MCM.
-few fixes to enemy font name.
Version 3.2
Sorry for the inconveniences, there was something wrong with the last update.
This is 3.1 update just named 3.2.
Version 3.1
Few changes:
------Dark souls Style
-Improved/changed texture for enemy border and bar.
-Compass is now darker.
-Changed drop shadow on letters(enemy shape), it looks nicer.
------Dark souls Style Er hong's Style
-Improved A LOT the design and shape for the enemy bar, it should be much closer to the original concept, it needs feedback.
Forgot to add few changes sorry!
-----------Main Preset
-Fixed stamina/magicka flash shapes.
-Fixed vanilla optional(as using the old design)
Version 3.0
Big update!
- I replaced every texture from the Dark Souls style/lock-on and souslquick menu.
-They are slighty different from the old ones(both textures are from the same source) but these ones are mine and not from BrendanW(IM A "THIEF" LULULULULULUL) anyway I'll try to improve them through time but I'll focus on the main preset.
-Updated Readmes, they are more easy to read and understand I think.
-Added a gold icon for the main preset, see readme for more information.
-changed enemy bar from main preset because it wasn't mine and it could cause problems in the future.
-changed player bars from main preset, they are larger and thinner.
Version 2.1
-Fixed FOMOD installation for NMM users, sorry for the inconveniences.
reuploaded the mod, fixed update typo.
Version 2.0
Major update so far.
-Removed all files, added a FOMOD installation for all presets+optionals.
-Added a new preset, it's going to be the main preset for this mod.
-Added new readmes.
Version 1.4.1
-----------ESO preset
-Added vanilla font as optional.
Version 1.4
-Removed Extended UI texture, going to be re-added in the future with more features.
DS Preset
-Fixed arrow/sneak eye placement.
-Er hong's enemy style is now inside main folder as optional.
ESO Preset
-Added a new preset much closer to vanilla, based on ESO UI
new shapes for:
-player bars
-enemy bar
-Level meter
-Compass
-Charge bars
-numbers/% above bars
-READ INSTRUCTIONS FROM README!!! it's on mod page and main file folder, READ IT.
Version 1.3.3
-Repacked main mod for more clearly optionals
-Fixed font in SQM beta 2.
Version 1.3.2
-Added normal DS bar without glow for the main file
-Removed the glow version from main file, now it is inside main file folder as optional.
-Improved lock-on texture also now it's static like in DS and it doesn't display the enemy name.
-Added same size bars as optional inside main file folder.
-New texture for the Souls Quick Menu, it's currently in beta and needs feedback pics are in the images section.
-Added Souls Quick Menu texture 2 configurator image in the images section.
-Added lighting and frost destruction icons for the SQM menu texture 2, they're inside the SQM texture 2 folder(copy and replace if you want to use one of them).
-tweaks to the souls quick menu texture 2
Version 1.3.1
-Fixed vanilla magicka flash shape
-changed level up alert to vanilla placement
DS preset Er Hong's style
-Added Er Hong's style enemy bar in the DS preset
-Improved texture for Er Hong's style.
Version 1.3
Changes:
-Dark souls 3 theme custom replacer out
-Old main preset will still be there for anyone who liked it
-souls quick menu texture optional( need souls quick menu menu)
-updated lock-on texture
-removed old covenant icons
-added 6 new covenant icons.
-Added witcher 3 icons (may look wrong in 1.3)
Version 1.2
Fixes
-Removed the custom crosshair option from less intrusive hud too many issues with iHUD.
-Fixed the vanilla stamina flash.
-Added vanilla font for foreign languages. -Added ESO icons in optional files. -Removed the big text font, it needs some tweaks.
removed images from main mod, they're in images section of the mod page.
Version 1.1
-Changes to the Enemy Health bar, now it uses Er Hong style + DS fonts comes in small and bigger text.
-new FISS file for less intrusive hud, changes to the enemy health bar from 100% to 80% of size.
Donations
Both straight donations and premium membership donations accepted
This Mod is an attempt to change the Skyrim HUD to a different meaning, giving it a rpg feel and through time it developed into getting other games HUD in skyrim like the Dark Souls and ESO.
It uses popular UI mods as base and provides 4 different presets you can freely choose and test for yourself.
Credit: MXR
Credit: Brodual
-> New Custom Health/Stamina/Magicka Bars. -> Custom Enemy Health bar -> Custom textures for A Matter of Time -> Custom Placement for the HUD -> New DS3 Inspired Lock-on Retexture -> RPG HUD style -> Dark Souls 3 HUD style -> ESO HUD style
Upcoming Features
-> EFF custom textures -> New quick menu for Skyrim -> Quick Loot texture -> Skyui Active_Effects Retextures
- First download the requirements and download the main file, follow instructions from README.
- After that you need to load the FISS presets in each MCM menu (A Matter of Time /Less Intrusive Hud and widget mod)
If you are still lost and the readme is confused for you I made a simple tutorial on how to install the mod.
- It's compatible with every mod that doesn't edit the hudmenu.swf or hudmenu.gtx and Lock-On textures. - Compatible with any other UI mod like iHud. - Only support 1920x1080, other resolution may look wrong.
- FLOATING BARS : Quoted from Expired
Note Regarding Less Intrusive HUD: This mod uses a replacement hud menu which changes the relative load paths. This mod either needs to move it's replacement to the Exported directory and changing the file header to be .gfx OR you need to move the files from Interface/Exported to Interface
- Is Minimal Hud compatible?
For the moment it isn't, I'll try to get a Minimal Hud preset as soon as I can, stay tuned.
- Will you add more content in the future? Of course, that's the main goal. I'm going to accept any request you have aslong as it's in my skill range.
-Is this mod compatible with Skyrim Special Edition? Not yet, I'll try to port it as soon as I can.
-Lavinge77 - LESS INTRUSIVE HUD -Lordconti2 - MINIMAL HUD -Skyamigo - A MATTER OF TIME -DrHappy - SOULS QUICK MENU -Fhaarkas - SKYHUD -Stradivuckos/Himika - Lock-On by himika -CrEatorXx - WIDGET MOD -Tywele - ATTRIBUTE WIDGET MOD CyborgArmGun - EZES COLORED PATCH xeightballx - EZES COLORED MAP MARKERS -Er hong for your inspirational youtube videos -Wenderer - FOMOD creation tool
Please go download and endorse those mods! All textures and assets belong to their respective authors and games.