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DarkWolfModding

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DarkWolfModding

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  1. DarkWolfModding
    DarkWolfModding
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    Repacked the mod, Someone on Special edition nexus page said the mod was incorrectly archived, This now has been fixed.
  2. LegendLegacy
    LegendLegacy
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    • 4 kudos
    Well done!
  3. Mystise
    Mystise
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    • 5 kudos
    Hi

    64 bit okay for LE? Upgraded PC. It runs 64, but I play LE - for now. Checking, because the installation gives 32 LE, 64 SE.
  4. maybedenem
    maybedenem
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    • 6 kudos
    It would be nice to have a quest of rebuilding the bridge once you become archmage (by using some rare stones and/or a vast amount of money).
    1. DarkWolfModding
      DarkWolfModding
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      I do not know how to make quests
    2. Shadohz
      Shadohz
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      It's not really all that difficult. Perhaps a 3 day project, if that. You'd set all of the custom bridge changes to "Initially Disabled", create quest and generic NPC (an engineer perhaps), then setup an array that enables each custom bridge piece one at a time. After that it's a simple matter of setting up a loop to enable these pieces. For example once per day one piece of the bridge is enabled until all XYZ of the array is complete. Honestly the hardest part may be finding someone to voice it for you.
  5. DeathLoop36
    DeathLoop36
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    • 29 kudos
    Nice mod, but why such heavy textures?
  6. stonemask4
    stonemask4
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    can i use the seamless textures with 32 bit skyrim or are those textures only for 64 bit skyrim?
  7. OfInstrumentals
    OfInstrumentals
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    • 3 kudos
    I've looked for something like this for forever. THANK YOU
  8. annachibi2
    annachibi2
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    This may be a silly question but I just wanted to make sure: Can you put this mod in once you've become Archmage to simulate the bridge getting fixed?
    1. DarkWolfModding
      DarkWolfModding
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      Yeah. You could download it but not install it until your arch-mage. It would instantly fix it cuz its a model replacer using the ESP to fix the collision on the new parts. (THANKS MIRCOSOFT FOR BUYING OUT HAVOK FROM INTEL AND DISCONTINUING THE TOOLS )
    2. annachibi2
      annachibi2
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      Excellent! You may be able to get an older version of the Havok tools somewhere, from before Microsoft acquired them. Even if it's not up to date, it should still work for Oldrim.
    3. DarkWolfModding
      DarkWolfModding
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      • 90 kudos
      I play Special Edition so I don't use Skyrim 32Bit
  9. Avastgard
    Avastgard
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    • 30 kudos
    Looks great, especially because you kept the vanilla look.

    Do you think you could make a version that restores the support pillars?
    1. DarkWolfModding
      DarkWolfModding
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      Where would the pillars go 500 ft down to the cell below lol.
    2. DarkWolfModding
      DarkWolfModding
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      What sucks is this mod took longer than it should to make cuz 3DS Max corrupted my Max files so I had to redo one of the bridge parts all over again. Ugh never had blender corrupt my files and thats why I prefer it but it's easier for skyrim and fallout nifs to be imported into Max
    3. Avastgard
      Avastgard
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      • 30 kudos
      If I'm not mistaken, there are broken pillars on the river down below. So, I assume they once were connected to the riverbed.
    4. janlevkoff
      janlevkoff
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      • 15 kudos
      I've tried to fix the columns myself, but can't. Or, at least not remotely satisfactorily. There could be an arch going across between the rocks on both sides of the cut. It's always looked very much to me like that's what used to be there.
    5. Avastgard
      Avastgard
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      • 30 kudos
      Yeah, an arch sounds more plausible.
    6. DarkWolfModding
      DarkWolfModding
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      • 90 kudos
      I could restore the pillars but I am away from that computer that has those files on it so it will be a few days before I can get back to working on the Supports
  10. asc_kel
    asc_kel
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    Keep in mind this bridge was originally created by mages, so any support arches could also be strengthened by magic to look more plausible. I don't see why they would make them go all the way down anyway. It would make a lot more sense to make it an arch type bridge, with magical reinforcements. If there are pillars down on the ground cell, they could just be from the collapse of those arch supports. Just some thoughts.
  11. Pleebotomy
    Pleebotomy
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    Looks like it never busted! But I can not remeber, but doesn't the bridge get fixed if you become head of college? Inever done it. And could this be used without the esp? I have no room
    1. valc
      valc
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      It never gets fixed in the game, even if you become head of the college.
    2. DarkWolfModding
      DarkWolfModding
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      • 90 kudos
      It can you just won't have the collision corrected for the new parts. Its really hard to make collision files correctly now since Microsoft bought havok from Intel and stopped the free havok tools.
    3. DarkWolfModding
      DarkWolfModding
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      • 90 kudos
      I would suggest merging similar mods together, my friend did the same when he reached the limit.

      Funny thing is I've never hit the mod limit on skyrim classic or skyrim special edition. But if I did that's what I would do is merge some of them together