Just a random thought, but it'd be cool to see a collection of furniture (like, say, in a warehouse or something) with the intent of being resources for use with Jaxons Positioner (which allows you to copy and place items like furniture). Then you could be like 'Hey, this chair would look great in my Solitude house' or 'That cabinet would work for storing some crafting materials next to my stove'.
Here is what I did. I installed a empty house and placed all of the furniture from mods like this in there. Next, using Jaxons Positioner, I would take things from the empty to my real house. Basically, download a big empty house to use as storage and throw all sort of pieces in there and then take what you need later.
I don't know if you're still supporting this mod but I've encountered an issue. I am using them SSE after nif conversion. The drawer02b doesn't display its texture correctly. I used the drawer structure and added the drawers 1 by 1 so that some are slightly open. The 2 bottom drawers - drawer02a look fine but the 4 above drawer02b are extremely dark bordering on black. It's a great mod and it would be nice to see if you could fix this but as a modder myself I know this is old work.
This is a modder's resource, so they are just meshes and textures and you create new forms inside your mod which use these models. Then you place those forms where you want in your mod.
Ty for the fixes really like those models! but i have Problem adding the throphycase to creation kit furniture but ck always say : "No furnitureMarkers found in azs\furniture\azsTrophyCase.nif" checked nifscope it is dwemermetaldoor how do i make the glass doors work?
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It's a great mod and it would be nice to see if you could fix this but as a modder myself I know this is old work.
but i have Problem adding the throphycase to creation kit furniture but ck always say : "No furnitureMarkers found in azs\furniture\azsTrophyCase.nif" checked nifscope it is dwemermetaldoor how do i make the glass doors work?
edit: got it have to place under doors^^