Is this compatible with Contraband? Also, since you haven't done it, would you be open to giving permissions to someone to port it (correctly) and put it on the SSE Nexus with credit?
This was the feature I wanted the most, and ofc it's also the only one that doesn't work for me... Tested with the guards outside Whiterun's Gate and they couldn't care less. : (
same. this and looting dead bodies in this mod is what i was looking for. this will be enough, doesnt feel right getting away with looting the bodies of 5 dead imperials in front of all their pals
I can't believe I just found this mod. It's almost exactly the kind of thing I was looking for. Like some other people said though it would be good if guards would confront you for having a weapon or spell drawn out of combat (like a vampire attack) and if you were walking around naked.
If it was possible for the npcs react like the jarl, maybe a little different (fight, run etc) when the player has their weapon in hands or a bow aimed at their heads, for me this would be the most immersive mod ever created!
For those who are using this, does the looting crime only work with vanilla factions? I tried looting bodies on the winning side of an Immersive Patrols skirmish and none of the survivors seemed to care...
I see you announced that you were leaving the modding scene back in February, but I also saw another post stating you would update your mods to SKSE64 around the same time. Are you still planning to update your mods now that SKSE64 Alpha is available to modders?
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Thanks!
- Looting from dead corpses.
This was the feature I wanted the most, and ofc it's also the only one that doesn't work for me... Tested with the guards outside Whiterun's Gate and they couldn't care less. : (That would actually be funny.
I'd mod this myself if I had even the slightest clue how to do it.
I see you announced that you were leaving the modding scene back in February, but I also saw another post stating you would update your mods to SKSE64 around the same time. Are you still planning to update your mods now that SKSE64 Alpha is available to modders?
Thanks!