Hi, I was really hoping to use this mod as I just got Skyrim SE edition for my laptop, and when I downloaded it through vortex it said it went through, but I cannot find the chest near riverwood, I don’t know if it’s a bug or I’m just stupid.
Não intendi como que faço para invocar os dragões, tenho que comprar algum feitiço ? Instalei, marquei no data pra rodar, mas não apareceu nada de diferente
Hi, please write in English, thus helping not only me but also other users. Using Google Translate seems you asked me if there are spells. The answer is yes, you can find a chest close to Riverwood, between the River and the tree
I tried this mod it in special edition (due to decent sales bought Mororwing, Oblivion and Skyrim SE), no problems. Real-time dragon fast travel SE version also works. For me, these 2 mods bring more immersion in skyrim than many others.
Hello, I'm sorry for the late answer. Well there are some ways: - using a "Fortify Conjuration Potion" (or something created with console commands that has that enchantment, ID: 3eb25) to increase the duration of all your spells - Simple dual casting it - Both ways together (Dual cast + Fort. Ench. Potion) - Ride them: They work like Arvak, once expired their time, if you are riding them they are still with you - Simply edit the mod using the CreationKit or xEdit/TES5Edit to modify the spell (duration costs, ecc...)
Hope to have not forgotten anything Let me know :)
How about some dungeon sized dragons? (Maybe the size of a cow? Basically as big as possible without getting them stuck everywhere) They could still breath fire and such, and mostly would move along the ground unless they got into a big chamber).
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By helpfulness I decided to name spells and effect inversely: in your spell/active effect list you'll have, for istance
"Summon Dragon Elder (Fire)"
instead of
"Summon Elder Dragon (Fire)",
and the same things for named Dragons, so you are having
"Summon Dragon Alduin"
instead of
"Summon Alduin"
In this way all the spells/active effects, which game puts in alphabetical order, will be close
===================================================
===================================================
Per la versione italiana, in particolare per quanto concerne i draghi nominati attenzione: troverete, ad esempio
"Evoca Drago Alduin"
invece di
"Evoca Alduin"
In questa maniera tutti gli incantesimi/effetti attivi, che di default sono messi in ordine alfabaetico, saranno vicini
https://store.steampowered.com/app/933480/Enderal_Forgotten_Stories/
just type in the console:
help "the name of whatever you want to add"
At this point you'll see the code of the item you want, scroll with pagup and pagdown
Once you've found it, type
player.additem THECODEITEM 1
Have fun
Using Google Translate seems you asked me if there are spells.
The answer is yes, you can find a chest close to Riverwood, between the River and the tree
Just open in in the SE Creation Kit and save it.
Well there are some ways:
- using a "Fortify Conjuration Potion" (or something created with console commands that has that enchantment, ID: 3eb25) to increase the duration of all your spells
- Simple dual casting it
- Both ways together (Dual cast + Fort. Ench. Potion)
- Ride them: They work like Arvak, once expired their time, if you are riding them they are still with you
- Simply edit the mod using the CreationKit or xEdit/TES5Edit to modify the spell (duration costs, ecc...)
Hope to have not forgotten anything
Let me know :)