yes i know i'm a bit late ,and i dont expect someone to help me ...but i ask anyway :p do i have to replace the .esp from the original TR trees with this one ,or just use both ? thank you (whoever you are)
Hi!...I really like yor work and endorsed. Is this mod fixes all floating trees. Because i didnt saw one. but i have aquestion. I hate the trees around solitude and i love darl red aspens near riften. Thee red aspen and tree variety is the main main reason why i use TRT. But in your version there isnt any red aspens near riften. So i decided to add them for my personal use, remove the aspens around solitudeand whiterun and chnage TRT aspens apperiance to vanilla aspens( not the dark red aspens near riften). How could i do that. Tes5Edit or CK???
I don't use TRHD, so unless TRHD esp includes any tree x,y,z, scale for TR Trees, you shouldn't need to do any patching. Gonna assume any tree meshes/textures in both mods (if there are any) will be similar enough to use without issue. If the xyz for TR trees refined esp are also inside TRHD esp then your gonna have to patch and carry forward my TR Trees Refined scale/XYZ's into and over TRHD esp.
I'm trying to obtain permission from 32cm in a mod that I'm currently working on that uses some of his assets, if he isn't active should I just leave credits or do I need to PM him? How did you went about in getting permission from him?
love me some Reloaded, but it has a buncha those big trees w/ the weird fat tentacle roots, that float above the ground. i spend a lot of time just lowering them w/ Jaxon's Positioner. i should probably just go in tesedit and lower all that type enmasse. does this lower that tree a bit?
20 comments
do i have to replace the .esp from the original TR trees with this one ,or just use both ?
thank you (whoever you are)
Don't mind manually editing the TR HD archive or esp if necessary.
Thank you!
What does your "tree refined version " do exactly?
Do you remove some trees?
Do you only change their place?
Thank you