Skyrim

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Mihail

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MihailMods

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105 comments

  1. helmutw
    helmutw
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    It would be better if the draugrs are removed from bleak falls barrow, i managed to kill them all one by one, after a while, using sneak attack, sure at the end i got nordic shield and ebony mace but it was difficult. I started at level 1, by the time these draugrs dead, my level was 10 with archery and sneak keep leveling up. Also Camilla gave tour to the bridge and the draugrs were patroling in front of the bridge, only couple minutes after she was finished giving tour, I'm not sure she's essential or not, she could've been killed and quest lovely letter might not be able to be done.
    1. SquidLordKevin
      SquidLordKevin
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      • 3 kudos
      use PYP protect your people mod listed here:   https://www.nexusmods.com/skyrim/mods/84394
      That mod makes it so only the player can kill the named NPCs. There is even a patch for the mod interesting NPCs to include them as well. 
      This fixes all kinds of issues with monster mods and patrols, and as an added bonus makes the dawnguard vampire attacks bearable. 
    2. MihailMods
      MihailMods
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      solved
  2. Smb063
    Smb063
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    • 0 kudos
    They defend themselves and run with iron shields, although they have ancient shields in their inventory. For some reason, they have two shields: an ancient one and an iron one.
  3. Retrophyx
    Retrophyx
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    • 148 kudos
    This simple mod alone has stayed with me for many playthroughs
    and I think its because they are well placed in the game
    and near some dungeon exteriors.
    Its empty without them outside.
  4. LordChimera
    LordChimera
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    • 3 kudos
    Do draugr-altering mods like "Draugr Upgrades and Improvements" affect your draugrs including the cavalry-type?
    1. NEKOSHAMA
      NEKOSHAMA
      • member
      • 30 kudos
      I've had both installed for a few months and they work great together. Nothing negative I can see, hear or smell.
  5. skynet424
    skynet424
    • supporter
    • 44 kudos
    Draugulf. I thought this was a joke mod, so decided to look it up with Elder Scrolls Online, damn bud you got this nailed down. They are awesome, excellent work. And with Bleak Falls Barrow, no need to go right there, as with all Bethesda games, once you leave the Cave or Vault, do what you like. Return to the Barrow at a later date.
  6. reap3r6
    reap3r6
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    • 2 kudos
    What's worse than draugr in ruins? Draugr patrolling the very roads that you walk on the daily. Perhaps the return of Alduin has something to with this. Thanks.
  7. Arhem
    Arhem
    • member
    • 4 kudos
    More immersive  creature goodness from MM!
  8. ConnyIceCold
    ConnyIceCold
    • supporter
    • 0 kudos
    thanks for this great mod ... i get goose bumps every time i see a patrol ...
  9. rickard
    rickard
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    I have a question about the permissions for this mod.
    Many of your mods that I have looked at have open permissions that state "Asset use permission. You are allowed to use the assets in this file without permission as long as you credit me". But this one does not. What are the permissions for this mod?
  10. TaschentuecherBalsam
    TaschentuecherBalsam
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    • 0 kudos
    Hi. What happend to the SE version of Draugr Patrols? It‘s gone. What a pity! I‘m just reinstalling for my next playthrough :((
    Great mod anyway.
    1. Asajev
      Asajev
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      • 2 kudos
      anyone know an answer to this question what happen to the Special Edition version of the mod?