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This page was last updated on 07 February 2018, 2:43AM
- Changelogs
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Version 2.14
- - Removed my NPC testing Cell
- Removed unintentional edits
- - Removed my NPC testing Cell
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Version 2.13
- Fixed grey face on a Hunter I managed to miss in 2.12.
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Version 2.12
- - Fixed grey faces on a few Vanilla Legion Soldiers and Hunters altered by this mod.
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Version 2.11
- 2018-FEB-03
Bug fixes:
- Changed Actor Base for Imperial and Stormcloak Soldiers and Couriers so that only those with the appropriate Voice Types appear during Ulfric's and Tullius' victory speeches, and Imperials escorting Stormcloak soldiers.
Let me know if you encounter other Imperial or Stormcloak soldiers who remain silent during Quests.
- Removed unintentional NAVI and LCTN edits.
Adjustments:
- Redistributed diversity among Imperial Guards - Slightly fewer Nords, a few more Imperials and Bretons.
- Slightly fewer Nord Guards in Imperial controlled cities.
- Added a few Imperials, Redguards and Bretons to Stormcloak controlled cities. These are very rare, quite noticeably fewer than in Imperial controlled cities.
New features:
- Courier diversity! Finally, that poor guy doesn't have to deliver every message all over Skyrim by himself! There are now 12 Couriers in total: 5 Nords (including the Vanilla fellow), 3 Bosmer, 2 Bretons and 2 Redguard.
- Clothing variety for disguised stalking Vampires (Apparently I forgot to include this in 2.10...)
- Female Imperial Guards return!
They were originally removed due to reports of female Guards spawning during Quests and remaining silent because of inappropriate Voice Types - similarly to the Soldiers fixed in this version - but after thouroughly looking through how the game assigns Guards during such Quests, I have concluded that the game uses sublists containing only NPC:s with appropriate Voice Types for Guards.
Therefore, reports of problems related to Guards during Quests seem to be due to user incompatibilities with other mods.
- 2018-FEB-03
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Version 2.10
- - Fixed Level requirements for Bandit entries which could cause Bandits to spawn at too high levels. This issue was likely rare for most users, but might have been especially problematic for users of the mod "Encounter Zones Unlocked" by Underthesky.
- Removed all female Guards from the Imperial Faction due to rare incompatibilities with the main quest where quest dialogue would be silent if the Guard was a female.
- Added more male Guards to the Imperial Faction to compensate for the removal of female Guards.
- Added a few more Hunters as I felt their variety was lacking. - - Added different disguises for the not very discretely "disguised" Vampire random encounter (http://elderscrolls.wikia.com/wiki/Traveler). I'm looking into adding some diversity to this encounter for future updates, but it seems more complicated than I thought, so it's just his clothing for now.
- - Fixed Level requirements for Bandit entries which could cause Bandits to spawn at too high levels. This issue was likely rare for most users, but might have been especially problematic for users of the mod "Encounter Zones Unlocked" by Underthesky.
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Version 2.9
- - Adjusted height for an Imperial Legionnaire who accidently had 1000% height. Legion OP: http://i.imgur.com/sBNGLRZ.jpg
- - Nord Stormcloaks Only version had FaceGen folders having the wrong names. Surprisingly no reports of Grey Face Bug despite 300 downloads...?
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Version 2.8
- - Added more Bandits to the EncBanditXXMelee1HRedguardM lists to avoid Triplet Mercenaries in the Sarunach mine quest, because I happened to play it and the triplets pissed me off.
I may or may not add more Bandits in the future but it would be very time consuming so no promises.
- Added 26 new Guards - 13 per faction - for a total of 100 unique Guards - 50 per faction.
- Added lots of new Stormcloaks and Imperials to the Soldier lists, now totalling 100 unique NPC:s (up from Vanilla's 18!), or 50 per faction. Non-humanoids and females are now slightly rarer in the Legion.
- Went over Guard and Soldier design - removed eyeliner/makeup, varied war paints, added scars, buffed the weight of soldiers so none are <50, added some red tint to noses and cheeks to reflect sunburn and generally make faces feel more alive and weathered.
- Added and changed many Guards to look either quite young (~20) or quite old (~55) as most able men are away fighting in the civil war. Added more women to both factions for the same reason. Many of the Guards who look more fit for battles have features like scars, a blind eye or war paint to reflect that they might be veterans home on leave after, for example, taking an arrow to the knee.
- - Added more Bandits to the EncBanditXXMelee1HRedguardM lists to avoid Triplet Mercenaries in the Sarunach mine quest, because I happened to play it and the triplets pissed me off.
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Version 2.7a
- Nord Stormcloaks Only
- Fixed the Nord Stormcloaks Only archive name which was mislabeled as the Immersive Patrols Addon.
- Nord Stormcloaks Only
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Version 2.7
- - Added Guards, remade from scratch. Effectively tripling the amount of Guards for each faction from 9 to 27 unique NPC:s.
- Changed a few Stormcloak voicetypes from MaleYoungEager to EvenTonedAccented to avoid silent soldiers.
- Removed full beards and moustaches from every Imperial Soldier, including Vanilla ones for greater contrast to Stormcloaks. Some have a few have days worth off stubble from being away from camp.
- Changed .esp names from DIVERSITY to DIVERSE SKYRIM for consistency since the mod's name change several months ago. This requires you to rebuild any patches which includes this mod.
- - Added Guards, remade from scratch. Effectively tripling the amount of Guards for each faction from 9 to 27 unique NPC:s.
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Version 2.6
- - Removed a Guard from the Imperial faction that I missed in v2.5.
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Version 2.5
- - Removed all added Guards due to some users reporting silent Guards. I have went through every Guard in my game and they work fine, so I suspect there is a compatibility problem rather than a bug of my mod. I hope to restore the Guards in the future.
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Version 2.4
- - Added in total 30 new Vigilants of Stendarr for increased variety.
- - Made USLEEP a dependency. This is to ensure my mod doesn't introduce any incompatibilities as I update it, but I might be able to remove the USLEEP dependency in a future update.
- - Nord Stormcloaks Only: Put facegen data into the correct folder. Finally.
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Version 2.3
- - Fixed some female Vigilants of Stendarr who used Opposite Gender Animations.
- Changed the voices of several Soldiers. Smaller/younger looking soldiers now use the MaleYoungEager voice type, bigger/bearded soldiers use MaleNord, MaleSoldier, or MaleCommander voices, non-Nordic looking soldiers no longer use MaleNord voices.
- Remade Guard lists to make sure to only add Guards with compatible voices.
- Added Soldiers with the appropriate voice types to Guard's lists.
- Changed the weight of some Soldiers/Guards.
- Added more Hunters for more variety.
- Removed TGA files from the FaceGenData as apparently they do nothing except take up space.
- - Fixed some female Vigilants of Stendarr who used Opposite Gender Animations.
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Version 2.2
- - Removed all edits to VampireRaces, and every other issue derived from me forwarding changes from USLEEP (NPC:s with inconsistent abilities, Vampires in the PreyFaction etc).
- Removed all edits to Vanilla NPC:s, except Vigilants of Stendarr.
- Moved Vigilant of Stendarr NPC:s FaceGen and FaceGeom data into the correct folder.
- You MIGHT need the "Dawnguard Vampires - No Dirt Tintmasks" mod if Vampires have wierd faces. . Be aware that the mod makes direct race edits (like previous versions of this mod did) and will need manual patching for people using Ethereal Elven Overhaul, Disparity, Imperious and other such mods.
http://www.nexusmods.com/skyrim/mods/36439/?
- - Removed all edits to VampireRaces, and every other issue derived from me forwarding changes from USLEEP (NPC:s with inconsistent abilities, Vampires in the PreyFaction etc).
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Version 2.1
- I accindently uploaded the backup files instead cleaned files. But don't worry, they were harmless ITM:s.
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Version 2.0
- NEW FEATURES
- Added Female Legionnaires. ~14% (5/35) Imperial Legionnaires are now female.
- Vigilant of Stendarr diversity. There are 7 NPC:s per level bracket, meaning the Vigilants you see at level 1-5 will no longer spawn when you've advanced to a higher level. Also added rare Orcs.
- Removed tint masks from Vampires. You no longer require the "Dawnguard Vampires - No Dirt Tintmasks" file.
BUG FIXES & TWEAKS
- Forwarded USLEEP fix removing Vampires from the PreyFaction.
- Forwarded USLEEP fix for Vampire eyes.
- Fixed Female Orc Hunter who had male voice.
- Fixed a few Stormcloaks, Legionnaires, and Dawnguard NPC:s who had opposite gender animations.
- Removed unintended changes to a few NPC stats and abilities.
- Removed 2 ITM:s.
- NEW FEATURES
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Version 1.1
- DIVERSITY - Nord Stormcloaks Only: - FaceGenData was placed in the wrong folder, which causes the "Grey Face" bug. Just replace with this version at any time.
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Version
- DIVERSE SKYRIM - Immersive Patrols Patch
Version 1.1
- Removed two unused references.
- DIVERSE SKYRIM - Immersive Patrols Patch
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- Author's activity
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February 2018
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07 Feb 2018, 2:43AM | Action by: CEMN
Changelog added
Change log added for version 2.14
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07 Feb 2018, 2:33AM | Action by: CEMN
File added
DIVERSE SKYRIM
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05 Feb 2018, 5:00PM | Action by: CEMN
Attribute change
Description changed.
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05 Feb 2018, 11:39AM | Action by: CEMN
Mod image added
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05 Feb 2018, 11:38AM | Action by: CEMN
Mod image added
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03 Feb 2018, 9:11PM | Action by: CEMN
Attribute change
Description changed.
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03 Feb 2018, 9:00PM | Action by: CEMN
Changelog added
Change log added for version 2.13
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03 Feb 2018, 8:58PM | Action by: CEMN
File added
DIVERSE SKYRIM
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03 Feb 2018, 8:24PM | Action by: CEMN
Readme file added
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03 Feb 2018, 8:08PM | Action by: CEMN
Changelog added
Change log added for version 2.12
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03 Feb 2018, 8:07PM | Action by: CEMN
File added
DIVERSE SKYRIM
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03 Feb 2018, 7:57PM | Action by: CEMN
Attribute change
Description changed.
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03 Feb 2018, 7:15PM | Action by: CEMN
Attribute change
Description changed.
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03 Feb 2018, 7:08PM | Action by: CEMN
Attribute change
Description changed.
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03 Feb 2018, 6:56PM | Action by: CEMN
Mod image added
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03 Feb 2018, 6:51PM | Action by: CEMN
Mod image added
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03 Feb 2018, 6:50PM | Action by: CEMN
Mod image added
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03 Feb 2018, 6:50PM | Action by: CEMN
Mod image added
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03 Feb 2018, 6:50PM | Action by: CEMN
Mod image added
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03 Feb 2018, 5:34PM | Action by: CEMN
Attribute change
Description changed.
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- Mod page activity
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May 2025
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16 May 2025, 9:25PM | Action by: okami256
Endorsed
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03 May 2025, 4:23AM | Action by: RagingNinja97
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01 May 2025, 11:17AM | Action by: GnarwashTheUgly
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April 2025
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29 Apr 2025, 10:48AM | Action by: rojo247
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29 Apr 2025, 1:08AM | Action by: mmshisha
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