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A Study In D v0-1-2 Readme
Beta status.
No game-breaking issues have been found during testing, but makink a save prior to installing this mod to revert to if something goes terribly wrong, is, as always, highly recommended.
Requirements.
Fuz Ro D-oh - Silent Voice by shadeMe with its required SKSE, Skyrim with Dawnguard and Dragonborn.
Installation.
There are no installation flavors. Use whatever method you prefer, as long as mod's files end up in corresponding folders and its .esp is activated.
Updating.
Uninstall the old version and install the new one, while meeting the requirements for both installation and uninstallation.
Beginning.
Use a back door in cell "War Quarters" in Blackreach.
Uninstallation.
The mod should have no active scripts once its main quest (exsd_qmain) stops, which should happen at the end of the mod's storyline. After finishing it, exit any of the mod's cells as well as "War Quarters" cell, save and uninstall. As a general rule though, it is recommended to revert to a save made prior to mod installation.
Compatibility.
Any mod that overwrites the cell blackreachzcell03 ("War Quarters") is expected to conflict. A possible workaround is 'coc exsd_blackreachpre' at the console. Any mod that overrides this mod's behaviour, like interfering with scenes or substantially modifying stock gameplay, is a potential threat.
Known issues.
1. Distracting a certain NPC while he's casting a potent spell may get the player char hurt.
Severity: inconsequential. Consider it an immersion feature. May get randomly resolved during upcoming development.
Changelog.
0-1-2
- Added a button in War Quarters Backroom to turn puzzle content on/off
- Added an optional puzzle in Bhhtmrdramz Repository (former Reservoir)
- Tweaked most puzzles and clues to be less vague
- Minor fixes and additions
0-1-1
- Added a small puzzle blocking the elevator
- Tweaked the first combat encounter
- Minor fixes and additions
0-1-0 Initial release