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DRain64

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drain64

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35 comments

  1. arthuria8pendragon
    arthuria8pendragon
    • supporter
    • 4 kudos
    This would have been the mod I've been looking for however it seems not compatible with the last SE build.

    Crash log I've been getting while I have this mod enabled.
    https://controlc.com/ff82b294

    CopyCharacterAppearance is another alternative but you cannot edit it using RM which is unfortunate.
  2. MalkavianPenguin
    MalkavianPenguin
    • member
    • 2 kudos
    Strange... I'd love to try this mod out but although it looks like I installed it right, anytime I cast the spell my charcter only gets the target's name but not the looks. I made sure the target is of the same sex and also (to make sure) that we are if the same race, esp is checked, everything seems fine, it's just the spell that doesn't work. Oh, and I also made sure there's no possibly conflicting mod overwriting it (and mod organizer sais there are no conflicts whatsoever). I just thought I'd report this weird bug as it seems most people got this to work.
    1. drain64
      drain64
      • member
      • 11 kudos
      It sounds like you must have skse if the name works. I've also noticed that it only works on unique actors, so if you tried it on some random guard I don't think it would work. You can try saving after using it and reloading, it might get it then.
    2. Ghanasyam
      Ghanasyam
      • member
      • 0 kudos
      It worked for me with random guards but on the custom npcs its not working.
  3. tarowe4
    tarowe4
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    • 6 kudos
    Could this be used to port a standalone follower into racemenu to save their preset?
    1. MythicWaffle
      MythicWaffle
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      • 0 kudos
      I would think so, unless they used a custom race.
    2. Xblocks
      Xblocks
      • supporter
      • 3 kudos
      that is what i would use it for. lot easier the familiar faces... just sayin.
    3. Nexak
      Nexak
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      • 15 kudos
      Yes. Even custom races, and on SE.
    4. Ghanasyam
      Ghanasyam
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      • 0 kudos
      Dude I tried to copy the appearance of  custom follower mods but there was no change at all?
  4. DenisWinter
    DenisWinter
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    • 122 kudos
    Cool idea!
    But the game doesn't load with it.
    Could be something very simple misplaced
    which often happens.
    I'll try to fix it,
    when I have time.
  5. Nexak
    Nexak
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    • 15 kudos
    Shockingly useful.
  6. RogeVokich
    RogeVokich
    • member
    • 0 kudos
    Please complete the mod. Add the display of clothing for children
  7. WolfGunt
    WolfGunt
    • member
    • 2 kudos
    Thank u, useful mod, but cant change appearance if racemenu when morphed. But can off mod and change it then.
  8. heavymm15
    heavymm15
    • member
    • 0 kudos
    THE FACELESS FROM GAME OF THRONES ARE HERE! For example if i turn into the bandit guarding the entrance to embershard mine, will the other bandits be hostile to me? Because if they are this mod has no use...:(
  9. BadUsername123
    BadUsername123
    • member
    • 0 kudos
    How do you get the spell?
  10. EpiceneBlue
    EpiceneBlue
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    • 92 kudos
    This would be a totally fun mod if there was a guaranteed way to turn back into yourself, although I'm sure that is a far more complicated and perhaps impossible to accomplish idea. Think of the roleplay possibilities! As is, that's very inventive and fun for screenshots. :-)
    1. User_23213994
      User_23213994
      • account closed
      • 25 kudos
      If custom vampire lord mods that retain your face as a VL work, this shouldn't be impossible. It's all in the proper headmesh and .tri files needed in order to return to your character's original physical appearance.

      If you've ever used one of those custom VL mods and you use the wrong .tri files, you'll notice the morphs are not there upon changing to VL, but when you revert back you retain your character's appearance.
    2. Mookeylama
      Mookeylama
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      • 88 kudos
      http://www.nexusmods.com/skyrim/mods/64875/?

      i wonder if that mod could help change ya back to original somehow?
    3. Nexak
      Nexak
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      • 15 kudos
      With the newer XP Groovtama skeletons you can just change the default VL skin "armor" used to the normal human body assets and the skeleton to the default player skeletons but keep the VL behavior file and it'll work without changing all the animations and bullshit that the custom VL mod people were doing. You'll get the levitate magic user animations and ground-based beastmode melee. Facial morphs and such remain but the VL hkx elongate the neck and fingers for some reason.