Question on nightingale armor. Someone said that the quality of the armor depends on the material. If the armor is made of steel, then for the bonus for a full set you will need to learn a skill from heavy armor. Does the learned skill for wearing a full set of light armor add 25 armor?
Has anyone had the issue where the installing this mod crashes the game no matter how what other mods are in the game?
For more detail. I have tried this with many other mods with SKSE and just the core game set up and no other mods. Only: Skyrim.esm Update.esm More Craftables.esp Convertible Azura’s Star.esp Craftable Artifacts.esp
But still Crash desk top on start.
[Additionally] The line "bEnableFileSelection=1" is still in there, The mod has worked before and I have tried downloading the newest version from online and using that. But it is still not working.
If anyone happens to have this problem the way I managed to solve it is to install the mod manually. Paste the whole Data folder from the main folder once you extract and then if you want the .esp of Convertible Azura's Star and Craftable Artifacts paste them into the Data folder with the rest of .esp files. Then check them in the Skyrim Launcher.
No idea why but NMM is fucking with the mod for some reason and not installing it properly but if you do it manually it works fine you can even uncheck and check it in NMM again and it works fine.
Hey, is it possible for this mod to be without restrictions on crafting (as an option perhaps) The reason I like this mod is because it makes everything easily available to craft and enchant but if it means I have to do an entire guild questline just to unlock the ability to craft the armor it kinda nullifies it for me. I mean, i can add the original armours with console anyway, but i wont be able to craft it. Seems pointless. Great mod otherwise- Endorsed.
Does this mod compatible with modified unique weapons mods? Specifically zim's immersive artifacts? Do the new values from this mod apply to the craftables?
I'd like to know too. My favourite oldrim crafting mod. Obviously you can't install witth NMM becouse it would search an oldrim folder, and since the mod is quite complex I'm not sure how to allocate manually all its content.
My dream is the author picking it back but don't see this coming, an hand on how to manually install in Special Edition would be a blessing.
This is a really good mod! Thank you very much! Although a minor thing, could you please tweak the names of some of the Blades armour items? They seem to have spaces before and after their names on the menu.
Unlikely to see it happen, but a suggestion I would like to make to help solve the clutter issue would be to make it somehow possible to hide the new recipes somehow. Maybe require the player to have an item in their inventory for the new recipes to show up (like how the Cloaks of Skyrim works), the item could be a book containing the recipes, or maybe even something more unique like a hammer. Another possibility is using an MCM to maybe make it so that players can choose to hide or show whichever recipes they want.
Hello AeonVita. This is an amazing mod. However, I'm having a problem where uninstalling it causes CTDs yet when it's installed it's fine. Any ideas? Is the mod exacting revenge for me uninstalling it? Please reply soon.
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For more detail. I have tried this with many other mods with SKSE and just the core game set up and no other mods.
Only:
Skyrim.esm
Update.esm
More Craftables.esp
Convertible Azura’s Star.esp
Craftable Artifacts.esp
But still Crash desk top on start.
[Additionally]
The line "bEnableFileSelection=1" is still in there,
The mod has worked before
and I have tried downloading the newest version from online and using that. But it is still not working.
I am honestly quite baffled
No idea why but NMM is fucking with the mod for some reason and not installing it properly but if you do it manually it works fine you can even uncheck and check it in NMM again and it works fine.
My dream is the author picking it back but don't see this coming, an hand on how to manually install in Special Edition would be a blessing.
Although a minor thing, could you please tweak the names of some of the Blades armour items? They seem to have spaces before and after their names on the menu.
Uninstalling mods can cause problems due to leftover scripts