---------------------------------------------------------------VERY IMPORTANT MESSAGE-------------------------------------------------------------
1. "THE STAIRS IN WHITERUN'S DRAGONSREACH DISAPPEARED, HELP!?!?!?!?"
IF you are using "Skyrim project optimization" PRIVATE MESSAGE ME so I can give you an edited version of that mod, that fixes any and all problems with this one and makes it compatible with my mod. I have the file ready, but I cannot share it here, or upload it due to Nexus rules. So yeah. Since it's private I can do whatever.
2. I cannot be held responsible for this mod not "working" with full on mod revamps or completely changed interior cells or cities. This is done to fully work with Skyrim, all of it's DLCs and the USLEEP mod. If you're overhauling an entire city and its interior cells don't bother with asking me to "fix" X,Y,Z. I know this might come as me being an ass, but it is what it is. I'm not demanding of anyone to download this. Like I said, if you're using Skyrim Project Optimization, then I can help you with making it 100% compatible with it. But that's where it ends. This update will be the last one in a long time...
>IF you are using "Skyrim project optimization" PRIVATE MESSAGE ME >Last active 03 May 2017 Upper floor of Dragonsreach with missing walls open to the abysmal endless voids of hell. Nice... Edit: Thank you Shakarian2154 for the fix
It's some instructions on how to edit with TESEditV. I think someone posted it on the comments, I cant remember now, browse the comments and look for the name I said thanks.
Edit/Fix: I think I found a fix to get rid of the problem in dragonsreach with stairs and the second floor (only) with both this mod & EL&FX enhancer. It worked for me, but maybe it will work for you too. I'm gonna go round all of the houses as well (including the rest of dragonsreach) and see if theres any more incompatibles and report back.
Load THIS mod in TESVEdit: go to "Block 5/Sub-Block 5" and delete "WhiterunDragonsreach 000165a3". Of couse this will stop this mods edits for this area (only) for this mod dose effect other areas in dragonsreach, but at first glance they seem fine... But for the stairs area and the second floor from these stairs, this is the only way I can see EL&FX enchanter and this mod working at the same time without a patch.
As most of you probably know, the vanilla version works with el&fx but it’s a bit oudated. This fix is to be used with the most updated version (1.6 I think)
Many thanks for your mod,but uploading so many images does these pages a browser killer and a Mbytes eater.it would be very appreciated if you solved it in some way.Sorry for my english
Also seems to conflict with ELFX. Completely removed Skyrim Project Optimization, and I was still having the issue of parts of Dragonsreach disappearing. Only when I removed this mod, then the issue was solved. Disappointing that Sinitar would recommend this mod.
bro u forgot like me to read the sticky note he even says it big there that its not compatible with it and that he is not able duo to rights to upload the patch for them the problem is he is inactive since 2017 where do we get our hands on the patch lul
ok how to fix the bug In Dragonsreach at whiterun and make it compatible with ELFX and Skyrim project optimization i spare u guys time scrolling through the comments these is how u do it
Load THIS mod in TESVEdit: go to "Block 5/Sub-Block 5" and delete "WhiterunDragonsreach 000165a3". Of couse this will stop this mods edits for this area (only) for this mod dose effect other areas in dragonsreach, but at first glance they seem fine... But for the stairs area and the second floor from these stairs, this is the only way I can see EL&FX enchanter and this mod working at the same time without a patch.
but if the floor still flickers
— Simply DELETE "0009A0F1" from THIS mod's Y position in the "temporary" section in TESVEdit and leave the Y postion in the main Skyrim.esm only... This got rid of that flickering floor board at the edge of the stairs for ME.
Alll credit to @MatthHunterand and @Shakarian2154 i just copied there comments to help people
Excellent work! For anyone interested, to disable the fire damage of firepits (i play requiem did and the dmg this mod does is extreme) open TesVEdit and in every subblock/temporary delete the records DB10firedamagetriggerbox..... or something like that. No longer 150 hp dmg for stepping on some coals.
Mod Description says only impacts exteriors of whiterun, but ive got glitched wood floors in the keep in front of the stairs that i traced back to your mod. A simple change of the mod description will help you avoid issues and im not trying to be a jerk..
Found a slight incompatibility with Breezehome mods (more of a mild annoyance, really). You take fire damage whenever you stand in/walk through the where the fire pit used to be.
I just removed Cell > Block 0 > Sub-Block 6 > WhiterunBreezehome from this mod in xEdit and it fixed it.
Just thought I'd post it here for anyone running into the same problem. I figure you can also do the same kind of band-aid fix with any other kind of interior cell conflict (like the Skyrim Radioactive series). -
334 comments
1. "THE STAIRS IN WHITERUN'S DRAGONSREACH DISAPPEARED, HELP!?!?!?!?"
IF you are using "Skyrim project optimization" PRIVATE MESSAGE ME so I can give you an edited version of that mod, that fixes any and all problems with this one and makes it compatible with my mod. I have the file ready, but I cannot share it here, or upload it due to Nexus rules. So yeah. Since it's private I can do whatever.
2. I cannot be held responsible for this mod not "working" with full on mod revamps or completely changed interior cells or cities. This is done to fully work with Skyrim, all of it's DLCs and the USLEEP mod. If you're overhauling an entire city and its interior cells don't bother with asking me to "fix" X,Y,Z. I know this might come as me being an ass, but it is what it is. I'm not demanding of anyone to download this. Like I said, if you're using Skyrim Project Optimization, then I can help you with making it 100% compatible with it. But that's where it ends. This update will be the last one in a long time...
>Last active 03 May 2017
Upper floor of Dragonsreach with missing walls open to the abysmal endless voids of hell.
Nice...
Edit: Thank you Shakarian2154 for the fix
I think someone posted it on the comments, I cant remember now, browse the comments and look for the name I said thanks.
https://imgur.com/bTbSTPH
Load THIS mod in TESVEdit: go to "Block 5/Sub-Block 5" and delete "WhiterunDragonsreach 000165a3". Of couse this will stop this mods edits for this area (only) for this mod dose effect other areas in dragonsreach, but at first glance they seem fine... But for the stairs area and the second floor from these stairs, this is the only way I can see EL&FX enchanter and this mod working at the same time without a patch.
As most of you probably know, the vanilla version works with el&fx but it’s a bit oudated. This fix is to be used with the most updated version (1.6 I think)
Just a reminder for all who are wondering still!
Load THIS mod in TESVEdit: go to "Block 5/Sub-Block 5" and delete "WhiterunDragonsreach 000165a3". Of couse this will stop this mods edits for this area (only) for this mod dose effect other areas in dragonsreach, but at first glance they seem fine... But for the stairs area and the second floor from these stairs, this is the only way I can see EL&FX enchanter and this mod working at the same time without a patch.
but if the floor still flickers
— Simply DELETE "0009A0F1" from THIS mod's Y position in the "temporary" section in TESVEdit and leave the Y postion in the main Skyrim.esm only... This got rid of that flickering floor board at the edge of the stairs for ME.
Alll credit to @MatthHunterand and @Shakarian2154 i just copied there comments to help people
thank you
I just removed Cell > Block 0 > Sub-Block 6 > WhiterunBreezehome from this mod in xEdit and it fixed it.
Just thought I'd post it here for anyone running into the same problem. I figure you can also do the same kind of band-aid fix with any other kind of interior cell conflict (like the Skyrim Radioactive series). -