wow this reminds me of a custom race i was designing a few years ago sadly I had to abandon it mid creation Kudos to this mod it looks amazing good luck on modding
Hello there. Just thought I'd make a quick stop and give you a bit of a heartfelt thanks.
Your little gem of a race mod here has officially become one of my favorites. I tested it out a bit, fearing it to be possibly OP at first, but soon realizing it was actually very well-balanced. The more powerful abilities' limited uses/durations make them quite fair. Angel's Fury seems quite strong, but at the same time, it gives no XP back, so it's a double edged sword, which I like (to me it sort of feels like a 'giving onto one's rage has consequences' kind of deal, which just seems appropriate). It is a surprisingly defensive build as opposed to most angel mods I've seen out there (which are often way too offensive/war-like), which is a nice change of pace.
Currently using your mod in a special playthrough I got going on in which I'm essentially playing Willow Rosenberg from Buffy the Vampire Slayer, who died saving the world and was reincarnated as an angel in another world which needs saving as well. It's a lot of fun so far.
Given how this mod was last updated in October 2016, I take it it's not being worked on anymore, but if you're interested in suggestions for 'improvements' (a matter of opinion, really, so take mine with a grain of salt), here goes:
-While too many offensive powers can go over the top quick, I'd still go and suggest perhaps one or two if only because I imagine agents of the Divines sent to work their will in the hostile world of mortals would still be given more means to defend themselves than a single rage explosion per day and a pair of arms like any mortal. Perhaps a light-elemental blast Destruction spell (possibly improving in power the way the Shield does)? Maybe a 'blessed' conjured bound weapon, like an Angel Blade or something? Just tossing ideas out there.
-Maybe some passive Fortify One Handed, Two Handed, Unarmed and Carry Weight effects, reflecting how angels would be supernaturally stronger than Men and Mer as agents of the Divines?
-Perhaps a possibility to evolve to Archangel/Fallen Archangel status, with further powers/expanded base ones?
Those are some of my ideas off the top of my head. Feel free to use any, all or none of them however you please, as they are, as aforementioned, mere suggestions guided by my own opinions. Your mod is still amazing either way. Thank you for the efforts and love that went into this.
It's in the description. You become Fallen Angel when you turn into a vampire. So a Fallen Angel is an undead angel, basically. A few powers they have also have to do with blood and undead, so it's tailored to be accompanied by a vampiric state
Hi I have a bug with hairs I can't change it, i have only 0 hair with this race I have more tha 700 hairs in my game I have racecompatibilite running An idea read u soon
Hello, I have described the problem on the mod page, because customization mostly does not work, unless you apply a preset of your own, then go back to the presets slider and go back and forth, both once. So from preset 1 to 2 and from 2 to 1, for example. Then you will be able to customize.
HOWEVER: I am working on a new version of the mod and this new version has full customization options, same as the nord race, so the bug is fixed in the new version! You can download it in the optional files, manually, but the new version is not done yet. Almost done though, so you will be able to enjoy it soon! The new version also has much better compatibility with Dawnguard's vampirism and the Better Vampires mod.
Does this work with Enderal? I'll be trying it after I finish Enderal's arc but if it works without breaking anything I'm not against race changes mid-game.
Sorry, I have no idea. I'm wrapped up in multiple Skyrim playthroughs and test files, so I haven't even gotten to play Enderal yet. I think if it uses the same effects as Skyrim it should be fine. But installing things midway through is a risky thing no matter what. Even changing load order can be. And to get the full experience in my opinion, the flight mod and wings would be a huge miss if not installed. And lastly, I'm working on a more stable version in which Vampire Lords aren't busted on reverting form - if you don't care about VL, you can download 1.01 manually just fine by the way. It greatly improves customization, because everything is styled after the default Nord and no work arounds like before are needed
I am working on a new version of the mod and this new version has full customization options, same as the nord race, so the bug is fixed in the new version! You can download it in the optional files, manually, but the new version is not done yet. Almost done though, so you will be able to enjoy it soon! The new version also has much better compatibility with Dawnguard's vampirism and the Better Vampires mod.
EDIT: specifically the Vampire Lord reverts a fallen angel to an angel upon changing back to human form. Also I want to try to automate the angelrace --> angelracevampire process, but haven't succeeded yet. Feeding issues and all that have been fixed.
Hello DiaborMagics, can you use it for npcs like a quest, instead of player race, i mean player race is very cool but what if i roam skyrim with different race and like to do battle with these two races or these two races have some sort of war going on between them and i decide to interfere or join one of them?
Well I'm not that good with making quests, generally i make a dungeon then or something. But maybe I can make some npc's of the angel/fallen angel races. I'll see about that later if I remember dont have time for that atm tho sorry I actually rushed this mod as well during a weekend
I have a bug with hairs I can't change it, i have only 0 hair with this race I have more tha 700 hairs in my game I have racecompatibilite running An idea read u soon
I list them in the 'Any requirements?' Tab on the description page, links and all I use real flying, animated featheted wings and the white recolor file. Thanks for downloading, i'm glad you like it!
19 comments
Your little gem of a race mod here has officially become one of my favorites. I tested it out a bit, fearing it to be possibly OP at first, but soon realizing it was actually very well-balanced. The more powerful abilities' limited uses/durations make them quite fair. Angel's Fury seems quite strong, but at the same time, it gives no XP back, so it's a double edged sword, which I like (to me it sort of feels like a 'giving onto one's rage has consequences' kind of deal, which just seems appropriate). It is a surprisingly defensive build as opposed to most angel mods I've seen out there (which are often way too offensive/war-like), which is a nice change of pace.
Currently using your mod in a special playthrough I got going on in which I'm essentially playing Willow Rosenberg from Buffy the Vampire Slayer, who died saving the world and was reincarnated as an angel in another world which needs saving as well. It's a lot of fun so far.
Given how this mod was last updated in October 2016, I take it it's not being worked on anymore, but if you're interested in suggestions for 'improvements' (a matter of opinion, really, so take mine with a grain of salt), here goes:
-While too many offensive powers can go over the top quick, I'd still go and suggest perhaps one or two if only because I imagine agents of the Divines sent to work their will in the hostile world of mortals would still be given more means to defend themselves than a single rage explosion per day and a pair of arms like any mortal. Perhaps a light-elemental blast Destruction spell (possibly improving in power the way the Shield does)? Maybe a 'blessed' conjured bound weapon, like an Angel Blade or something? Just tossing ideas out there.
-Maybe some passive Fortify One Handed, Two Handed, Unarmed and Carry Weight effects, reflecting how angels would be supernaturally stronger than Men and Mer as agents of the Divines?
-Perhaps a possibility to evolve to Archangel/Fallen Archangel status, with further powers/expanded base ones?
Those are some of my ideas off the top of my head. Feel free to use any, all or none of them however you please, as they are, as aforementioned, mere suggestions guided by my own opinions. Your mod is still amazing either way. Thank you for the efforts and love that went into this.
I have a bug with hairs
I can't change it, i have only 0 hair with this race
I have more tha 700 hairs in my game
I have racecompatibilite running
An idea
read u soon
HOWEVER: I am working on a new version of the mod and this new version has full customization options, same as the nord race, so the bug is fixed in the new version! You can download it in the optional files, manually, but the new version is not done yet. Almost done though, so you will be able to enjoy it soon! The new version also has much better compatibility with Dawnguard's vampirism and the Better Vampires mod.
EDIT: specifically the Vampire Lord reverts a fallen angel to an angel upon changing back to human form. Also I want to try to automate the angelrace --> angelracevampire process, but haven't succeeded yet. Feeding issues and all that have been fixed.
I can't change it, i have only 0 hair with this race
I have more tha 700 hairs in my game
I have racecompatibilite running
An idea
read u soon
I use real flying, animated featheted wings and the white recolor file. Thanks for downloading, i'm glad you like it!