Mr. arlekin hello, How I suppose to delete/not include the stint ultra condensed font in the game? which part I have to delete in the fontconfig.txt file'?
These look really good. I especially like seeing a narrower font in the MCM interface. Since the values insist on being presented as all caps I would sometimes see the labels and values overwrite each other. With a smaller and narrower font there is room for longer strings. I like the other fonts you selected as well.
You won't be able to pick fonts from your computer - but if someone's made an SWF file of the font(s) you want for Skyrim, you can then choose what Skyrim fonts they will replace. In other words - you can pick and choose from multiple font mods.
I think that arlekin already had a guide on how to choose fonts inside the "fontconfig" file - but in case that is too long or confusing, here's my own way of explaining it:
1. Copy the fonts_a7.swf file into your "Skyrim\Data\Interface" folder
2. Open the fontconfig.txt file from your "Skyrim\Data\Interface" folder (you can use a program like Notepad to do so)
3. Add the following line of text to the top of the document (you should see any other 'swf' files listed at the top also):
fontlib "Interface\fonts_a7.swf"
4. Pick any fonts that you want to replace, changing the value after the equals (=) sign. You can find out what fonts you have available by looking in the rest of the fontconfig file you have open, or the one(s) that came with any mod you downloaded. You will need to remember the original names or keep a backup of this fontconfig file if you want to change your mind.
The fonts that this mod adds are:
"Stint Ultra Condensed" Normal (This is the narrow font used in the menus) "Medula One" Normal (I'm not sure where this is used) "Pirata One" Normal (This is the thicker book text) "Seaweed Script" Normal(This is the handwritten text) "Inconsolata" Normal (This is the console font)
Example of a chosen font:
map "$EverywhereFont" = "Stint Ultra Condensed" Normal
11 comments
You won't be able to pick fonts from your computer - but if someone's made an SWF file of the font(s) you want for Skyrim, you can then choose what Skyrim fonts they will replace. In other words - you can pick and choose from multiple font mods.
I think that arlekin already had a guide on how to choose fonts inside the "fontconfig" file - but in case that is too long or confusing, here's my own way of explaining it:
1. Copy the fonts_a7.swf file into your "Skyrim\Data\Interface" folder
2. Open the fontconfig.txt file from your "Skyrim\Data\Interface" folder (you can use a program like Notepad to do so)
3. Add the following line of text to the top of the document (you should see any other 'swf' files listed at the top also):
fontlib "Interface\fonts_a7.swf"
4. Pick any fonts that you want to replace, changing the value after the equals (=) sign. You can find out what fonts you have available by looking in the rest of the fontconfig file you have open, or the one(s) that came with any mod you downloaded.
You will need to remember the original names or keep a backup of this fontconfig file if you want to change your mind.
The fonts that this mod adds are:
"Stint Ultra Condensed" Normal (This is the narrow font used in the menus)
"Medula One" Normal (I'm not sure where this is used)
"Pirata One" Normal (This is the thicker book text)
"Seaweed Script" Normal(This is the handwritten text)
"Inconsolata" Normal (This is the console font)
Example of a chosen font:
map "$EverywhereFont" = "Stint Ultra Condensed" Normal
Edit: Endorsed. It's a nice font but I somehow feel it would be a better fit for Fallout: New Vegas. Nonetheless, I like it!