So I've had like 20 Ice Claws in about 2 hours of play, just exploring the area between prologue and Riverville, with this mod that would have resulted in 200 carry weight boost (nearly doubling it). Nice cheat, but next time just set your game to easy and add gold/carry weight with the console to spare the trouble. (FYI you're not supposed to strip every corpse naked to get 2 coins for their trousers)
I do agree that the Boost that they gave was WAY to low but imo 10 is also may be to high? it all depends on what the Maximum number of Ice claws there are in Enderal.... i personaly would have probably set it to like 5 seeing as how it would still feel reasonable but not over the top in the end.
ya when you update the default game will give 1 and the mod will give ten its just a change they made and not big enough for me to want to try and fix 11 points is better then 10 any way lol
This is more like it - thanks, and yes I found that the ice claws I already had in my inventory prior to this mod still gave me the 10 points per claw - tks so much - excellent mod
Great mod! Just a question: Already picked Ice (before mod installation) will add the extra weight, or just the ones picked after the mod installation?
Probably only affects ice caps you consume after the mod is installed, updating your current carry weight based on this would require the game to track how many total ice claws you've already had, and I doubt it's doing that.
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Minor issue: the Ice Cap gives you +11 carryweight instead of 10, but I don't mind that.
(FYI you're not supposed to strip every corpse naked to get 2 coins for their trousers)
Great Mod, thank's!