Hello It seems that since the enderal map changed to paper, using this MOD scrambles it (at least for me). I did not try with just this MOD on, so it may still be a combination of mods on my end.... but removing just this one from my list fixed it If you could tell me if it is the same for you? Thx
I have a suggestion. Maybe you could add a small quest to obtain the key of the house? Like even just a vendor nearby or something like that would be really cool!
This Mod, Works but with some Bugs, Trespassing doors or Pathways inside the Main Room, besides of this, there is not a good navmesh, the follower can't stay on beach zone, but thanks anyway
I've been playing Enderal for a while with no frame issues at all. As soon as I downloaded and installed this mod, my game started dropping frames like crazy. Even once I disabled it and removed the files, it's unplayable. I would warn heavily against installing this.
The house looks great. All I think it really needs is the things the houses in the game don't provide. To be able place crafted furniture, music that isn't creepy or overbearing, and mannequins to place my armor sets (which would be easy if you can make it so I can place the mannequins I've already crafted.)
Other than that, all I can say is keep up the great work!
Hello Ukuboy, thank you for downloading & viewing I will be adding a non furnished version also, display & mannequins stock placed will be added by the weekend also. I wanted to add a playable version with those facilities included first. I will also be releasing an unfurnished version by the weekend also to allow people to craft and place as they please.
V1.0! Coming tomorrow! i've been extremely busy on this file since last week, it's worth the wait
*Added all crafting facilities *Dynamic bedroom *Dynamic lighting *Room Features including environmental additions such as stonework & statues. *Two new exotic rooms - Main entrance/Basement & Crafting *Safe Storage/Exotic chests including linked rooms to and from outside the manor itself *Sky lighting
-Working on improving Treasury & Exterior. -Working on display cabinets -Working on having Seperate crafting rooms
Thank you for downloading and viewing! i will be addressing these issues this weekend while adding a bit more to the exterior, fixing the exterior bugs such as clipping and interior rooms. Hopefully adding in some playable rooms for game play sake while i focus more on important updates !
Updates planned for this weekend from 27-28th/8:
*Fixing exterior bugs/Interior bugs *Adding more rooms *Adding static exterior such as dock, market possibly, fountain, well ect. Depending on time *Focusing more on fixing the vault *Adding a lower basement which will load into the main basement door from the exterior *Adding interior rooms such as entrance, kitchen, crafting facilities & bedrooms
If i have time this weekend ill put in an exterior ramp for the top of the island for the epic view across the isle.
Im considering making a plan where ill have a furnished home while also including a file for unfurnished to let people do what they like as personal preference. Enderal gives you the option of adding/removing and allocating different items for your home using crafting.
Please feel free to post and suggestions so i can add them in and possibly work on them too. Id love to see what the community would like to see to be added also.
15 comments
It seems that since the enderal map changed to paper, using this MOD scrambles it (at least for me). I did not try with just this MOD on, so it may still be a combination of mods on my end.... but removing just this one from my list fixed it
If you could tell me if it is the same for you?
Thx
If not more than the master one, could you add at last two more ?
(for a guard + maid).
Appreciated in any case, thanks immortalz0.
Other than that, all I can say is keep up the great work!
*Added all crafting facilities
*Dynamic bedroom
*Dynamic lighting
*Room Features including environmental additions such as stonework & statues.
*Two new exotic rooms - Main entrance/Basement & Crafting
*Safe Storage/Exotic chests including linked rooms to and from outside the manor itself
*Sky lighting
-Working on improving Treasury & Exterior.
-Working on display cabinets
-Working on having Seperate crafting rooms
Updates planned for this weekend from 27-28th/8:
*Fixing exterior bugs/Interior bugs
*Adding more rooms
*Adding static exterior such as dock, market possibly, fountain, well ect. Depending on time
*Focusing more on fixing the vault
*Adding a lower basement which will load into the main basement door from the exterior
*Adding interior rooms such as entrance, kitchen, crafting facilities & bedrooms
If i have time this weekend ill put in an exterior ramp for the top of the island for the epic view across the isle.
Im considering making a plan where ill have a furnished home while also including a file for unfurnished to let people do what they like
Please feel free to post and suggestions so i can add them in and possibly work on them too. Id love to see what the community would like to see to be added also.