This is a minor update that fixes a couple of bugs, but doesn't add much in the way of features. It doesn't add, remove, or change any scripts, so it should be safe to update into an existing savegame. (But backing up your saves is a good habit to get into.)
- Lard and Tallow are no longer usable as tinder when lighting campfires. They turned out to be more trouble than they were worth.
- Updated the soups, stews, and teas to make them more compatible with the "Warmth" mechanic of Frostfall 3.0+
- And I forgot to include the watermelon textures last time (woops!)), so 1.31 adds them back in. That was my bad.
Thanks for this mod. I couldn't make Boiled Water with this patch so I had to download a mod called Wells of Skyrim RND and the patch for ETaC. Maybe my issues was caused by Expanded Towns and Cities. But now I can make water and receive warmth for eating soup
did anyone notice after using this mod with the 3 required mods some of the giant camp doesn't have a fire on their campfire? i tried using fire spell maybe it would lit but it didn't work.
you still need the Hunterborn's patch to work with Campfire and RND and also the RND AIO patches that has to offer if you want to add more immersions. The patch of this mod only work with the 3 mods required.
I've recently faced an interesting problem. I've installed CACO and compability patch for hunterborn RNAD and destructible bottles for it as well. Also i installed this compability patch as previous patch required. But when i try to create bashed patch i get notice that patch for CACO requires exactlly file named Hunterborn_RND-Patch.esp which i technically have. As a result game crashes and i can't play it which means i must delete one of the mods or find sollution to a problem. Can anyone who faced same problem help me and tell what to do in such a case?
CACO isn't supported with this patch (I don't use it) so I'm not sure I can help you very much. You should leave a comment over at the CACO mod page and see if anyone can help. Good luck!
How difficult would it be to make a version that does not require USLEEP? I know that probably sounds odd, but the "Empty" type mods that remove all NPCs from the game and turn Skyrim into a true survival sandbox don't work with USLEEP.
is there anyway to incorporate this into a bashed patch... it is not mergeable i guess and when using wrye bash you will need to have this load after the bashed patch and then use tes5edit to update a bunch of stuff, kinda annoying, anyone know the best way to deal with that? i am not familiar with adding the bash tags
Kinda wish this patch had an installer or at least the option of just disabling unwanted plugins. Since it's not just a patch but also includes some new features it'd have been cool to obtain those features without needing both sets of needs weighing down the playthrough.
Edit: nvm misunderstood something. Please disregard this message because I can't figure out if there's a way to delete it x3
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This is a minor update that fixes a couple of bugs, but doesn't add much in the way of features. It doesn't add, remove, or change any scripts, so it should be safe to update into an existing savegame. (But backing up your saves is a good habit to get into.)
- Lard and Tallow are no longer usable as tinder when lighting campfires. They turned out to be more trouble than they were worth.
- Updated the soups, stews, and teas to make them more compatible with the "Warmth" mechanic of Frostfall 3.0+
- And I forgot to include the watermelon textures last time (woops!)), so 1.31 adds them back in. That was my bad.
Edit: nvm misunderstood something. Please disregard this message because I can't figure out if there's a way to delete it x3