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TravLaney

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travlaney

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About this mod

Together at last. This all-in-one patch will fix the newest versions of USLEEP (v3.0.10), Campfire (v1.11), Hunterborn (v1.5), Frostfall (v3.4.1), and Realistic Needs & Diseases All-In-One for USLEEP (v1.0.3) so that they will all work together.

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This all-in-one patch will fix the newest verions of Campfire (v1.11), Hunterborn (v1.5), Frostfall (v3.4.1), and Realistic Needs & Diseases All-In-One for USLEEP (v1.0.3) so that they will all work together instead of fighting each other.   All your favorite survival mods with one easy-to-use patch!

INTRODUCTION
My favorite way to play Skyrim is as a wilderness survival game, and these four mods are essential for that style of play.  Unfortunately, some of these mods try to modify the same stuff, or add the same things in different ways, and never really "talk" to each other very well.  Running all four of them at once has always been kind of a mess.  And then when USLEEP came out, and when Chesko released Frostfall 3.0, it was pandemonium.  Rather than abandon my favorite survival mods, I decided to make an all-in-one patch for them.  And here it is!

This patch will sort out all of those keywords so that:
  • all foods from these mods will sate your hunger and/or thirst in RN&D,
  • all foods will now spoil over time,
  • soups and stews from RN&D and Hunterborn will warm you up in Frostfall,
  • Hunterborn's alcohol will use RN&D's intoxication system, and give Frostfall's temporary warmth bonus.
  • The watermelon (an Easter Egg item in Hunterborn) will now have its own textures and meshes, and it can be sliced and eaten by the wedge. 

There is a lot more to this patch than just the food, though:

  • The Traveler's Tent (from RN&D) and the Hunter's Bedroll (from Hunterborn) will now be compatible with Frostfall's exposure system, Campfire's experience system, and with RN&D's disease system. 
  • The Tinderbox (from RN&D) can be used as a permanent source of tender for Campfire. 
  • The different types of firewood (branches, kindling, deadwood, from Campfire) have been added to Hunterborn's "Forage" feature.  
  • I adjusted some of the RN&D recipes to use Hunterborn ingredients more effectively
  • I added a few new recipes to take advantage of the Forage ability of Hunterborn.

And a few extra features I threw in:
  • Skyrim is practically littered with cast iron pots and kettles.  So this patch will let you convert that discarded cookware into a Campfire-ready Cooking Pot in the "Craft Item" menu of Campfire.
  • In the same way, you can convert certain embalming tools into lockpicks, and daggers into Hunterborn-compatible hunting knives.  The idea here is that you are making do with what you could find, instead of making brand-new items from scratch.
  • Simplified "survival" recipes that use foraged ingredients from Hunterborn (edible root, edible flower, etc.)



Anyway.  I made this mod for my own personal use, and I really enjoy it.  I thought maybe others would find it useful as well.  I hope you check it out, and I hope that you let me know if you spot anything wonky.

 
REQUIREMENTS:
Skyrim Legendary Edition (Skyrim, Dawnguard, Hearthfire, Dragonborn, and the 1.9.32.0 patch)
Unofficial Skyrim Legendary Edition Patch (USLEEP)
Hunterborn
Frostfall (which, in turn, requires Campfire)
Realistic Needs & Diseases All-In-One for USLEEP


HIGHLY RECOMMENDED MODS:

Realistic Needs - Of Course by Jefeonwuka - For such a simple mod, it really adds a lot of immersion.

Scrimshaw Expanded by TravLaney (me!) - Adds tons of new recipes to the Scrimshaw menu of Hunterborn.

The Hunter's Cabin of Riverwood by Okiir - Hands-down, the best custom player home on the nexus.


SPECIAL THANKS TO:
arthmoor, for the Unofficial Skyrim Legendary Edition Patch
Chesko, for Campfire and Frostfall
Dragonsong and TeaBag86, for Hunterborn
perseid9 and Ro84, for Realistic Needs & Diseases
Oaristys and CD PROJEKT, for the watermelon meshes and textures
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