The region effected by this mod is primarily in between the two gates on the bridge. Looking at the images this mod should have no issues with Windhelm Docks Pathway. In the future I'll post a list of anything that conflicts with this mod, but it was designed for maximum compatibility.
I really like this. I also had the guard who was head butting a wall and then disappeared through it, but overall a great improvement. Thanks for sharing.
the metal fencing would look great around the entire edging of the bridge. plus a nav mesh issue maybe. at the west entrance down to the barracks a guard was stuck walking into the pillar for several seconds before suddenly walking through it and out the other side. otherwise what is there is nice looking.
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compatible with SSE