I'm trying to get away as much as possible from FNSI as i can, testing DAR to handle all the idles and animations. Am i doing it wrong? FNSI has been very helpful doing the job in the past but, i never like it to many tweaks and the need to run the tool.
This is incredibly late, but it's because only the player character can sprint. Since NPCs won't be using it, you just choose one for your own character.
If you're using mod organizer, do install the mod one more time. Then right-click on the mod and select information at the very end. go to the filetree tab and delete all the files within the tab. You should be good to go
These animations are great but I've encountered an issue. When i draw my weapon and hold down block, i can no longer move my character until i stop blocking. Any help[ would be greatly appreciated.
Just dropping in to say that these jump animations and sneak idle are still the best on the internet, 5 years later, and they work fine with SSE. I would love to port these and the RAP idles to SSE with DAR support or write a guide, but it's not terribly hard to do yourself. Just tedious. Thanks for the great animations tin, hope you're well.
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Version 1.2
- Added feminine 360° walking and running animations
- Fixed footstep sound bug on jumping animations; hush hush now, nobody noticed
Version 1.1
- Added jumping animations
- Added 360° walking and running animations for
neutral male and female
Version 1.0
- Initial Release
- Neutral male movement animations
- Neutral female movement animations
- Feminine female movement animations
- Neutral sneaking animations
- Sneak Idle 1
Am i doing it wrong?
FNSI has been very helpful doing the job in the past but, i never like it to many tweaks and the need to run the tool.
Had to remove a point for stealing my soul smh