Love the mod, but my inner grammar nazi leads me to say, "You can lock doors if you have the correct key." Fixing the power description just took me five seconds in TES5Edit, so not really worth pushing an update for, just something to keep in mind when you do update.
"Allows you to lock doors if you have the key." Fixed my own correction a bit after thinking about it. :) That way it matches up with most of the other powers I currently have in the game.
Another thing that I noticed after building a Hearthfire house, the keys you added should be named "Key to <house name>", so that they match up with the keys to the other houses.
Well, even though this is a unique idea, it'd be more awesome if someone made a script that'll make bandits/thieves attempt to get inside of your home, otherwise locking your door is no use, except maybe for roleplay purposes.
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Another thing that I noticed after building a Hearthfire house, the keys you added should be named "Key to <house name>", so that they match up with the keys to the other houses.