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Thegooglyman

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thegooglyman

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191 comments

  1. sandnix
    sandnix
    • member
    • 0 kudos
    After having like 8000 active script instances in my save game from this mod I finally uninstalled it : (

    1. 1Al
      1Al
      • member
      • 1 kudos
      Thanks for useful post, I was thinking about installing the mod, but this information made me give up, I hate mods that devastate savegames with redundant scripts. These are all mods to avoid.
  2. RedSarge
    RedSarge
    • member
    • 5 kudos
    Hmm, had this mod for years. But it does SPAM script instances... and will CTD you if they are too many injured NPC's during fast travel.
  3. deleted3767597
    deleted3767597
    • account closed
    • 1 kudos
    Maybe an update for Nemesis? Awesome mod.
    1. urbon
      urbon
      • premium
      • 1,257 kudos
      Last updated 2016

      Lol
    2. Chintanse
      Chintanse
      • member
      • 2 kudos
      lol
  4. samyarkhafan
    samyarkhafan
    • member
    • 2 kudos
    Forces me to third person when im injuried
    1. Natomantis
      Natomantis
      • member
      • 0 kudos
      This is a third person animation mod.
  5. Natomantis
    Natomantis
    • member
    • 0 kudos
    Hi there people.
    Which hkx file animates the injured magic ? I need that for personal use.
    Thanks in advance.
  6. werterdert1
    werterdert1
    • member
    • 12 kudos
    Hello, I saw that the version of this mod foe SSE was set to hidden with a general description that "it's too buggy at the moment". Does anybody know what the issues were? I have never experienced any of the problems reported in the bug section of this page.
  7. kjbkbk
    kjbkbk
    • supporter
    • 52 kudos
    Thank you very much!
    Some hope&advice :
    1 disable the facial expressions,or facial expressions can be changed/adjusted in MCM
    2 injured sneak is too fast
    3 walk toward screen(walk back) is slow than other walk animation
    4 right arm with weapon,left hand no weapon,run,left hand is stiff
    5 Expect some additional injury effects: bleeding model
    /effect, incontinence effect when walking on the ground, leaving blood on ground while walking, crawling on the ground








    Reference;
    bleeding model/effect :MK11 GTASA
    incontinence: some lab stuff
    leaving blood on ground while walking:GTASA katana attack effect
    Crawling on the ground: Dead by daylight injured->sneak walk->(bleeding effect by chance)->crawling on the ground, if the character doesn't stop bleeding in time,he'll bleeding out and crawling on the ground in the last part of life
  8. necrodraka
    necrodraka
    • member
    • 0 kudos
    It be f*#@ing awesome if someone fixed this mess of a mod, has incredible potential.
  9. Sazie
    Sazie
    • member
    • 5 kudos
    There's only one down side to this mod and that's the 360 back up when moving, if your injured and have immersive first person or enhance camera... it looks horrible in first person with you seeing into your skull and having her head snap backwards. Other then that it works really well, I love this mod in my gameplay and so far no other issues.
  10. serdna18
    serdna18
    • member
    • 0 kudos
    I had to endorse this mod because it worked on my past play-throughs for so long.. and the idea and animation is stellar. really adds to the dire scenarios my characters find themselves in. but unfortunately it caused too many script instances and cdt. i had to uninstall. endorsed because I do love the concept and animation. It deserves to be updated and implemented to every playthrough in my opinion. best to all