Skyrim

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Darkangel13

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Darkangel13

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163 comments

  1. BeranabusBarnes
    BeranabusBarnes
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    Has anyone tried this with Zim's Immersive Artifacts?
  2. mig11
    mig11
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    Can you port this to Special Edition? This mod is amazing.
  3. c0ffecup
    c0ffecup
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    What about compability, guys ? Can you tell what mods could be incompatible ? Unique uniques, Immersive armors/weapons ?
    1. Darkangel13
      Darkangel13
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      I am using UU and IA/W no issues found. Please report if you do.
  4. szymek2315
    szymek2315
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    Wow, it lowered my nightingale blade's damage from 100+ to 69 and I cant upgrade it anymore
    1. Darkangel13
      Darkangel13
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      You have sharpened your blade, and when you upgraded the level of it, the sharpening came off. Just sharpen it again.
  5. joschi486
    joschi486
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    Can I use this mod with the Special Edition or will it cause problems without porting it first? Or would it be much work to port it to SE, I have no clue of creating/altering mods and would love to use this one on my SE. This mod sounds way better than the existing mods that just gives you the items at their strongest level.
  6. gigabitemon
    gigabitemon
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    why not just make it so when I get a leveled weapon that it automatically updates whenever I get to the next tier? Then I can use the weapon normally as if I were actually having a daedric artifact of unholy power, and not some level 6 piece of junk.
    1. Taiine
      Taiine
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      This is what I'd wish as well. It makes no sense for the items to remain weak clutterd junk once you level more.
    2. compleCCity
      compleCCity
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      In response to post #13146038. #30208855 is also a reply to the same post.


      Spoiler:  
      Show

      gigabitemon wrote: why not just make it so when I get a leveled weapon that it automatically updates whenever I get to the next tier? Then I can use the weapon normally as if I were actually having a daedric artifact of unholy power, and not some level 6 piece of junk.

      Taiine wrote: This is what I'd wish as well. It makes no sense for the items to remain weak clutterd junk once you level more.


      The highly recommendable Complete Crafting Overhaul Remade has this feature, and can be set to automatic.
    3. Darkangel13
      Darkangel13
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      Yes the CCO remade is a great mod and has this implemented. I am using it as well. However I made this mod to make leveling already overpowered stuff a little more difficult.
  7. DezTroy
    DezTroy
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    Hey, love this idea and will defiantly download but was wondering what the maximum level for a leveled item is and how many levels the hammer in the mod increases the level by?
  8. kwkimy77
    kwkimy77
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    Why don't you also add Deadric Quest item's level up mod(Ebony Blade, Wabajack, etc)?
    1. nastakanoth
      nastakanoth
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      Because they are not leveled? lol
  9. Darkangel13
    Darkangel13
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    Unfortunately I do not have Dragonborn DLC for the moment I'll update the mod when there will be a discount on steam D13
    1. mallard7
      mallard7
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      In response to post #7575707.
       

      ahh, the feeling of too many games to get through, not enough time...
    2. Valkirth
      Valkirth
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      god i know that feeling all to well
  10. crowned12
    crowned12
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    Hey, it's weird,
    I created the hammer and when I go to ebony I don't see the nightingale bow, only the blade.. why is that?
    Edit:
    it disappears after I upgrade it once..
    1. PhoenixSky
      PhoenixSky
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      crowned12, I'm not sure if you are talking about a Skyforge issue or an issue with Tempering. But I looked into both possibilities.

      It looks like the Nightingale Blade and Nightingale Bow (and maybe some others, I haven't checked them all), don't have Keywords to define their Material Type (this is something Bethesda neglected to give them, which means the blade and bow shouldn't be showing up under Ebony or any other metal section). Check the Misc section at the Skyforge.

      I did find one bug so far (but it's caused by Bethesda and not the mod author), and that's when you try and Temper the Nightingale Blade at Level 46 or higher, it reverts to the level 36 version and improves that one.

      The mod author didn't fix Bethesda's bug, because I'm assuming he didn't know about it. I don't know if the mod author is going to make a patch or something for it.

      The bug is explained at http://elderscrolls.wikia.com/wiki/Nightingale_Blade