oh thanks for answer , i already fix it now , i trying to change enbeffectprepass.fx & enbeffectprepass.fx.ini to enbdepthoffield.fx & enbdepthoffield.fx.ini and it work now thanks bro
I would like to know if there is something I can change to make night a little darker ? (I use meiko and for now night is as bright as day, just without the colors)
In interior candles are also too bright (like mini-sun)
I'm using vivid weather, will it broke the ENB or the ENB broke VW ? Do I need to uninstall it or use CoT5 ?
Thanks for the ENB, it's the best I have found for me.
You can adjust by yourself, by numerical change On the last page of the image screen. EFFECT.TXT and ENBEFFECT.FX Can be adjusted with the FX ENBEFFECTPREPASS. Try each of the FX Bokeh Bias=0.00 During game play,Simultaneous push "shift + enter"
Love the Meiko preset, thank you! However, the only issue (for me anyway) is that the armor, clothing and skin on my player as well as the npc's is extremely shiny and glossy... is there a way I can tone that down possibly? Otherwise beautiful enb! Thanks in advance for any help you can provide!
Probably some glossy that shiny in this soften it ..But the weather list will be turned off.There is shiny and glossy in weatherlist_M_(Cloudy,Fog,Overcast,OvercastRain,OvercastSnow) which I made. [ENVIRONMENT] SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 To change this number. I think time consuming task so difficult.
I have another question for you takakoba. Is there some setting I can change to make it so the npc's aren't so pale? They look almost washed out to where they have almost no coloring whatsoever.. just very, very fair, pale skin. I tried to turn down the brightness in-game but it didn't do anything. Once again, any help would be much appreciated!! Sorry for all the questions and thank you again for everything!!!
When adjusting person's skin, my occasion changes and does [OBJECT] and [SUBSURFACESCATTERING]. I don't find out that it's when I say only NPC..., excuse me.
[IMAGEBASEDLIGHTING] and [REFLECTION] will be made "false or true".
I answer by imagination selfish than this. 1. Before, a texture and mesh were compressed. -> Reinstallation of MOD 2. May it be influence of ENB which was being used before? -> Elimination of the folder and the file when installing 3. The chemistry with MOD and MeikoENB you're using? -> Press the SHIFT and ENTER keys to show the ENB interface ""Some changes require reloading in the upper left (apply button)<<<<<<<< Apply changes>>>>>>>> will be tried. 4. "enbpalette (.bmp) in the holder of enbseries" will be changed to something of other ENB. 5. Change in "CC: Color balance shadows of [ENBEFFECT.FX] and CC: Channel mixer (R,G,B)
Hmm. I did come from another ENB preset, but I thoroughly deleted that preset (I made sure) before trying this one. When I turn off the ENB in game the issue goes away so I'll try to re-download this and maybe that will help then. Thanks again!
Hi ! First thank you so much for your ENB it's exactly what I wanted and it doesn't slow my game so that's damn perfect ! =) But I can't see under the water, do you know how to fix this ? Am I supposed to change something in the prefs ? I use Meiko version.
Thanks for your nice thoughts. And is under the water, but other ENB can see under the water? If you can not see Meiko version only. I think the solution is not in prefs. I think maybe by the MOD between you and me there difference in water view. So, "enbseries"(.ini) file, [UNDERWATER] TransparencyFade=1.0 TransparencyCurve=1.0 DeepnessFade=0.5 DeepnessDarkening=0.5 TintAmount=1.0 TintFade=1.0 Try to change number! By a smaller number, bright water. This is according to my interpretation.
Thank you for your answer, I did what you told me but it didn't work I don't know where this problem was from, I've installed the mod Green Water Fix and now it works. Thank you anyway for taking time to answer, now I can enjoy it fully ^^
I use sweet FX in Hana ENB. Though I do not change very much in DOF when it is TPS, a thing nearby feels it neatly when it is FPS. And I others, _weatherlist and Knight eye, Plus version up will think about improving in future. Similarly I am making Meiko ENB in SMAA.
Your question is, I finally understand. This Mod is ENB preset, is not a mod followers. Meiko and flowers, me favorite cartoon hero, in the character edit (ECE), it made as a fan.
Mod of the quality of the water improvement that I use is "pure water".hana turns on an effect, and Meiko is off and does it. As for the depth of field, in hana, a thing deviating from the center becomes dim. meiko uses middle-range "enbeffectprepass" becoming dim by distance.
I am sorry, but it is For the question, a good answer is not found. This is ENB preset. You do it as soon as you exclude the check of the effect as soon as you put it, and please enjoy it in oneself preference. Because a picture and the image are only just one case.
I'll make sure to get a good looking screen shot or two, and share it with you, when I get back to this preset! I have some other things I have to tamper with, so I can really get the look that I would really like, for my skyrim.
34 comments
[EFFECT]
Check- EnablePrepass
So how about?
I would like to know if there is something I can change to make night a little darker ? (I use meiko and for now night is as bright as day, just without the colors)
In interior candles are also too bright (like mini-sun)
I'm using vivid weather, will it broke the ENB or the ENB broke VW ? Do I need to uninstall it or use CoT5 ?
Thanks for the ENB, it's the best I have found for me.
On the last page of the image screen. EFFECT.TXT and ENBEFFECT.FX
Can be adjusted with the FX ENBEFFECTPREPASS. Try each of the FX Bokeh Bias=0.00
During game play,Simultaneous push "shift + enter"
I hope that it answers your questions...
enbseries (.ini) File
[WEATHER]
EnableMultipleWeathers=false(Rewrite)
Probably some glossy that shiny in this soften it ..But the weather list will be turned off.There is shiny and glossy in weatherlist_M_(Cloudy,Fog,Overcast,OvercastRain,OvercastSnow) which I made.
[ENVIRONMENT]
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
To change this number.
I think time consuming task so difficult.
I make the product optionally on the next time.
Edit: Worked like a charm, thank you so much!!!!
I don't find out that it's when I say only NPC..., excuse me.
[IMAGEBASEDLIGHTING] and [REFLECTION] will be made "false or true".
I answer by imagination selfish than this.
1. Before, a texture and mesh were compressed. -> Reinstallation of MOD
2. May it be influence of ENB which was being used before? -> Elimination of the folder and the file when installing
3. The chemistry with MOD and MeikoENB you're using? -> Press the SHIFT and ENTER keys to show the ENB interface
""Some changes require reloading in the upper left (apply button)<<<<<<<< Apply changes>>>>>>>> will be tried.
4. "enbpalette (.bmp) in the holder of enbseries" will be changed to something of other ENB.
5. Change in "CC: Color balance shadows of [ENBEFFECT.FX] and CC: Channel mixer (R,G,B)
I hope that something applies...
I think maybe by the MOD between you and me there difference in water view. So, "enbseries"(.ini) file,
[UNDERWATER]
TransparencyFade=1.0
TransparencyCurve=1.0
DeepnessFade=0.5
DeepnessDarkening=0.5
TintAmount=1.0
TintFade=1.0
Try to change number!
By a smaller number, bright water. This is according to my interpretation.
Thank you anyway for taking time to answer, now I can enjoy it fully ^^
Though I do not change very much in DOF when it is TPS, a thing nearby feels it neatly when it is FPS.
And I others, _weatherlist and Knight eye, Plus version up will think about improving in future.
Similarly I am making Meiko ENB in SMAA.
As for the depth of field, in hana, a thing deviating from the center becomes dim.
meiko uses middle-range "enbeffectprepass" becoming dim by distance.
For the question, a good answer is not found.
This is ENB preset.
You do it as soon as you exclude the check of the effect as soon as you put it, and please enjoy it in oneself preference.
Because a picture and the image are only just one case.