File information

Last updated

Original upload

Created by

ClefJ

Uploaded by

ClefJ

Virus scan

Safe to use

42 comments

  1. grneely
    grneely
    • premium
    • 10 kudos
    Just a heads-up for anyone seeing problems with the apple trees. These models are using absolute paths in the .nif files for textures. Ex:

    c:\program files\steam\steamapps\common\skyrim\data\textures\clutter\food\apple02.dds

    instead of the correct relative paths:

    textures\clutter\food\apple02.dds

    A quick edit of CITSGreenAppleTree.nif and CITSRedAppleTree.nif in Nifskope will fix the problem.
  2. Kursan
    Kursan
    • supporter
    • 247 kudos
    Hi just "rediscovered" this in my collection and have to say it still is one of the nicest additions to Rorikstead.
    A word of advice to anyone with a large load order, load this mod as far down as possible to avoid land tears around the location. There are many mods that may make subtle changes to the land and conflict with the landscaping of this mod, loading it close to to last fixed that issue for me.
  3. mupesy
    mupesy
    • supporter
    • 0 kudos
    Hi, this mod is great but I'm having an issue with NPCs getting stuck in walls, as seen here: http://prntscr.com/nuwlrf Different NPC consistently get stuck in these walls. Is this a navmesh issue or a bug and is it unavoidable?
    1. ClefJ
      ClefJ
      • member
      • 559 kudos
      Looks like you're combining a few mods, so yeah there's likely some navmesh issues conflicting with each other.
    2. mupesy
      mupesy
      • supporter
      • 0 kudos
      Thanks for the quick reply, and I have found what the issue is. I had your merged Villages plugin by DX (https://www.nexusmods.com/skyrim/mods/90516) and the navmesh issue was apparent there, but not when trying your mod standalone. It appears whatever 'cleaning' was done somehow led to this. I guess it's safer to make my own merge.
  4. NEKOSHAMA
    NEKOSHAMA
    • member
    • 30 kudos
    This is such a great mod for this town that doesn't fry my system. Very light and I love it.

    Any news on the upcoming castle mod you spoke of???
    1. ClefJ
      ClefJ
      • member
      • 559 kudos
      None for the region atm, been swamped with the Skyblivion project. I am spicing up Half Moon Mill for SE in my spare time, tho!
  5. lunamichelle41
    lunamichelle41
    • supporter
    • 2 kudos
    This looks amazing, will try it! I would love it even more if the Good's store (or farmer, or anyone in Rorikstead for that matter) sold Rorikstead Cheese!I require this for some of my recipes -- forgot which mod LoL -- but have only found 1 or 2 pieces of Rorikstead Cheese in all of Skyrim!Surely this is the town to find this elusive cheese?? :(
  6. Tautochrone
    Tautochrone
    • member
    • 7 kudos
    Finally finallyfinally
  7. jknjb
    jknjb
    • premium
    • 93 kudos
    "In all honesty this is to prelude an upcoming castle mod."

    Looking forward to it!
  8. voajus
    voajus
    • member
    • 1 kudos
    by any chance can there be a patch with rorikstead defended enhanced (https://www.nexusmods.com/skyrim/mods/66250) ???
  9. raging987inferno
    raging987inferno
    • premium
    • 5 kudos
    Will this work with "Enhanced Vanilla Trees" and "Veydosebrom?"
    1. ClefJ
      ClefJ
      • member
      • 559 kudos
      It should! Those sound like only mesh/texture replacers, so I don't see there being any issue.
  10. berk324
    berk324
    • member
    • 0 kudos
    Hi

    I was wondering if this is compatible with Immersive Citizens.

    Great work!