This page was last updated on 30 April 2016, 2:38PM
Changelogs
Version 1.4
4/29/16
Additions:
-More trees and new shelf on cliff face [EXT]
-More rocks and another gate [EXT]
-Walkway to new shrine area (Talos and Zenithar) [EXT]
-Lamps for gates and walkway [EXT]
-Smelting pot fx and light [INT]
-Notes and books added to various areas (Alch, Ench, Table, Nightstand) [INT]
-Clutter on ench table, blood potion on alch table, and clutter on dinner table [INT]
-Dragon skull above enchant table
-Nods (clutter bits) to all of skyrim's guilds (DB, Compa, MG, TG) [INT]
-Hanging rack and second shelf (to be cluttered) above cooking area [INT]
-Mounted Slaughterfish [INT]
-Stair clutter (Just Miraak's Mask and Necromancer's Amulet)
-Bloodskaal Blade upstairs [INT]
Edits:
-Slightly darker ambient lighting [INT]
-Light radii and fade adjustments for all interior lights (slightly smaller, less washed out effect on walls now) [INT]
Fixes:
-Adjusted ench table rack weapons to stop floating
-Collision plane added to stairs (kept getting stuck on some)
-Occlusion planes for barely noticeable (if at all) performance boost
Version 1.1
Name Change: Reyth (Used to be Feykro; Changed to avoid similar naming for similar mods)
Additions:
-Exterior: Rocks and Gateway
-Top Floor Misc Chest and Grind Stone
-Bottom Floor: Smelting Pot and Usable Keyholder
Edits:
-Darkened ambient lighting
-Changed weapon racks upstairs to match the middle model
-Changed cooking pot stand from table to actual stand
Fixes:
-Fixed mesh paths for various items that weren't showing up
-Removed mesh files affecting furniture (noble chairs in this case)