The mod is great except the last step on your way to leave Windhelm has pathfinding issues. I don't expect any mod to be perfect, so know followers wont step down sometimes. Nothing a simple unrelenting shout or spell wont fix. Also I have Skyrim Sewers and it works fine together.
I think this may conflict with JK's cities (lite version for me); in the 4th photo in the right corner, right after the stairson the left there is a small tiny wood shack on top of the fire pits, and a lot of them are buggy too along the docks. Am I the only one?
Good work by the way, I absolutely love it :)
Edit: I pointed out JK windhelm but it actually must be better docks. Don't check better dock's windhelm option if you use this.
Sadly this mod does not work with the "Windhelm City Entrances Overhaul" mod. The stairs end below the bridge. You can jump down from the bridge to the stairs but you can't get up from the stairs to the bridge. No patch so far for it.
Mod updated to Version 1.3, here is the changelog:
- better navmesh cleaning with the latest verison of TES5Edit - added landscaping (trees and shrubs) in some of the more bare areas of the walkway - added some additional stone pillars to better visually support the walkway - adjusted some lighting positioning to better conform to their sources - moved several snowbanks that were clipping into parts of the walkway - removed some of the braziers that appeared to have little to no structural support strong enough to support their weight - extended navcut boxes to some snowdrift and rock locations that were giving NPCs trouble moving around - changed many of the walkway railings and stones to have a more snowy look
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I don't expect any mod to be perfect, so know followers wont step down sometimes.
Nothing a simple unrelenting shout or spell wont fix.
Also I have Skyrim Sewers and it works fine together.
Good work by the way, I absolutely love it :)
Edit: I pointed out JK windhelm but it actually must be better docks. Don't check better dock's windhelm option if you use this.
The stairs end below the bridge. You can jump down from the bridge to the stairs but you can't get up from the stairs to the bridge.
No patch so far for it.
Still love this series(?) as it's not so much "essential" but damn does it make things easier!
Thanks as always! :D
- better navmesh cleaning with the latest verison of TES5Edit
- added landscaping (trees and shrubs) in some of the more bare areas of the walkway
- added some additional stone pillars to better visually support the walkway
- adjusted some lighting positioning to better conform to their sources
- moved several snowbanks that were clipping into parts of the walkway
- removed some of the braziers that appeared to have little to no structural support strong enough to support their weight
- extended navcut boxes to some snowdrift and rock locations that were giving NPCs trouble moving around
- changed many of the walkway railings and stones to have a more snowy look