It's night time and none of the bulbs are on? Sometimes when you fast travel, the script doesn't update correctly. To fix it, wait in game until the next switching on time or for 24 hours.
It's daytime and the bulbs are still on? Sometimes when you fast travel, the script doesn't update correctly. To fix it, wait in game until the next switching off time or for 24 hours.
Remove - no, you'd likely break stuff, but yes, you could try hiding them, just push them below the farmhouse on z axis, either in CK or with Jaxons positioner etc. As for the updated script, i never got round to compiling it, but basically it's the same as the existing light switch script except it runs on cell load. So when you enter the cell (and everythings loaded), the script runs once and switches the bulbs on or off automatically. Should be easy enough to amend and recompile if you know papyrus?
Man, I'm really still waiting for NLVA to be released. I'm well aware you and Megaloblastic are still fixing stuff with regards to Gamwich's Ethereal Clouds, but glad to know that next week is when it will be /actually/ released.
Now at last I can murder people in just the right amount of darkness! And then steal all their stuff before walking back to my camp without tripping over vampire or cultist corpses! Thanks!
Theres a script that will overwrite silverstead and blackthorn. Is that okay? AutomaticLightSwitchScript.pex
Yes, the scripts are identical and lights will come on and switch off at the same time for ETaC as they do for Blackthorn and Silverstead. If you use MO you may get a warning pop up in the MO's fix category at the top right of the main window. You can ignore it.
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Frequently Asked Questions
It's night time and none of the bulbs are on?
Sometimes when you fast travel, the script doesn't update correctly. To fix it, wait in game until the next switching on time or for 24 hours.
It's daytime and the bulbs are still on?
Sometimes when you fast travel, the script doesn't update correctly. To fix it, wait in game until the next switching off time or for 24 hours.
Any more comics?
You can find more comics and keep up with Dragporn's adventures at my other mods Remove Distracting Things and Solitude Walls Immersive Moss
Can you remove or hide the pull chains that otherwise toggle the lights?
What is the script that makes them run on fast travel I have a mod that needs a script like that.
http://www.nexusmods.com/skyrim/mods/14894/?
https://www.creationkit.com/index.php?title=OnCellLoad_-_ObjectReference
Downloading this mod as well!
Yes, the scripts are identical and lights will come on and switch off at the same time for ETaC as they do for Blackthorn and Silverstead. If you use MO you may get a warning pop up in the MO's fix category at the top right of the main window. You can ignore it.