Thank you for this. I was wondering why some bottles were random spinning around in some bandit fort I visited causing me to get like 5 FPS because of how crazy the physics were going. This solved the problem.
Is there a way to fix that flashing light effect the wine bottles have when ENB is enabled? I've traced it back to some of HalkHogan's clutter meshes and I'd like to know if I can perhaps fix it myself if needed.
That's because you don't have Realistic HD Beverages installed. Just delete the Frostbite Venom mesh if you're unwilling to install that mod. I'll upload a version with a fomod installer later tonight.
Im a little confused, after looking at this mod i realized i never noticed this befor. So naturally i tested it and for some reason the bottles made sound and dragged and acted with normal weight and physics? So i started looking through my mods to see what mod was fixing this but i couldn't find it??? I just want to know can someone help? What is fixing this? Should i post my mod list?
First of all, your download history doesn't list Realistic HD Food or Realistic HD Beverages. If you do not have those mods installed, this mod is not for you.
Secondly, if you do not have Realistic HD Food or Realistic HD Beverages installed, but have USLEEP 3.0.3 installed, then the collision sounds have been fixed by USLEEP. The mass problem however is not present in the vanilla or USLEEP meshes.
Thirdly, if you do indeed have Realistic HD Food and Realistic HD Beverages installed, then your testing was flawed. Only 1 of the bottle meshes have the invalid mass/etc problem. The Winking Skeever in Solitude is a good place to find such bottles, they are placed on several tables in the inn. The missing collision sounds can be easily missed depending on what you're colliding them with, since if you drop the bottles on a wooden floor for example, you will get a wooden impact sound. You will however not get a bottle impact sound. If you instead drop the bottles on a stone floor, like the floor in the Winking Skeever, there will be no impact sound at all.
Wow, your right, thanks for clearing that up. Im going to DL and endorse because my ultimate supper dupper mod im working on uses many types of bottles.
34 comments
Shouldn't they be pulling everything upward
Thank you so much!
Secondly, if you do not have Realistic HD Food or Realistic HD Beverages installed, but have USLEEP 3.0.3 installed, then the collision sounds have been fixed by USLEEP. The mass problem however is not present in the vanilla or USLEEP meshes.
Thirdly, if you do indeed have Realistic HD Food and Realistic HD Beverages installed, then your testing was flawed. Only 1 of the bottle meshes have the invalid mass/etc problem. The Winking Skeever in Solitude is a good place to find such bottles, they are placed on several tables in the inn. The missing collision sounds can be easily missed depending on what you're colliding them with, since if you drop the bottles on a wooden floor for example, you will get a wooden impact sound. You will however not get a bottle impact sound. If you instead drop the bottles on a stone floor, like the floor in the Winking Skeever, there will be no impact sound at all.
https://www.nexusmods.com/skyrim/mods/60438/?tab=1&navtag=https%3A%2F%2F
It has similar problem with physics (or collision mesh?).