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RoastChicken3D

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RoastChicken3D

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52 comments

  1. ItsKeithme
    ItsKeithme
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    • 2 kudos
    Any chance you will be porting this;or any of your mods over?
    1. soupdragon1234
      soupdragon1234
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      • 336 kudos
      It works as is in SSE its just a texture
  2. Ray84
    Ray84
    • member
    • 202 kudos
    I use it in SE and i really love it. Awesome, thank you
    1. nexuskomrad
      nexuskomrad
      • supporter
      • 3 kudos
      +1 it works great in SE
  3. Budderlettuce
    Budderlettuce
    • member
    • 4 kudos
    My textures were almost complete. I followed a mod guide in full, and yet the braziers and metalwork in Windhelm remained yellowy and dull. This solved that issue and I hope others are able to find it too. Thanks pal for your good work!
  4. KainThePheonix
    KainThePheonix
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    • 52 kudos
    I really like this retexture. It also works well with Snowy AF Windhelm too.

    Endorsed!
  5. cunny1975
    cunny1975
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    • 1,090 kudos
    Only just noticed this mod, never downloaded this for SKYRIM LE, looks fantastic!
  6. ezfreee
    ezfreee
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    • 58 kudos
    Thanks!!!
  7. JDAnchor
    JDAnchor
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    • 837 kudos
    Stunning. I need to see more mods from you!
  8. superbed2
    superbed2
    • supporter
    • 0 kudos
    OMG SO BEAUTIFUL!! btw which texture mod for Windhelm is being used in the pictures? They look great together!
  9. Pfuscher
    Pfuscher
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    • 3,859 kudos
    Adding cubemaps/environmentmaps, would be cool, too.
    1. johnskyrim
      johnskyrim
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      • 7,504 kudos
      This.
    2. RoastChicken3D
      RoastChicken3D
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      • 130 kudos
      yeah it's on the list. I haven't done this yet, so i'll do a bit of research. Agreed though, it would help the metal look more realistic!
    3. RoastChicken3D
      RoastChicken3D
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      • 130 kudos
      Cubemap/Environment maps added. It's my first time doing these, so let me know if you see anything wrong. I used screenshots of the actual area for the cubemap, so it's a lore friendly cubemap lol.

      I was concerned with it becoming too shiny, even though it's metal, cause it's Windhelm, and it's supposed it be old and shitty...
    4. ScenicGaming
      ScenicGaming
      • supporter
      • 41 kudos
      You forgot to add the cubemap to the meshes.

      I'm not sure where all the metalwork is in Windhelm, but I found whgate3.nif had the metalwork so I edited it to have the cubemap. Not sure if I did it correctly though, so please do test it first. If it is corrct you can just copy the settings to any other meshes.

      Updated mesh file.
    5. RoastChicken3D
      RoastChicken3D
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      • 130 kudos
      I didn't forget to add it, I just didn't include meshes, check the description

      Will be releasing a pack of meshes separately once i've made some other changes
    6. darksynth0
      darksynth0
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      • 40 kudos
      HI Amelli!

      There only whgate3 in your zip!

      Can you update the rest:
      whvalunstrad19
      whvalunstrad20
      whvalunstrad21
      whvalunstrad24
      whvalunstrad25
      whvalunstrad26
      whvalunstrad27
      whvalunstrad28
      whvalunstrad29
      whvalunstrad30
      whvalunstrad31
      whvalunstrad32

      I have no clue on how to do it
    7. Praecox
      Praecox
      • supporter
      • 11 kudos
      The same is true for me.
    8. Pfuscher
      Pfuscher
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      • 3,859 kudos
      I added cubemaps/environmentmaps to all valunstrad meshes, but as it is a flat 2d Object it's not that cool.
      Without geometry you only get a bright side and a darker side. Would be kinda cool if it would be correct with the sunlight, but it isn't.
      You can imagine it more like an additional specular effect.
      Sadly not worth the vram
    9. Praecox
      Praecox
      • supporter
      • 11 kudos
      Thank you for the effort and clarification!
  10. AlexZander40
    AlexZander40
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    • 8 kudos
    Very nice! Adds a much needed detail touch to Windhelm. Appreciate your Windhelm mods, installing the others also.