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This page was last updated on 21 October 2021, 3:42PM
- Changelogs
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Version V5.2
- V5.2 UPDATE RELEASED ON APRIL 17th 2020
- Summary: Bug fixes
- All actors are now able to transform into a Werewolf without their body disappearing.
- Reworked the face of Skjor from scratch; his beard isn't as noticeably clipping as before.
- Improved the face meshes of Athis and Belethor in order to make the seam look much less noticeable.
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Version V5.1.1
- I've worked +16 hours today on these updates for LE and SE, and I'm too exhausted to write a change log. I'll be back tomorrow with proper change log
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Version V5.1
- V5.1 UPDATE RELEASED ON OCT 6, 2019
- Summary: This minor update aims to fix minor issues found in V5. Modular Edition is now ready.
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Version V5
- V5 UPDATE RELEASED ON OCT 5, 2019
- Summary: With this major update, the number of NPCs overhauled is doubled. Changes to folder structures, incorporation of Unmasked Faces, major & minor fixes, and other changes have been also made.
- See the updated description for newly-added overhauled NPCs.
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Version V4.4
- Much needed general fixes.
Corrected some NPCs' wrong attributes such as attack race, height, etc.
Erandur has been given 2 restoration spells. Belrand now knows Ice Spike spell. (accommodating to the Cutting Room Floor tweak)
Modular version had a few esp files missing from the archive. Now in this version all necessary files are included.
- Much needed general fixes.
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Version V4.3.1
- I have forgotten to include the compatibility patch for The Gray Cowl of Nocturnal in my last version, causing the said patch to not be installed. This update addresses this problem.
Therefore, if you have already updated to V4.3 and do not need The Gray Cowl of Nocturnal compatibility patch, you do not need this update.
- I have forgotten to include the compatibility patch for The Gray Cowl of Nocturnal in my last version, causing the said patch to not be installed. This update addresses this problem.
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Version V4.3
- V4.3
Bug fixes.
Idolaf's hair style changed - no more weird texture issue!
Miraak is reset to DLC2MiraakRace. Incorporated this change to Miraak Follower compatibility patches.
Added a modular edition. Sorry for the delay. ;)
- V4.3
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Version V4.2
- Fixed the issue with the hands textures for the elderly people didn't show properly.
Added Light Foot perk to Cicero.
Added Restoration Dual Casting perk to Erandur.
- Fixed the issue with the hands textures for the elderly people didn't show properly.
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Version V4.1
- Fixed the issue with Cosnach, now he's showing properly.
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Version V4.0
- New Faces:
Belrand, Cicero, Cosnach, Erandur, and Ghorbash the Iron Hand.
The folder structure changed. You can now easily locate the custom body textures so you can swap them with your favorite ones, or whatsoever.
Greatly reduced the size of the archive.
ZwabberdieBo kindly gave me permission to use his normal maps and sub surface maps from The Veteran Skin. Thank you so much! Seasoned warriors such as Belrand and Ulfric are applied these textures. ALl diffuse maps included in Men of Winter are still SkySight-origin, so the changes are not as drastic.
Salt and Wind, the retexture for KS Hairdo's are used to improve the look of some of the hair styles. The NPCs with this new hair textures appiled now look more natural and overall better in my opinion. Thank you Jasper for an awesome textures!
No more compatibility patches for Immersive Weapons, Morrowloot, and so on from now on; I've realized that unnecessary patch options can cause more harms than good. NPC mods should be played right out from a box. If users want to have 100% out of their complex load order, they'll learn to use TES5Edit to do that.
We still have the patches for The Gray Cowl of Nocturnal and Miraak - Dragonborn Follower so the users can install them as a part of the main file.
- New Faces:
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Version V3.1
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- Fixed a problem with Idolaf which caused his hair to show improperly.
- Jon's face has been tweaked a bit, he doesn't grow his beard anymore.
- Added missing assets which is necessary to show Enhir's face properly.
There are no changes made to esp files.
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Version V3
- New People in V3:
Derkeethus, Erik/Erik the Slayer, Hadvar, Lokir, Miraak, Neloth, Ralof, General Tullius, and Ysgramor have joined up the Men of Winter.
Updated NPCs:
Runil & Ulfric...Completely reworked from scratch.
Esbern & Madanach...They had been reworked in order to fix the issue with their face colors didn't match their bodies.
Marshes & Veezara...Now all of Argonian NPCs will use any face/body textures you're using for Argonian NPCs.
Perks/Skills/Levels Changes:
Now many of them have been given "authentic" changes from many different aspects; Sheogorath will not carry an iron dagger anymore, Veezara will use other weapons than a standard steel sword, Ysgramor is correctly classified to be "Warrior2H", and so on.
New compatibility patches:
Basically you have 2 kinds of patches. There is the Equipment and Inventory Safety Patch for the users with custom weapons/armors mod which distribute the new items to these NPCs.
You also have the Appearance Safety Patch if you're using some mods with new quest-lines or modified AI packages, which aim to add some activities to these NPCs.
- New People in V3:
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Version V2.5.1
- This version is a fix for V2.5 in which I have forgot to include some crucial files to show their faces properly.
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Version V2.5
- This update offers 4 new NPCs and various enhancements to all of of the characters.
I have added a modular edition in which you can select/deselect the NPCs you wish to choose to install.
・Mercer Fray, Eltrys, Scouts-Many-Marshes, and Veezara have joined up The Men of Winter!
On this V2.5 I have completed all NPCs I wanted to cover in the V2 series. I will move on to add more characters in the next V3 updates.
・Various new assets for both Argonian and human races have been added. Many thanks to every creative person who has contributed their amazing works to this project!
・NPCs' heights adjusted. In Vanilla, almost every male is set to the same scale, 1.00. I wanted them to look diverse, so some NPCs are now a little taller - none of them are made hilariously big or small, but the changes are noticeable.
・The modular version is meant for someone who wish to use other make-over mods over mine for some of the NPCs I covered, or who do not own Dragonborn DLC. Just to be clear though, after installing the modular version you'll get multiple esps activated in your load order which you'd want to use the specific tool to merge into one single esp file.
- This update offers 4 new NPCs and various enhancements to all of of the characters.
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Version V2
- Larger update which offers 3 new NPCs (5 face files in total) and improvements to the currently-changed NPCs.
・Ulfric Stormcloak, Esbern, and Sheogorath have been added to The Men of Winter!
Ulfric Stormcloak has 3 variations in game; the one who spends time on his Throne in WIndhelm, the one who fights at your side against Imperials in Civil War, and the one who finds you in Sovngarde. Each is made to be slightly different from the other.
・Minor tweaks to Enthir, Erikur, Idolaf, Jon, Runil, and Storn. More major improvements to Brynjolf and Madanach.
・Added a few perks to Brynjolf. Now he doesn't activate any booby traps for he has Light Foot perk.
- Larger update which offers 3 new NPCs (5 face files in total) and improvements to the currently-changed NPCs.
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Version V1.2
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All characters have been reset to their default weight value. Therefore you'll no longer have to adjust their body weights.
If you've used the former versions and set the new body weights please reset their body weights to the Vanilla value.
Brynjolf, Idolaf, Jon, Madanach have had their appearance tweaked.
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Version V1.1
- V1.1
The very first update offers both major and minor fixes.
All characters will no more be set custom races. Their race records have been reset to Vanilla.
Some changes from USLEEP have been implemented to avoid any issues by overwriting the plugin.
- V1.1
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Version Patch3.1
- Fixed the problem with the installer which led the patch file installation to fail.
There are no changes made to the compatibility patches themselves, so if you didn't have any problems during the installation in the former version there is no need to re-download these patches.
- Fixed the problem with the installer which led the patch file installation to fail.
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- Author's activity
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October 2021
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21 Oct 2021, 3:42PM | Action by: SetteLisette
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'Description changed.'
January 2021
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07 Jan 2021, 7:21AM | Action by: SetteLisette
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07 Jan 2021, 7:17AM | Action by: SetteLisette
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July 2020
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05 Jul 2020, 12:22PM | Action by: SetteLisette
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April 2020
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18 Apr 2020, 2:03AM | Action by: SetteLisette
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18 Apr 2020, 2:03AM | Action by: SetteLisette
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The Men of Winter - Modular Edition [version V5.2]
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18 Apr 2020, 1:51AM | Action by: SetteLisette
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The Men of Winter [version V5.2]
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18 Apr 2020, 1:36AM | Action by: SetteLisette
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18 Apr 2020, 1:29AM | Action by: SetteLisette
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The Men of Winter - Modular Edition [version V5.2]
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18 Apr 2020, 1:21AM | Action by: SetteLisette
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The Men of Winter [version V5.2]
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18 Apr 2020, 1:17AM | Action by: SetteLisette
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Change log added for version V5.2
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17 Apr 2020, 11:44PM | Action by: SetteLisette
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October 2019
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07 Oct 2019, 4:27PM | Action by: SetteLisette
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07 Oct 2019, 8:00AM | Action by: SetteLisette
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The Men of Winter - Modular Edition [version V5.1.1]
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07 Oct 2019, 7:52AM | Action by: SetteLisette
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Change log added for version V5.1.1
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07 Oct 2019, 7:49AM | Action by: SetteLisette
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The Men of Winter [version V5.1.1]
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07 Oct 2019, 2:22AM | Action by: SetteLisette
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07 Oct 2019, 2:07AM | Action by: SetteLisette
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