Hahah sorry guys I've been busy for a while and modding fell by the wayside but I've heard all your voices and rest assured I'm about to start work on a muted and dark toned version. :)
You should use DXT compression on the diffuse maps. It lowers their size a lot. As for the normal maps, DXT5 compression is 'okay', but not perfect as it does leave some artifacting. (Alternatively, use a 2k normal map with 8.8.8.8 RGBA)
Your textures now are 436mb, but after compressing them they are 100mb. This is a huge savings for Vram. I highly recommend you compress your textures.
Yes indeed you are correct. I have recently learned more about optimal compression settings for diffuse and normal maps. Along with the benefits of saving vram Thank you for the suggestion. I have been meaning to optimise the textures and will do when I have the spare time.
I am surprised that the others say, beautiful, and they did not see this in the game hehe, not least very nice texture, make a set, one question, why the two textures are the same? snow, and simple, so you wanted?No matter the question, already know why, I checked
Haha. I suppose they were judging from my screenshots. Yes I l used the one texture for both the original and the "snow version" as I believe the aesthetic created by the white paint fits quite well into a snowy environment and hence didn't need alteration.
thank you, yes, everyone has their own tastes, and the same thing, textures, will do otherwise, they are not complicated textures, but you have to watch out for seams, on the stage, but it would be great to do everything, it really changes the look in Skyrim, and it appears everywhere, you will have a great mod, I greet!)
Yes Let the modding continue! Oh believe me if I could I would retexture every detail in Skyrim. Of course everything takes inspiration, time, effort and care. Aye indeed we all must watch out for seams. Also forgive me but I do not fully understand all of your sentences. Are you not from an English speaking origin?
haha.. You want the full list? mainly Tamriel Reloaded HD. I'd swear by this mod, excellent textures. Also landscape is a combination of Skyrim flora overhaul and Dark fantasy overhaul along with Verdant grass. And the enb is custom however the base enb I started my tweaking from is called TRU enb. Also excellent
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I am currently in the process of updating my Oldrim mods and I will be porting my SE mods over soon aswell.
Stay tuned.
Your textures now are 436mb, but after compressing them they are 100mb. This is a huge savings for Vram. I highly recommend you compress your textures.
Yes indeed you are correct. I have recently learned more about optimal compression settings for diffuse and normal maps. Along with the benefits of saving vram
Thank you for the suggestion.
I have been meaning to optimise the textures and will do when I have the spare time.
The textures look very good otherwise, hope you keep up the good work
Yes I l used the one texture for both the original and the "snow version" as I believe the aesthetic created by the white paint fits quite well into a snowy environment and hence didn't need alteration.
Ah see this mod was originally just for stockadewood on its own.
However that being said I have been recently thinking the other components of the Stockades needed work. So I may expand the mod yet.
I also realised who you were just before and I have to say you make some excellent quality textures yourself! keep it up.
mainly Tamriel Reloaded HD. I'd swear by this mod, excellent textures. Also landscape is a combination of Skyrim flora overhaul and Dark fantasy overhaul along with Verdant grass.
And the enb is custom however the base enb I started my tweaking from is called TRU enb. Also excellent