Populated Imperials Stormcloaks Battles is an original standalone mod. Moreover It's a very good integration of Populated Series Mods (into ERSO collection) and Immersive Patrols This mod is lite and doesn't use scripts. It may be installed and uninstalled safely
* * * * * * * * * * * * * * * *
DESCRIPTION __________________________________________________________________________________________ n.1 Imperial Army (n.40 soldiers plus n.1 General) and n.1 Stormcloak Army (n.40 soldiers plus n.1 General), between Solitude and Windhelm, They search enemy patrols to destroy. When two Armies meet in a random location a great battle occurs. Survivors come back to their original holds for patrolling them against enemies. _____________________________________________________________________________________________________ n.1 Imperial Army (n.30 soldiers plus n.1 General) and n.1 Stormcloak Army (n.30 soldiers plus n.1 General), between Falkreath and Riften, They search enemy patrols to destroy. When two Armies meet in a random location a great battle occurs. Survivors come back to their original holds for patrolling them against enemies. All NPCs are generic and respawnable. _____________________________________________________________________________________________________ When respawn occurs, ALL Army paths and battles will have different (random) locations.
Great alternative to more script-heavy CW mods. Also cool to see the huge armies actually patrolling the map. Definitely adds an extra dimension to travelling after joining the Stormcloaks or Imperials, especially if using alongside Immersive Patrols and Open Civil War. Epic moment when riding to relieve a besieged settlement and my party of 5 and an 8-man Imperial patrol accidentally ran into a 40-man Stormcloak army. Blood and guts for miles! 8/8.
This is a nice addition to the immersive patrols however the lite version which have 25 npc each side still destroy my pc haha. Can you make a super lite with 10 or 15 npcs each side. Also I want to participate into killing im on imperial side but when I encounter the massive stormcloak army they just ignore me. Really nice mod.
Hey adolphen, loving this mod and your erso compilation mods! just quick question btw.
If i want to reduce more active npc in this mod with tesedit, should i remove some of the npc data? or there some file that have value total npc number of each faction in this mod? thanks
Npcs respawn after a certain period of in-game days. If you go into the cell before than time, the cell won't reset. Respawning time is related to your modded Skyrim configuration.
46 comments
Populated Imperials Stormcloaks Battles is an original standalone mod.
Moreover It's a very good integration of
Populated Series Mods (into ERSO collection) and Immersive Patrols
This mod is lite and doesn't use scripts.
It may be installed and uninstalled safely
* * * * * * * * * * * * * * * *
DESCRIPTION
__________________________________________________________________________________________
n.1 Imperial Army (n.40 soldiers plus n.1 General) and n.1 Stormcloak Army (n.40 soldiers plus n.1 General),
between Solitude and Windhelm, They search enemy patrols to destroy.
When two Armies meet in a random location a great battle occurs.
Survivors come back to their original holds for patrolling them against enemies.
_____________________________________________________________________________________________________
n.1 Imperial Army (n.30 soldiers plus n.1 General) and n.1 Stormcloak Army (n.30 soldiers plus n.1 General),
between Falkreath and Riften, They search enemy patrols to destroy.
When two Armies meet in a random location a great battle occurs.
Survivors come back to their original holds for patrolling them against enemies. All NPCs are generic and respawnable.
_____________________________________________________________________________________________________
When respawn occurs, ALL Army paths and battles will have different (random) locations.
Better Enchanting Perks Tree Reborn
Dragon Priest Mask Overhaul Reborn
Enhanced Enemy AI Reborn
Enhanced Fauna and Monsters Reborn
Enhanced Legendary Armors and Weapons Reborn
Enhanced Mighty Dragons Reborn
Erkeil's Better Level Progression Reborn
Erkeil's Respawn Settings Reborn
Erkeil's Training Cost More Expensive Reborn
ERSO - Erkeil Real Skyrim Overhaul
Lord of the Dead Reborn
Populated Cities Towns Villages Reborn
Populated Dungeons Caves Ruins Reborn
Populated Forts Towers Places Reborn
Populated Imperials Stormcloaks Battles
Populated Lands Roads Paths Reborn
Populated Skrim Civil War Reborn
Populated Skyrim Prisons Cells Reborn
Realistic Fall Damages Reborn
Realistic Merchant Stock Reborn
Real Unleveled Skyrim Reborn
Skyrim NPCs Overhaul Reborn
Skyrim Sounds and Musics Reborn
Standing Stones Overhaul Reborn
Supreme Harkon Reborn
Supreme Miraak Reborn
Vanilla Races Redone Reborn
R.I.P. Hjoromir
Can you make a super lite with 10 or 15 npcs each side. Also I want to participate into killing im on imperial side
but when I encounter the massive stormcloak army they just ignore me. Really nice mod.
But you may do it easily with tes5edit.
If i want to reduce more active npc in this mod with tesedit, should i remove some of the npc data? or there some file that have value total npc number of each faction in this mod? thanks
If you go into the cell before than time, the cell won't reset.
Respawning time is related to your modded Skyrim configuration.