File information

Last updated

Original upload

Created by

iTitoMix

Uploaded by

iTitoMix

Virus scan

Safe to use

46 comments

  1. iTitoMix
    iTitoMix
    • member
    • 66 posts
    • 25 kudos
    Locked
    Sticky
    Hi guys, Mix here!! I want to inform you some type of "fix/solution" for those who want to use my Pastel Markers with Atlas Map Markers (classic or the newest with MCM). So, install both mods, then go to your Data -> Interface, delete "map.swf", done. Holly macaroni?! that's it?!... .yup :)

    I try it in my own game and the new markers are there, with my colors, and everything seems to work fine (even the SkyUI "search" function). Yay!! *Clap* *Clap* Mix win! :D

    --Test--
    If you type in console "tmm 1" (reveal all the map markers) and when you open your map interface, you experience some type of delay to see the markers ==> Atlas!! buu shame! SHAMEEE! (there's soooo many markers!).


    Bye! (^o^)/
  2. LeoMachiavelli
    LeoMachiavelli
    • member
    • 34 posts
    • 1 kudos
    Has anyone had any luck fixing colors in the compass? I get them in the normal map, however nothing in the compass. I assume this is incompatible with my installation of Less Intrusive HUD II.
  3. BellaDovah
    BellaDovah
    • supporter
    • 177 posts
    • 9 kudos
    I love the idea of this mod but unfortunately it's pretty much unusable with A Quality World Map which is an absolute essential for me. Would you consider making a less transparent version? Or, perhaps you could explain a way we could edit this ourselves.
    1. BellaDovah
      BellaDovah
      • supporter
      • 177 posts
      • 9 kudos
      Update: Increasing the FOV to about 90 ish (which I would normally do for normal play anyway) seems to help a lot - I'm so glad I can use both of these fantastic mods together. Awesome work
  4. sutekki
    sutekki
    • supporter
    • 139 posts
    • 1 kudos
    If anyone wants to use these wonderful markers on the compass with SkyHUD, go to the Pastel Map Markers & Sky UI SSE page, download the main file and take the 'compassmarkerart.swf' file. Put it into your Interface/skyhud folder, and voila.
  5. cela08
    cela08
    • member
    • 8 posts
    • 0 kudos
    i love these a lot! i've actually had them on so long that sometimes i forget these aren't how they look in vanilla...
  6. michaeltolksdorf1995
    michaeltolksdorf1995
    • member
    • 62 posts
    • 1 kudos
    great mod thanks for sharing/creating it :D
  7. BloodAssassin325
    BloodAssassin325
    • member
    • 65 posts
    • 0 kudos
    The colors won't show up on my compass, but they are showing up on the big map. How do i fix this?
  8. BloodAssassin325
    BloodAssassin325
    • member
    • 65 posts
    • 0 kudos
    This is a neat mod.
  9. Trueffelmonster
    Trueffelmonster
    • member
    • 1 posts
    • 0 kudos
    The markers only appear in game on the compass and general world, but not on the big map. Any idea on how to fix this? I´m failry new to the whole nexus mods thing :)
    1. BloodAssassin325
      BloodAssassin325
      • member
      • 65 posts
      • 0 kudos
      Me to. I think it is very annoying, i tried deleting it and re-installing it but that didn't work, but you can try that if you haven't already ...
  10. LightsWolf
    LightsWolf
    • member
    • 166 posts
    • 1 kudos
    Could you make a patch for SkyHud: https://www.nexusmods.com/skyrim/mods/87259?tab=files¨

    Not in SSE, but in Oldrim

    Please T___T
  11. bl1xxar
    bl1xxar
    • member
    • 93 posts
    • 0 kudos
    Looks nice
Top