Oooh I like this, perhaps you would be interested in making it so that we can help merchants from point a to point b, to other cities? so like we helped this fella reach whiterun, everything went hunky dory and then the option to "any further help?" could pop up offering to help them reach another place? or maybe a merchant in each city! sorry if I got a bit enthusiastic, but I like what you put up here c:
yeah Id like to add the option to go further to other towns. Maybe add more merchants for that, each with his own selection of towns he wants to go to at the moment.
I even want to have some sort of bodyguard NPCs, that could take your place as guards of the merchant, enabling the merchant going to his town even if youre not up for it. Then you could meet them on their way somewhere in the wilderness
but hey, Im just learning the CK. So you will have to give me some time to be able to do all that
I agree, I'd like to see more variations on this sort of escort people quest, similar to what was in daggerfall. For example- http://www.uesp.net/wiki/Daggerfall:The_Escort
After that Ill be spicing up the encounters and make them more randomized Also Id like to add some events that would force the player to make a decision that would affect the progress of the quest in some cool way
sweet c: I love how this mod is turning up! and dw, Im learnin CK too, its a bloody pain... and im just trying to understand how followers and npcs work lol
I chose Riverwood for its simplicity when compared to Whiterun This is my first mod so I was worried that there would be issues with Whiterun because its a closed city with gates, And I wasnt sure if the AI reacts the same or if you have to make some workarounds when there is a loading screen betwen two locations.
But in the end all went well, Whiterun isnt an issue and the quest works as I want it to work
Work fine for the installation part, I just done a short quest atm and I will try later tonight! When it's completed I will tell you - here - what's I've thinkin' about! Sorry for my bad English, I'm French people! Btw nice one for a first mod try!
Hi! It's done! Really good first one! I've just one problem: *** "A simple, repeatable quest."
[Help a merchant on his way from Riverwood to Whiterun.]
"You can talk to him while he is waiting near the Sleeping Giant in Riverwood, from 7:00 to 14:00." *** I've done the quest, but, back into the Riverwood inn, I've would try to redone the quest from 7:00 AM, but no dialogue option! I've waiting (like 1 hour) from 8:00 AM, nothing again! I would try later, to see if it's okay!
And I agree with CorriKinz "maybe a merchant in each city" or anything I've been say' by CorriKinz looks great! Keep up the good work!
I agree, I'd like to see more variations on this sort of escort people quest, similar to what was in daggerfall. For example- http://www.uesp.net/wiki/Daggerfall:The_Escort
25 comments
Patience
Perseverance
and
PROFANITY ^%##^%#@$ CK :-)
try saving and talking to him again
I even want to have some sort of bodyguard NPCs, that could take your place as guards of the merchant, enabling the merchant going to his town even if youre not up for it. Then you could meet them on their way somewhere in the wilderness
but hey, Im just learning the CK. So you will have to give me some time to be able to do all that
http://www.uesp.net/wiki/Daggerfall:The_Escort
After that Ill be spicing up the encounters and make them more randomized
Also Id like to add some events that would force the player to make a decision that would affect the progress of the quest in some cool way
in any case, nice mod & setting, looking forward more content.
Thanks Papenm.
This is my first mod so I was worried that there would be issues with Whiterun because its a closed city with gates, And I wasnt sure if the AI reacts the same or if you have to make some workarounds when there is a loading screen betwen two locations.
But in the end all went well, Whiterun isnt an issue and the quest works as I want it to work
everything working fine ?
its my first mod so Im expecting to hear theres a lot of problems from other people, hah
Work fine for the installation part, I just done a short quest atm and I will try later tonight! When it's completed I will tell you - here - what's I've thinkin' about! Sorry for my bad English, I'm French people! Btw nice one for a first mod try!
***
"A simple, repeatable quest."
[Help a merchant on his way from Riverwood to Whiterun.]
"You can talk to him while he is waiting near the Sleeping Giant in Riverwood, from 7:00 to 14:00."
***
I've done the quest, but, back into the Riverwood inn, I've would try to redone the quest from 7:00 AM, but no dialogue option! I've waiting (like 1 hour) from 8:00 AM, nothing again! I would try later, to see if it's okay!
And I agree with CorriKinz "maybe a merchant in each city" or anything I've been say' by CorriKinz looks great!
Keep up the good work!
PS: Maybe you would some screenshots?!
try the new version, it should be allright now
http://www.uesp.net/wiki/Daggerfall:The_Escort
whoops meant to reply to a different comment