wondering if there's a way to remove the purple reflection on the arrow feathers? doesn't look intentional but it's in the example pics too. something I can tweak in nifskope?
hi the reflection is intentional and yes you can tweak it, look under BSlightingShaderProperty and reduce the value of Specular strength to 0 to remove it or change the color.
I suggest that you make a scabbard for your swords, greatswords and daggers. Your Replacers looks cool but the only thing that is missing is there proper vessel.
The sword doesn't want to work for me. I've tried reinstalling several times. But I can drop it on the ground, and see it in-world. But when equipped, it's invisible in both first and third person. Any tips for fixing this?
No problem, but no, I'm using the replacer. Every other weapon works, however. I went through and got all of them to test. But it's just the one handed sword.
No problem, but no, I'm using the replacer. Every other weapon works, however. I went through and got all of them to test. But it's just the one handed sword.
I am not sure what to tell you. I was not able to recreate your problem nor did anyone else come forward with something like that - I assume this problem is specific to your set up. You can use TesV edit to see if any mod you have installed overwrites or changes settings for the original daedric sword. CL
I really hope you are still active because i was wondering. Do you know private eyes heavy armory mod? It would be so awesome if you could create weapon variants for his weapons too. Please please consider it pretty please? :)
No shield this time? Few things: on the loading screen the daedric mace appear lying down on the bottom of screen, the Thalmor Wizard are holding a daedric sword (not supposed to be a elven one?) vanilla model the same with the orc screen, can lower the sheath of daedric sword from the handle to base of blade (because with the dual sheath redux, when you draw the blade the sheath keep floating above of character shoulder) and give the daedric greatsword a sheath too.
1) Is the loading screen mace really an issue? 2) The Thalmor wizard is one model, as is the orc, dunmer assassin, khajiit, etc. 3) Delete "daedricswordsheath" from your mesh file if it bothers you that much 4) Literally no greatsword has a scabbard in the vanilla game
120 comments
the reflection is intentional and yes you can tweak it,
look under BSlightingShaderProperty and reduce the value of Specular strength to 0 to remove it or change the color.
CL
The replacer does not require an esp
CL
pls help
Good news - you are not blind. The DSR files do not have an extra option and are automatically included.
CL
I suggest that you make a scabbard for your swords, greatswords and daggers. Your Replacers looks cool but the only thing that is missing is there proper vessel.
great mod
And a second for the bound weapons comment from tw32.
Are you using the standalone version?
CL
Few things: on the loading screen the daedric mace appear lying down on the bottom of screen, the Thalmor Wizard are holding a daedric sword (not supposed to be a elven one?) vanilla model the same with the orc screen, can lower the sheath of daedric sword from the handle to base of blade (because with the dual sheath redux, when you draw the blade the sheath keep floating above of character shoulder) and give the daedric greatsword a sheath too.
It's not like a mod-author is there to please your every wish ...
2) The Thalmor wizard is one model, as is the orc, dunmer assassin, khajiit, etc.
3) Delete "daedricswordsheath" from your mesh file if it bothers you that much
4) Literally no greatsword has a scabbard in the vanilla game