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himika

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912 comments

  1. himika
    himika
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    Sticky
    Thanks for using my mod.
    First of all, I am not good at English. So enough support is not possible and I may not be able to send a reply soon.

    I Uploaded Quick Loot 1.1e.
    - Added a feature to toggle QuickLoot on and off. Hold down the sheath/unsheath weapon button for 2 sec, and toggle QuickLoot on and off.
    - Handled Namira's cannibalism and corpse feeding with BetterVampires.

    Since QuickLoot works well on my end, I don't know what CTDs are caused by. This time, I changed the way to store item info in memory. (std::vector -> BSTArray). I hope it fixes the issue with CTDs... If not fixed, I will at once revert to ver 1.1a except for bugfixes.
    1. Hackfield
      Hackfield
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      Sorry, it's still crashing to me, especially when you hover fast to a container with a lot of items. If you move the crosshair gently from one container to another, everything is fine, but if you hover fast, it crash to desktop.
    2. csbx
      csbx
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      This isn't directed at you, Hackfield, but I just wanted offer the opinion that it's probably a bit much to expect that any kind of code refinement or new tactic is going to allow one to speedily scan from container of hundreds of objects to container of hundreds of objects (or even dozens). The vanilla game itself, as we know, pauses to bring up the loot menu - and even loading that up can take some fraction of a second.

      I hope we can just move to having some kind of limit that the .ini is defaulted to that brings these CTDs down for most people.
    3. Hackfield
      Hackfield
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      Well, you could do it in the 1.1a version, so we know it can be done.
      Anyway, as I stated before, I'm happy with the item limit solution, it's imposible to navigate through countless item in such small window, and that's ok, since that's not the aim of the mod anyway.
      But then, I think himika should put a low limit by default (like 32 or even 16) in the ini provided, otherwise she will have reports and complains of CTD all the time
    4. Darkangelmn
      Darkangelmn
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      I just made a quick bug report on version 1.1e and included a memory dump for you to analyze. I hope it helps somewhat, people should include these more often because SKSE can now make memory dumps, other people or authors can debug issues slightly more easily when they know what they're dealing with.
    5. Huskiterian
      Huskiterian
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      It seems ever since I updated I've been crashing more frequently when before I don't think I crashed once.

      Edit: Tried using version 1.1a, can look at a container with over 100 items in it and no CTD. However, using the most recent version I will CTD every time.
    6. jamers1
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      What's causing CTDs for me so far (keep in mind I'm one room into Helgen, so this is a small but very specific sample size) is its interaction with the Dynamic Things mod. Dynamic Things has an option where if you put an object into a container, it prompts you as to whether or not you want to mark that container as safe. If I say yes, then the next time I aim the cursor at the container (expecting to bring up the Quick Loot window), it's an immediate CTD.

      I just started a new playthrough with these two mods and I hope there's a way to make them play nice!

      Thanks for the great mod! A few minutes into Fallout 4 and I already thought the container system was brilliant. I'm excited to use it for a Skyrim playthrough.
    7. sgtjakku
      sgtjakku
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      Hi!
      Thanks for this fantastic mod!
      What''s causing CTD for me sometimes is the interaction with some barrels or containers with a lot of items in it. Problems occur only in my player home (Riverside Lodge) where I tidy up my things. The CTD happens exactly at the moment when I exit the containers (with tab command) just after I enter in it with R. If not Quick Loot works great when I'm just loocking the containers (or barrels, chests,etc) filled with many items. Sorry for my poor english!!! I will try the new feature in 1.1e version for activate or disactivate the quick loot and I'll let you know.
      *****Ok forget it^^ It works so fine! when I'm home, i just desactivate the quick loot and no more CTD.
    8. snackpack8
      snackpack8
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      I also am seeing crashes when I get near a chest with a lot of items in it. Instant CTD. It must have something to do with the number of items in the chest. It is is a very full chest I use to sort books. Deactivating your mod solves the issue.

      I came up with one ide. Can quick sort be disabled in peoples houses? Houses would be the only pace you would run into massive amounts of items in one container.
    9. Sthaagg
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      I use it without CTD :

      Last version with enhanced interface by hackfield.

      this is settings I use :
      Spoiler:  
      Show
      ; This file is configuration of Quick Loot.

      ;=======================
      ; looting configuration
      ;=======================
      bDisableInCombat=1 ; Disables quick looting if player is in combat.
      bDisableTheft=0 ; Disables quick looting if player steals from containers.
      bDisablePickpocketing=0; Not implemented yet.
      bDisableIfEmpty=1; Disables quick looting if container is empty.
      bCloseIfEmpty=1 ; Need to set bDisableIfEmpty=1. Auto closes the menu if you loot all items in the container.

      ;======================
      ; menu configuration
      ;======================
      iScale=-1 ; Set scale value of loot menu as a percentage. Range is between 25-400. -1 is default.
      iPositionX=-1 ; Set position X. [left] 0 <===> 100 [right]. -1 is default.
      iPositionY=-1 ; Set position Y. [top] 0 <===> 100 [bottom]. -1 is default.
      iOpacity=50; Set opacity value. Range is between 0-100. -1 is default.

      ;======================
      ; miscellaneous
      ;======================
      bUseConsole=0 ; Registers console commands for Quick Loot. It can be set the configuration in console. For example:
      ;> SetQuickLootVariable bDisableInCombat 1
      ;> sqlv iScale 125 <-- "sqlv" is short name of SetQuickLootVariable.

      ;======================
      ; troubleshooting
      ;======================
      bForceAnsi=0 ; If garbled characters in loot menu e.g.set language to Russia or Portuguese, must set this value to 1. It forces ANSI codepage.
      iItemLimit=20 ; If crashes on containers with many items, set this to your proper value.
      bDisableLootSingle=0; If you encounter a problem with looting single/multiple items, set this to 1.


      The most important is iItemLimit=20, it permits me to avoid all CTD that you can have when you "scan" a container full of things.
    10. cwillz03
      cwillz03
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      How do I edit the .ini configuration without it resetting every time?
    11. fattyzhouse
      fattyzhouse
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      @Sthaagg Kudos. Worked like a charm.
      Spoiler:  
      Show
      I'm also using the latest version (1.1f) along with the enhanced interface by Hackfield. I had to install the hackfield interface manually. I use Mod Organizer, and every time I tried to "merge" the hackfield update with the main mod, it would mess up the quickloot.ini. Weird.
      This mod would always crash on the very first container I pointed to. Now, it seems to work perfectly. I've been playing for a couple of hours now with zero crashes.

      This mod is awesome. Endorsed.
    12. blackjackgarry
      blackjackgarry
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      using iItemLimit=20
      It helps. But, when you open a barrel with the Open Loot menue (means under 20 objects), and now put more than 20 ojects in it, or fill it up -> again CDT!
    13. Sthaagg
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      Yes, I notice that recently, but, when i fill a container it's always my home, so I deactivate quick loot by long press on "R" before enter in my house, and re-enable it after..
    14. euphoricknave
      euphoricknave
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      Thanks for the great mod!

      Just letting you know that all versions newer than 1.1a crash for me when accessing a long crate from dynamic things. Same ini settings throughout the testing.
    15. ownlyme
      ownlyme
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      still crashes with an item limit of 20
      1.1a no crashes yet
    16. kam0ka
      kam0ka
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      Using 1.1f with Hackfield's dialogue style.

      For me, the crash point is when a container reaches 51 items (50 is still fine, 51 crashes).
      By adding iItemLimit=20 to the troubleshooting section of the ini file, I get no more crashes, at least derived from Quick Loot.
      I reckon that I can increase the limit up to 50 (the crash border) and still be fine, but I'd rather not risk it.
      After all, only the containers in my home have more than 20 items.
    17. Sacremas
      Sacremas
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      Pretty much all of my crashes so far have been from auto-sort containers. In my home I have both chests that you put things in that then auto-sort to the approprite places, as well as puts them back in your inventory when using crafting stations, and I frequently crash if quickloot is browsing the container while it's sorting things into or out of it. Have no issues with multiple items because my house (Safehouse in Legacy of the Dragonborn) has a ton of storage in it for each individual piece, so I think I never reach that limit, or I haven't yet. Implemented Sthaagg's ini changes to be sure, and I'll just make sure from now on to toggle QL off when getting home.
    18. kam0ka
      kam0ka
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      And I'm stumped with yet another CTD problem, and it is because of Quick Loot.

      I use Haven Bag Campsite - http://www.nexusmods.com/skyrim/mods/61845/? - and it has plenty of containers inside.

      As I stated in my post before, I activated the item limit setting in the ini file, and it worked just fine for this one container inside the haven bag, where I store most armor/clothing sets and unique weapons/armor pieces I get.

      But now it CTD as soon as I bring the crosshair close to this other container, where I store all crafting materials.
      It has less than 20 different items, but some of these items have stacks in the hundreds.
      I haven't been using this particular container for a couple days now, and it worked just fine the last time I used it.
      Suddenly, starting today (when I went to deposit a few more ingots there), it CTD as soon as my crosshair tags it.

      Deactivating Quick Loot through pressing the sheathe/unsheathe weapon key temporarily solves the problem, until I activate it again, then it CTD as described.

      I did install Crash Fixes - http://www.nexusmods.com/skyrim/mods/72725/? - last night, along with SKSE Preloader - http://www.nexusmods.com/skyrim/mods/75795/? - to make it work.
      And it turns out that there is some sort of incompatibility between these two mods and Quick Loot.
      I uninstalled both Crash Fixes and SKSE Preloader, and Quick Loot works just fine.
      Install both Crash Fixes and SKSE Preloader back, and Quick Loot CTD as described.

      I'm sorry, but Quick Loot has to go, until this issue is fixed. My endorsement remains, this mod deserves it nonetheless.

      EDIT: Once I uninstalled Quick Loot and installed Crash Fixes, my game became rock solid once again. No more random CTD every 15~30 minutes. I just played for about 4 hours straight, with some ALT+TAB in between (borderless window options in ENBoost), and it didn't even flinch. Walking everywhere on foot, except when using carriages to move between major towns, doing the Thieves Guild questline.

      Don't get me wrong, this mod has lots of potential. It's just that it's still somewhat buggy, and makes my game unstable after a while.
    19. dartonal
      dartonal
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      Your mod fantastic and I love it. The only think that keeps me from using it is that I can't see the weight or value of items.
    20. User_23213994
      User_23213994
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      Well, I don't know about others, but CTD is random from corpses. I don't get any CTD from chests, barrels or any form of containers, CTD only occurs from any corpse I loot. Whether it's a human, wolf, sabre cat etc. it randomly happens.
    21. druninja
      druninja
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      yeah the random ctd from corpses is known and is caused by this mod. I posted the crashdumps of it happening in the Bug section with no response from the mod author. This mod does cause crashes when looting corpses randomly, it happened to me once every 2 hours or so when I was still using this mod with a crash log that directly linked to this skse plugin.
    22. Prometheus720
      Prometheus720
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      Will you port to Special Edition once SKSE comes out for it?
    23. darkconsole
      darkconsole
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      same issue with the alchemy container in loli's breezehome.
    24. Sthaagg
      Sthaagg
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      I use last version of this mod with Quick Loot dialogue style interface by Hackfield and i have no CTD induced by QuickLoot.
      Before complaining about it try to use this configuration :

      Download the fix made by user24601 (It fixes the TYPE2 CTD as explained here) : http://www.fildropper.com/quickloot (add a "e" between "l" and "d", i don't know why, but nexus don't let me post this link as usual)
      Configure your ini as follow :

      ;=======================
      ; looting configuration
      ;=======================
      bDisableInCombat=1 ; Disables quick looting if player is in combat.
      bDisableTheft=0 ; Disables quick looting if player steals from containers.
      bDisablePickpocketing=0; Not implemented yet.
      bDisableIfEmpty=1; Disables quick looting if container is empty.
      bCloseIfEmpty=1 ; Need to set bDisableIfEmpty=1. Auto closes the menu if you loot all items in the container.


      ;iItemLimit=20 ; If crashes on containers with many items, set this to your proper value.
      bDisableLootSingle=0; If you encounter a problem with looting single/multiple items, set this to 1.


      Note : The semicolon before iItemLimit is not a mistake.

      To avoid problem you game must be properly configured because it could overload skyrim engine especially when you have a lot of dead NPCs/containers around you, if your configuration is bad, BAM CTD.

      You can see my mod list and my ini here.

      This configuration is build as described in my guide.

      It not means it will fix all your problems BUT it means that most of the time this mod is stable.

      I hope it could help you to profit of this great mod.
    25. darkanbu
      darkanbu
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      i'm am also getting random crash from random corpse
    26. zcsnightmare
      zcsnightmare
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      • 9 kudos
      Great mod, himika!

      Thanks for the fix, Sthaagg. I was getting CTDs in the River Lodge mod with its auto sorters. I was sad that I had to disable it, but then decided to browse through the comments for a possible fix. Haven't tested yet on the auto sorters, but if it doesn't work, I'll use the recommended disable by holding sheathe before going inside.
    27. whitevalkery
      whitevalkery
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      Installing this fixed both of my repeatable crash cases after some quick initial testing.

      Thank you so much for making this fix. Kudos for you!

      Edit: Nope. Still crashed reproducible when stuffing more things in to a container in my house. Oh well.

      The crash does not occur immediately but occurs reliable on the exact second time I point my cursor at the container.
    28. AthenaPvP
      AthenaPvP
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      I can help with translations if you want.
    29. rhino2724
      rhino2724
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      @Sthaagg

      I can't get " ;iItemLimit=20 " configuration to work. Where should I put this command?
      You didn't properly instruct to put this command at where. Like say, "You should add it to the bottom of bCloseIfEmpty=1" or something.
    30. Bihlbo
      Bihlbo
      • supporter
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      I sometimes get a CTD. It happens when exiting an inventory if I added enough items to make the Quicklook dialogue box disappear, or if I took away enough to make the dialogue box appear. If that threshold isn't met and the number of items is enough to keep the dialogue box the same, then I have no problems with this mod at all.
    31. Kiwinuva
      Kiwinuva
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      Any reason why i still autoloot things after uninstalling quickloot?
  2. Ssecave
    Ssecave
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    Since the source files are available I hope someone else create the same mod but working on Skyrim SE.
    1. INocturnalI
      INocturnalI
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      quick loot RE and quick loot SE exist for Skyrim SE. it just sad there is no one who do it on LE
  3. Gregi95
    Gregi95
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    Does anyone still have the crash fix? the link is down
    1. INocturnalI
      INocturnalI
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      https://gist.github.com/olegbl/8df38a1408f94d3425cda8e1d61e2ebb

      not mine
  4. SpideyMaster661
    SpideyMaster661
    • member
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    Can I ask permission to port the mod to Steam Workshop? The reason why, is that I hate opening Vortex and staging folders like an ass.
  5. missing43
    missing43
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    dont even bother, only works like 30% of the time
  6. Jadex64
    Jadex64
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    Greatest mod ever, too bad it didn't get a proper version for SE but looks like someone else got their own version working!
  7. wezu123
    wezu123
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    I love this mod, really cool that you can customize the scale and opacity easily. Would be a 10/10 if it could also display weight and value alongside the name.
  8. Shyguy047
    Shyguy047
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    • 1 kudos
    mod won't work at all
    1. grunt636
      grunt636
      • supporter
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      For those like me who couldn't get it to work - skyui is required but not stated as a requirement. If you don't like skyui like I don't then use skyui-away
  9. hrmpk
    hrmpk
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    • 1 kudos
    Great mod usually, but nasty CTD bug even in 1.1f version. Use at your own risk. 
  10. KroykTankEngine
    KroykTankEngine
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    hello, in case there is still somebody looking around in that mod:) i suddendly seem to have the issue, that quickloot ist working the same time as my "mousewheel zoom". Means i cant go though the items without zooming to infinity and beyond... 
    Any tipps would be appreciated!:)
  11. RozaMascheri
    RozaMascheri
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    After every blank paper i for new Skyrim Playthroughs, i still think this mod is:
    - Must Have > An amazing QoL that keeps the flowing of the play and makes the loot easier to manage.
    - "Lore" Friendly > It's a feature of modern BTSD games, so if Skyrim release date was around these years, it should totally had it.
    - Functional > Easy to access, install and use.
    - Gorgeous > Aesthetically speaking is an amazing touch of style. Totally fits with the original UI.