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  1. himika
    himika
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    Sticky
    Thanks for using my mod.
    First of all, I am not good at English. So enough support is not possible and I may not be able to send a reply soon.

    I Uploaded Quick Loot 1.1e.
    - Added a feature to toggle QuickLoot on and off. Hold down the sheath/unsheath weapon button for 2 sec, and toggle QuickLoot on and off.
    - Handled Namira's cannibalism and corpse feeding with BetterVampires.

    Since QuickLoot works well on my end, I don't know what CTDs are caused by. This time, I changed the way to store item info in memory. (std::vector -> BSTArray). I hope it fixes the issue with CTDs... If not fixed, I will at once revert to ver 1.1a except for bugfixes.
    1. Hackfield
      Hackfield
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      Sorry, it's still crashing to me, especially when you hover fast to a container with a lot of items. If you move the crosshair gently from one container to another, everything is fine, but if you hover fast, it crash to desktop.
    2. csbx
      csbx
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      This isn't directed at you, Hackfield, but I just wanted offer the opinion that it's probably a bit much to expect that any kind of code refinement or new tactic is going to allow one to speedily scan from container of hundreds of objects to container of hundreds of objects (or even dozens). The vanilla game itself, as we know, pauses to bring up the loot menu - and even loading that up can take some fraction of a second.

      I hope we can just move to having some kind of limit that the .ini is defaulted to that brings these CTDs down for most people.
    3. Hackfield
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      Well, you could do it in the 1.1a version, so we know it can be done.
      Anyway, as I stated before, I'm happy with the item limit solution, it's imposible to navigate through countless item in such small window, and that's ok, since that's not the aim of the mod anyway.
      But then, I think himika should put a low limit by default (like 32 or even 16) in the ini provided, otherwise she will have reports and complains of CTD all the time
    4. Darkangelmn
      Darkangelmn
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      I just made a quick bug report on version 1.1e and included a memory dump for you to analyze. I hope it helps somewhat, people should include these more often because SKSE can now make memory dumps, other people or authors can debug issues slightly more easily when they know what they're dealing with.
    5. Huskiterian
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      It seems ever since I updated I've been crashing more frequently when before I don't think I crashed once.

      Edit: Tried using version 1.1a, can look at a container with over 100 items in it and no CTD. However, using the most recent version I will CTD every time.
    6. jamers1
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      What's causing CTDs for me so far (keep in mind I'm one room into Helgen, so this is a small but very specific sample size) is its interaction with the Dynamic Things mod. Dynamic Things has an option where if you put an object into a container, it prompts you as to whether or not you want to mark that container as safe. If I say yes, then the next time I aim the cursor at the container (expecting to bring up the Quick Loot window), it's an immediate CTD.

      I just started a new playthrough with these two mods and I hope there's a way to make them play nice!

      Thanks for the great mod! A few minutes into Fallout 4 and I already thought the container system was brilliant. I'm excited to use it for a Skyrim playthrough.
    7. sgtjakku
      sgtjakku
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      Hi!
      Thanks for this fantastic mod!
      What''s causing CTD for me sometimes is the interaction with some barrels or containers with a lot of items in it. Problems occur only in my player home (Riverside Lodge) where I tidy up my things. The CTD happens exactly at the moment when I exit the containers (with tab command) just after I enter in it with R. If not Quick Loot works great when I'm just loocking the containers (or barrels, chests,etc) filled with many items. Sorry for my poor english!!! I will try the new feature in 1.1e version for activate or disactivate the quick loot and I'll let you know.
      *****Ok forget it^^ It works so fine! when I'm home, i just desactivate the quick loot and no more CTD.
    8. snackpack8
      snackpack8
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      I also am seeing crashes when I get near a chest with a lot of items in it. Instant CTD. It must have something to do with the number of items in the chest. It is is a very full chest I use to sort books. Deactivating your mod solves the issue.

      I came up with one ide. Can quick sort be disabled in peoples houses? Houses would be the only pace you would run into massive amounts of items in one container.
    9. Sthaagg
      Sthaagg
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      I use it without CTD :

      Last version with enhanced interface by hackfield.

      this is settings I use :
      Spoiler:  
      Show


      The most important is iItemLimit=20, it permits me to avoid all CTD that you can have when you "scan" a container full of things.
    10. cwillz03
      cwillz03
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      How do I edit the .ini configuration without it resetting every time?
    11. fattyzhouse
      fattyzhouse
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      @Sthaagg Kudos. Worked like a charm.
      Spoiler:  
      Show

      This mod is awesome. Endorsed.
    12. blackjackgarry
      blackjackgarry
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      using iItemLimit=20
      It helps. But, when you open a barrel with the Open Loot menue (means under 20 objects), and now put more than 20 ojects in it, or fill it up -> again CDT!
    13. Sthaagg
      Sthaagg
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      Yes, I notice that recently, but, when i fill a container it's always my home, so I deactivate quick loot by long press on "R" before enter in my house, and re-enable it after..
    14. euphoricknave
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      Thanks for the great mod!

      Just letting you know that all versions newer than 1.1a crash for me when accessing a long crate from dynamic things. Same ini settings throughout the testing.
    15. ownlyme
      ownlyme
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      still crashes with an item limit of 20
      1.1a no crashes yet
    16. kam0ka
      kam0ka
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      Using 1.1f with Hackfield's dialogue style.

      For me, the crash point is when a container reaches 51 items (50 is still fine, 51 crashes).
      By adding iItemLimit=20 to the troubleshooting section of the ini file, I get no more crashes, at least derived from Quick Loot.
      I reckon that I can increase the limit up to 50 (the crash border) and still be fine, but I'd rather not risk it.
      After all, only the containers in my home have more than 20 items.
    17. Sacremas
      Sacremas
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      Pretty much all of my crashes so far have been from auto-sort containers. In my home I have both chests that you put things in that then auto-sort to the approprite places, as well as puts them back in your inventory when using crafting stations, and I frequently crash if quickloot is browsing the container while it's sorting things into or out of it. Have no issues with multiple items because my house (Safehouse in Legacy of the Dragonborn) has a ton of storage in it for each individual piece, so I think I never reach that limit, or I haven't yet. Implemented Sthaagg's ini changes to be sure, and I'll just make sure from now on to toggle QL off when getting home.
    18. kam0ka
      kam0ka
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      And I'm stumped with yet another CTD problem, and it is because of Quick Loot.

      I use Haven Bag Campsite - http://www.nexusmods.com/skyrim/mods/61845/? - and it has plenty of containers inside.

      As I stated in my post before, I activated the item limit setting in the ini file, and it worked just fine for this one container inside the haven bag, where I store most armor/clothing sets and unique weapons/armor pieces I get.

      But now it CTD as soon as I bring the crosshair close to this other container, where I store all crafting materials.
      It has less than 20 different items, but some of these items have stacks in the hundreds.
      I haven't been using this particular container for a couple days now, and it worked just fine the last time I used it.
      Suddenly, starting today (when I went to deposit a few more ingots there), it CTD as soon as my crosshair tags it.

      Deactivating Quick Loot through pressing the sheathe/unsheathe weapon key temporarily solves the problem, until I activate it again, then it CTD as described.

      I did install Crash Fixes - http://www.nexusmods.com/skyrim/mods/72725/? - last night, along with SKSE Preloader - http://www.nexusmods.com/skyrim/mods/75795/? - to make it work.
      And it turns out that there is some sort of incompatibility between these two mods and Quick Loot.
      I uninstalled both Crash Fixes and SKSE Preloader, and Quick Loot works just fine.
      Install both Crash Fixes and SKSE Preloader back, and Quick Loot CTD as described.

      I'm sorry, but Quick Loot has to go, until this issue is fixed. My endorsement remains, this mod deserves it nonetheless.

      EDIT: Once I uninstalled Quick Loot and installed Crash Fixes, my game became rock solid once again. No more random CTD every 15~30 minutes. I just played for about 4 hours straight, with some ALT+TAB in between (borderless window options in ENBoost), and it didn't even flinch. Walking everywhere on foot, except when using carriages to move between major towns, doing the Thieves Guild questline.

      Don't get me wrong, this mod has lots of potential. It's just that it's still somewhat buggy, and makes my game unstable after a while.
    19. dartonal
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      Your mod fantastic and I love it. The only think that keeps me from using it is that I can't see the weight or value of items.
    20. User_23213994
      User_23213994
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      Well, I don't know about others, but CTD is random from corpses. I don't get any CTD from chests, barrels or any form of containers, CTD only occurs from any corpse I loot. Whether it's a human, wolf, sabre cat etc. it randomly happens.
    21. druninja
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      yeah the random ctd from corpses is known and is caused by this mod. I posted the crashdumps of it happening in the Bug section with no response from the mod author. This mod does cause crashes when looting corpses randomly, it happened to me once every 2 hours or so when I was still using this mod with a crash log that directly linked to this skse plugin.
    22. Prometheus720
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      Will you port to Special Edition once SKSE comes out for it?
    23. darkconsole
      darkconsole
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      same issue with the alchemy container in loli's breezehome.
    24. Sthaagg
      Sthaagg
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      I use last version of this mod with Quick Loot dialogue style interface by Hackfield and i have no CTD induced by QuickLoot.
      Before complaining about it try to use this configuration :

      Download the fix made by user24601 (It fixes the TYPE2 CTD as explained here) : http://www.fildropper.com/quickloot (add a "e" between "l" and "d", i don't know why, but nexus don't let me post this link as usual)
      Configure your ini as follow :

      ;=======================
      ; looting configuration
      ;=======================
      bDisableInCombat=1 ; Disables quick looting if player is in combat.
      bDisableTheft=0 ; Disables quick looting if player steals from containers.
      bDisablePickpocketing=0; Not implemented yet.
      bDisableIfEmpty=1; Disables quick looting if container is empty.
      bCloseIfEmpty=1 ; Need to set bDisableIfEmpty=1. Auto closes the menu if you loot all items in the container.


      ;iItemLimit=20 ; If crashes on containers with many items, set this to your proper value.
      bDisableLootSingle=0; If you encounter a problem with looting single/multiple items, set this to 1.


      Note : The semicolon before iItemLimit is not a mistake.

      To avoid problem you game must be properly configured because it could overload skyrim engine especially when you have a lot of dead NPCs/containers around you, if your configuration is bad, BAM CTD.

      You can see my mod list and my ini here.

      This configuration is build as described in my guide.

      It not means it will fix all your problems BUT it means that most of the time this mod is stable.

      I hope it could help you to profit of this great mod.
    25. darkanbu
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      i'm am also getting random crash from random corpse
    26. zcsnightmare
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      Great mod, himika!

      Thanks for the fix, Sthaagg. I was getting CTDs in the River Lodge mod with its auto sorters. I was sad that I had to disable it, but then decided to browse through the comments for a possible fix. Haven't tested yet on the auto sorters, but if it doesn't work, I'll use the recommended disable by holding sheathe before going inside.
    27. whitevalkery
      whitevalkery
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      Installing this fixed both of my repeatable crash cases after some quick initial testing.

      Thank you so much for making this fix. Kudos for you!

      Edit: Nope. Still crashed reproducible when stuffing more things in to a container in my house. Oh well.

      The crash does not occur immediately but occurs reliable on the exact second time I point my cursor at the container.
    28. AthenaPvP
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      I can help with translations if you want.
    29. rhino2724
      rhino2724
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      @Sthaagg

      I can't get " ;iItemLimit=20 " configuration to work. Where should I put this command?
      You didn't properly instruct to put this command at where. Like say, "You should add it to the bottom of bCloseIfEmpty=1" or something.
    30. Bihlbo
      Bihlbo
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      I sometimes get a CTD. It happens when exiting an inventory if I added enough items to make the Quicklook dialogue box disappear, or if I took away enough to make the dialogue box appear. If that threshold isn't met and the number of items is enough to keep the dialogue box the same, then I have no problems with this mod at all.
    31. Kiwinuva
      Kiwinuva
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      Any reason why i still autoloot things after uninstalling quickloot?
  2. kaicmilani
    kaicmilani
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    waiting for pickpocket get implemented
  3. Jiango
    Jiango
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    I'm not sure if this mod is the cause of this issue, but I'm posting this here because it is the only change I made to my game before and after the problem:

    I installed this mod as it looks pretty useful. But after doing so my game started to graphycally stutter a lot, to the point that it is not playable. After uninstalling it, the mod is gone, but the stutter is still there. It happens regardless of the save (both old unmodified and new character saves suffer the stutter). Looked in the files for possible residues of the mod, both in Vortex and Skyrim folder, and no trace of Quick Loot was found.

    Thinking in possible interactions, I also use AH Hotkeys, Categorized Favourites Menus and QD Inventory. I'll update any finding.
    1. Jiango
      Jiango
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      Problem solved. It was related to the SKSE launch from Vortex. After reinstalling the game cleanly, the stutter continued after installing SKSE and launching the game from it (launching the non-SKSE version worked fine).

      The SKSE files in the game folder were fresh, so nothing to touch there. I went to the Vortex folder and deleted Cookies, Cookies-journal, Preferences and the GPUCache folder from there so the program would re-generate them. Then the stutter stopped, so one of those deleted things was the cause. Maybe reinstalling the whole game was unnecesary.

      I'm still not sure if the cause of all of this was Quick Loot, but it was the only change I made to my setup right before the problem started.
      I hope this post can help others with similar issues.
  4. Rpkiller1
    Rpkiller1
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    How would i patch this mod to work with the mod Quick Deposit?
  5. Kiwinuva
    Kiwinuva
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    Any reason why i still autoloot things after uninstalling quickloot?
  6. CaptainCregg
    CaptainCregg
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    Well now I may end up stealing things when I try to talk to people but it'll speed things up when I'm trying to steal things
  7. Sacremas
    Sacremas
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    I love this mod. There's nothing in my load order that causes so many CTDs as it, including sketchy LL mods and old mods and backported mods and heavy scripted mods, but I still love this mod.
  8. lovemetal626
    lovemetal626
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    would it be possible to make the Default QuickLoot but transparent/almost clear so we can still see through it.

    I love the default one because it reminds me of Fallout. Just wish it was not Solid Black..... :(
  9. HellGhost87
    HellGhost87
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    I fixed the "TYPE1" crash. It is bug in libSkyrim in BSSimpleList. Function "NodePtr _make_node_back()" must return newNode (not tail). Also BSSimpleList has another bug in "void pop_front()", destructor of value_type will not call if next->empty() == false. Second bug don't affect on QuickLoot.
  10. 33Speedy
    33Speedy
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    Could you pleeeeeeeease add the feature to use this with pickpocket... all the SE versions have it and its making me very jealous
  11. Shadow1474
    Shadow1474
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    Really love this mod, it makes looting feel a lot smoother to me. By any chance, will there be a compatibility patch made for Animations (https://www.nexusmods.com/skyrim/mods/51554/), it seems to disable the loot windows, unfortunately.
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