Skyrim

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opusGlass

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opusGlass

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74 comments

  1. phillipak
    phillipak
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    What I do not understand is why this was not made part of the base game.  This should have been a natural outcome of Durnehviir's story.  It makes perfect sense, seeing that the Dragonborn frees him from being enslaved to the Ideal Masters.  As he explains, the only reason he must return to the Soul Cairn is because he has been "living" there for so many years and this has "acclimatized" him to the Cairn.  But your idea of slowly resurrecting him should, logically, free him entirely from having to return to the Cairn.  So once his body is fully restored, he should be able to live in Tamriel once again without consequence.  Wonderful idea.  Haven't tried it yet, but I will.  Thank you.
  2. Icantmakeupausername
    Icantmakeupausername
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    Really cool idea. Kudos.
  3. Mysticgirl
    Mysticgirl
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    Hi,
    your mod really makes Durnehviir beautiful.

    Have you thought about re-textured Paarthurnax? With your knowledge, I'm sure you would make a beautiful one too.

    Anyway thank you for your mod ^^

  4. InDarkestNight
    InDarkestNight
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    How does this work alongside splendor? Surprising the mod page doesn't mention it, even though both mods were made by the same mod author.
    1. opusGlass
      opusGlass
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      It isn't mentioned because they don't edit the same part of the game and there's therefore no reason they would conflict.
  5. broshavescales
    broshavescales
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    i may be having a conflict with this and durnehviir god of death by EdmondNoir but nexus isn't showing a conflict. is that possible? 
    1. ShawnDriscoll
      ShawnDriscoll
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      VORTEX probably didn't install the correct files from this mod. If so, use Nexus Mod Manager 0.72.3 from GitHub instead. Also, use TES5Edit to see if there are red conflicts with the two mods.
  6. Feralkyn
    Feralkyn
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    This mod works, and is very enjoyable. Does just what it says on the tin.

    I get some errors in Papyrus about the game being unable to apply Durnehviir's spell effects now and then, as the actor to which they should be applied is not present, but it seems to have no negative effects on my game (nor am I even 100% sure it's this mod that causes that).

    All in all, endorsed & highly-recommended. A good mod with solid immersion.
  7. Mikeytraf
    Mikeytraf
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    can somone help everytime I activate this mod and play it like two min later it crashes skyrim
  8. Uriah098
    Uriah098
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    Just letting you know, I've just made a patch between Ultimate Dragon Allies - Durvehviir (https://www.nexusmods.com/skyrim/mods/21770?tab=description) and this mod. All I really did was use "Copy as override into" on the Durvehviir in your mod but copied the new spells and damage increases from UDA.
  9. Dragoncrazy098
    Dragoncrazy098
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    I'm trying to manually install this mod but when I load the files into 7-zip they are not exporting into .bsa and .esp. instead, I'm getting a bunch of individual folders. usually, you just drag these freshly exported .esp and .bsa files into Skyrim's data folder. where do I put these random files or is this mod not designed to be manually downloaded? I'm kinda new to manually modding, I'm not using vortex because I can't figure out how to have it get along with steam mods, unlike manually installing them. if anyone knows where I'm supposed to put these or if I'm missing a step your help will be appreciated.
    1. opusGlass
      opusGlass
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      As with my other mod you posted on, this has a FOMOD installer. It's going to be very difficult to get a working install without using a mod manager to run the FOMOD. You don't need to use a mod manager for anything else but you should use it to install FOMODs.
  10. marcialhd
    marcialhd
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    thank you for this great mod though i got to ask, could you make it so that durnehviir becomes rideable just as odahviing? and if not is this mod compatible with "Better Rideable Durnehviir" (https://www.nexusmods.com/skyrim/mods/32937/)?
    1. opusGlass
      opusGlass
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      Probably compatible, you'll have to test it and tell me
    2. marcialhd
      marcialhd
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      that may take while since currently i do not have much time to play skyrim but if i get the opportunity i will :)
    3. marcialhd
      marcialhd
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      also about my other question in the case these mod are not compatible could you make durnehviir to be rideable?
    4. opusGlass
      opusGlass
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      No, I do not plan to expand the scope of this mod at all