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Handsman (0/5)
Increases Punching damage by 8/16/24/32/40.


Muscular Growth - Requires Handsman
Increases Punching damage as your One Handed skill increases.
Also increases Mobile Reckoning and Stationary Reckoning damage.


Dragon Training (0/2) - Requires Muscular Growth
Increases Punching damage based on dragon souls.



Lightened - Requires Handsman
Reduces damage taken if not wearing a helmet.


Lightness - Requires Lightened
Reduces damage taken if not wearing wearing either a helmet, or boots. Stacks


Martial - Requires Lightness
Reduces damage taken if not wearing either a helmet, boots, or armor. These all stack.


Martial Stance - Requires Martial !DOES NOT WORK WITH MARTIAL TOUGHNESS!
Reduces stagger if not wearing all three, helmet boots, and armor.


Martial Toughness - Requires Martial !DOES NOT WORK WITH MARTIAL STANCE!
Reduces damage further taken if not wearing either a helmet, boots, or armor.



Stationary Reckoning - Requires Power Jabs
Increases power attack damage when standing still. More than Mobile.


Mobile Reckoning - Requires Power Jabs
Increases power attack damage while moving. Less than stationary.


Instinct - Requires Power Jabs
Further reduces Punching power attack stamina usage, and Punching power attacks deal slightly more damage.
Also slightly increases overall Punching damage.