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dvkkha

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dvkkha

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About this mod

A new Destruction spell wich lets your victims explode if they die.

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Finger of Death

Description:

Major Update to Version 2.0. Read the Changelog.

This Mod adds a new spell to Skyrim - The Finger of Death.
The spell comes in nine levels: Novice, Apprentice, Adept, Expert, Master, Grandmaster, Demigod, God and Titan level.
With higher spelllevel comes higher damage for more magicka.
Right now the spell levels are as follows:

LX 1000 damage for 10 Magicka -> Cheat Version (only obtainable per console)
L1 0015 damage for 23 Magicka
L2 0035 damage for 59 Magicka
L3 0055 damage for 98 Magicka
L4 0085 damage for 159 Magicka
L5 0125 damage for 243 Magicka -> Master Level
L6 0250 damage for 521 Magicka
L7 0500 damage for 1116 Magicka
L8 0750 damage for 1744 Magicka
L9 1000 damage for 2394 Magicka

If the victim dies by this spell it will explode in a bloody explosion and drop a "container" with all items it possesed.

There are different kinds of explosion depending on the target:
    - Human explosions drop flesh chunks, bloody skeleton bones, bloody ribcage container and add 1 heart and human flesh to the container.
    - Draugr explosions drop clean skeleton bones and a clean skeleton ribcage as container.
    - Mammoth explosions drop flesh chunks, mammoth flesh, mammoth tusks, a bloody mammoth skull and a bloody mammoth ribcage as container
    - Troll explosions drop flesh chunks and a bloody trollskull as container.
    - Tiny, Small, Medium and Huge generic explosions drop flesh chunks and a generic flesh chunk container.
        -> Tiny explosion: Skeevers, Chicken, Rabbits and Foxes
        -> Small explosion: Dogs, Mudcrabs, Wolfs and  Goats
        -> Medium explosion: Bears, Dremoras, Elks, Horker, Horses, SabreCats, Trolls, Werewolfs, WhiteStag, Cows and Deers
        -> Huge explosion: Giants
        -> Human explosion: Bretons, Elder, Imperials, Nords, Redguard, Orcs, Khajits, WoodElfs, HighElfs, Argonians, DarkElfs, Draugrs, Falmers, Vampireraces, Hagraven and Children
        -> Draugr explosion: Draugrs

Vampireraces and Children are included but the Effect just triggers when the victim dies, so children won't work out of the box.

I also added the 'Force Grip' Spell from the demonstration video

Location:
You can obtain the spells in Winterholds Inn from a merchant named 'Asura Samsara'.

I created one cheat Finger of Death with 1000 damage for 10 magicka and a cheat Force Grip. The Spellbooks can be obtained by console.

Requirements:
None




Changelog:

V2.0

Features:
.)Created flesh chunks in different sizes and shapes wich drop in addition to bones and the ribcage/container.
.)Created bloody version of mammoth tusk, mammoth ribcage, mammoth skull and troll skull.
.)Added new effects for generic enemys. Now there are different kinds of explosions depending on the target:
    - Human explosions drop flesh chunks, bloody skeleton bones, bloody ribcage container and add 1 heart and human flesh to the container.
    - Draugr explosions drop clean skeleton bones and a clean skeleton ribcage as container.
    - Mammoth explosions drop flesh chunks, mammoth flesh, mammoth tusks, a bloody mammoth skull and a bloody mammoth ribcage as container
    - Troll explosions drop flesh chunks and a bloody trollskull as container.
    - Tiny, Small, Medium and Huge generic explosions drop flesh chunks and a generic flesh chunk container.
        -> Tiny explosion: Skeevers, Chicken, Rabbits and Foxes
        -> Small explosion: Dogs, Mudcrabs, Wolfs and  Goats
        -> Medium explosion: Bears, Dremoras, Elks, Horker, Horses, SabreCats, Werewolfs, WhiteStag, Cows and Deers
        -> Huge explosion: Giants
        -> Human explosion: Bretons, Elder, Imperials, Nords, Redguard,Orcs, Khajits, WoodElfs, HighElfs, Argonians, DarkElfs, Draugrs, Falmers,       Vampireraces, Hagraven and Children
        -> Draugr explosion: Draugrs
.)Added force to the explosion, now stuff flies around. Made sure that the container drops on spot so it does not get blown into orbit.
.)Finger of Death now works on dead Actors
.)Changed the explosion FX to a smaller one, except for Mammoths and Giants.
.)Added Force Grip Spell

Bugfixes:
.)Changed the way how actors get removed. Instead of delete() I'm using
SetCriticalStage(Victim.CritStage_DisintegrateEnd) to make respawn
possible.
.)Fixed a bug in owned cells (houses, inns, ...) wich marked the bloody remains container and all items inside as stolen.

Credits:
Thanks to AmethystDeceiver. My spell is based on his implementation of his black sacrament bow spell effect, although it is a completley different script, the basic idea was his.