Skyrim

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johnskyrim

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johnskyrim

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133 comments

  1. hoangdai94
    hoangdai94
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    ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
  2. rhal91
    rhal91
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    Any idea if or when you might remake\release this for sse? no rush , but it would be nice to know, ya know. Totally appreciate all the work you doin. 
    1. johnskyrim
      johnskyrim
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      Started on a new version a while back but it kinda got pushed aside for more important projects, not fully back on 3D atm because of the summer. I want the new version to include Kingsmourne
    2. Delta1308
      Delta1308
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      I will follow this with great interest cause one of my friend loves this weapon ! Good luck !
  3. RiosSumari
    RiosSumari
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    Tried to port this, Doomhammer, and Ashbringer over to SSE the other day. All the mods I managed to transfer and those three were the wouldn't work. Hoping that your close to finishing porting them over, but at the same time I don't want to rush you. I've got plenty of other mods to distract me.
    1. johnskyrim
      johnskyrim
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      All three of those are due a remake, they won't be ported but remade.
    2. IIAnnaBananaII
      IIAnnaBananaII
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      Thank you for the work you do, I do hope to see them added to SE soon!! BUT take your time we understand. 
  4. baronmango
    baronmango
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    hoping for a SSE release.
  5. ReemzWithDaMeemz69
    ReemzWithDaMeemz69
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    Honestly my favorite mod i got a few years back, cannot wait to see this beauty in SE someday~ Honestly though your mods are a thing of beauty, you are the reason i got into skyrim modding in the first place, you are awesome.
  6. Leunamburn
    Leunamburn
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    Can you make this for Special Edition Please. it is a great mod but my oldrim has problems.
  7. Honesty
    Honesty
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    This mod works perfectly in Special Edition by just taking a few minutes of your time.

    Download this mod, unpack the .bsa file and covert the meshes with the .nif converter/optimizer on SSE nexus.

    Add the meshes and textures folders to your SSE folder. Add the .esp and open with the Creation Kit as an active file (by itself) and once everything is done loading (click yes to everything), save the file.

    And that’s it. Should be able to open console (search ‘help Shala’ Without the quotation marks) and add the item.

    Hopefully the wonderful author won’t have to answe any more questions regarding this. Enjoy!

    Edit: Endorsed
    1. johnskyrim
      johnskyrim
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      You shouldn't have to convert the meshes!
    2. AlucardHellsing243
      AlucardHellsing243
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      why not?
    3. johnskyrim
      johnskyrim
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      SSE reads the old NIF format just fine
    4. AlucardHellsing243
      AlucardHellsing243
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      But why should someone take the time to make a program which converts meshes from oldrim to special edition if there is no need for that?
    5. johnskyrim
      johnskyrim
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      *shrugs*

      It's not necessary
    6. brownie187
      brownie187
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      Only problem I have when I convert it that way is the glowing fiery textures in the middle of the weapon don't same to show properly (the effect_d textures). Same problem happened with the Sulfuras weapon whenever I unsheathed it; after I converted it for SSE. Luckily I discovered the author created one himself for SSE.

      Anyways I just removed the effect entirely from the nif files till Shalamayne gets converted too eventually...
  8. iamking1333
    iamking1333
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    Or just this one weapon would be Great im dying without my alliance weapons in skyrim
  9. iamking1333
    iamking1333
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    Can you make a mod pack of all your weapons for SE plz
  10. ScorchLights
    ScorchLights
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    Is this mod compatible with SE?
    1. johnskyrim
      johnskyrim
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      Are you going to post this on every mod page? The answer is no.
    2. ExelArts
      ExelArts
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      Lol