You have to look at (may be you are already know this): 1. http://www.nexusmods.com/skyrim/mods/39388/ 2. http://www.creationkit.com/index.php?title=Class (except HealthBonus there is Game Setting called "iAVDhmsLevelUp", so, Skyrim is more complicated than someone may think)
while i kinda agree, i think more stuff should be made along these changes.... or maybe i just dont know exacly ow things work later in the game.
Does it mean that enemies will be about 120 health strong even when at level 30 or 50?
if everyone has about 120 health on average than doesnt it mean that better weapons or weapon crafting will grant you the ability to kill everyone in 2 hits later in the game?
how would you consider using skytweak to balance the mod? any suggestions?
5 comments
1. http://www.nexusmods.com/skyrim/mods/39388/
2. http://www.creationkit.com/index.php?title=Class (except HealthBonus there is Game Setting called "iAVDhmsLevelUp", so, Skyrim is more complicated than someone may think)
Does it mean that enemies will be about 120 health strong even when at level 30 or 50?
if everyone has about 120 health on average than doesnt it mean that better weapons or weapon crafting will grant you the ability to kill everyone in 2 hits later in the game?
how would you consider using skytweak to balance the mod? any suggestions?